
As the Executive Manager of Limbus Company, lead your group of twelve Sinners, venture into the buried facilities of Lobotomy Corporation, and lay claim on the Golden Boughs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Each turn results in a display of exhilarating action.
In the combat phase, units on both sides will act simultaneously.
During the scramble, characters targeting each other may Clash.
The outcome of a Clash depends on the strength of their opposing skills and a sprinkle of luck; the winner can shut down the loser's skill.
Ensure you use the right skills to win Clashes.
Connect skill icons across the grid, and your units will take action according to your commands.
Chaining skills of the same color allows you to deal greater damage.
Using simple and practical controls, watch as the Sinners dance to your tempo.
Form teams of Identities and equip them with an arsenal of E.G.O that will create powerful synergies.
Your foes come armed with a variety of Affinity-based attacks and tricky effects.
In particular, Abnormalities are formidable foes that may prove to be considerable challenges.
Learn their behavior and weaknesses, and compose the right team to eventually conquer them.
▶ Immerse Yourself in the World of Project Moon
From the creators of 《Lobotomy Corporation》 and 《Library of Ruina》, another tale set in the same, unique world unfolds.
In this massive dystopian metropolis, you will embark on a journey to find Golden Boughs with a cast of 12 Sinners.
Enjoy a gripping story and the series of events that await.
All dialogue in the main story comes fully voiced in Korean.
Best of luck, Dear Manager.
Genres
Stats
Languages: English, Japanese, Korean**languages with full audio support
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its okay
HAOWAN
ISHMAEL SHOW ME YOUR BOOOOBS
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Trends
Modeled estimate over time.
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情一流
I really love the artstyle and the musics. Also, even tho the combat can feel repetitive for a bit the game itself doesen't require too much grind. And for a gacha game it is REALLY generous both in percentages and in IDs unlock. because you can pretty much get any ID you want on the end of 2 to 3 months by playing like 3 times per week. (That is without needing to gamble)
stupit faust but game good , me happy , me love burn team cus why not ?
juego de mierda
拇指吃了200保底瓦夜吃了200保底吃了两次保底打完一把吃了大粪的15牢出来看到这个时间,能忍住不差评你做什么都会成功的,小金我有5个硬币正面90%给好评的机会,但是非常完美的触发了五次反面,非常好的概率判定,使我的评价反转👎,金母万寿无疆,
No lo jueguen , no vale la pena Ya no aguanto mas la espera para el canto 10
i only play it because i larped and i wanna see what the hype all about
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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