
As the Executive Manager of Limbus Company, lead your group of twelve Sinners, venture into the buried facilities of Lobotomy Corporation, and lay claim on the Golden Boughs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #9, worst CA #94 · 14 markets collected
US · last 30 days
About
Each turn results in a display of exhilarating action.
In the combat phase, units on both sides will act simultaneously.
During the scramble, characters targeting each other may Clash.
The outcome of a Clash depends on the strength of their opposing skills and a sprinkle of luck; the winner can shut down the loser's skill.
Ensure you use the right skills to win Clashes.
Connect skill icons across the grid, and your units will take action according to your commands.
Chaining skills of the same color allows you to deal greater damage.
Using simple and practical controls, watch as the Sinners dance to your tempo.
Form teams of Identities and equip them with an arsenal of E.G.O that will create powerful synergies.
Your foes come armed with a variety of Affinity-based attacks and tricky effects.
In particular, Abnormalities are formidable foes that may prove to be considerable challenges.
Learn their behavior and weaknesses, and compose the right team to eventually conquer them.
▶ Immerse Yourself in the World of Project Moon
From the creators of 《Lobotomy Corporation》 and 《Library of Ruina》, another tale set in the same, unique world unfolds.
In this massive dystopian metropolis, you will embark on a journey to find Golden Boughs with a cast of 12 Sinners.
Enjoy a gripping story and the series of events that await.
All dialogue in the main story comes fully voiced in Korean.
Best of luck, Dear Manager.
Genres
Engagement
Reviews
Themes across 3157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
,
仇怨重踏 III阶IV阶 基础值:4 变动值:+3 目标的烧伤强度与流血强度之和每有4级,使本技能的最终威力+1(最多+3) 若嫉妒完全共鸣数不低于6,则使本技能的硬币威力+1 [使用前]若自身的剑处于莱瓦汀状态,则改为使用“即刻处刑” [使用时]使本技能增加(最大共鸣数)级攻击等级(最多6级) [使用时]自身每带有1层中指-仇怨纹身【长姊】,使本技能的最终威力+1(最多+3) [使用时]从本技能的第3枚硬币起,使(自身的中指-仇怨纹身【长姊】层数)枚硬币转化为不可摧毁的硬币 [使用时]若自身的剑处于1阶段 封印解除或2阶段 封印解除状态,则令本技能的硬币命中时额外施加相当于本技能基础流血施加量的烧伤 [攻击后]消耗自身所有中指-仇怨 [攻击后]若本技能以反击技能被使用,则下回合使自身获得1层打击伤害强化(每回合最多1次) [命中时]使目标增加3级流血强度 [命中时]对目标施加1层流血 [命中时]使目标增加2级流血强度 不可摧毁的硬币 [命中时]对目标施加1层流血
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English, Japanese, Korean**languages with full audio support
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
varrrley bar
peak
이 게임은 파인애플 피자가 맞음 한번 맛들리면 이게임 만한게 없음 ㄹㅇ 날 가져요 프문 날 가져요 림컴 날 가져요 김지훈 그는 신이야!!!!!!!!!
it awsome ishmael my fav
i hate this game
I'm not going home till I read all the numbers of E ... Oh wait, wrong game
G.O.A.T
증여 발푸밤 유입입니다. 폰으로만 하다가 스팀에 부계정을 만들어서 플레이하고 있습니다. 개인적으로 저는 전작들의 영향으로 세계관의 구성이 탄탄한 것이 이 게임의 가장 큰 장점이라고 생각합니다. 각 캐릭터의 챕터가 나올수록 스토리, 여러 컨텐츠, 등 다양한 것들이 개선되는 것이 보여 좋았습니다. 최애가 뫼르소인데 기대하고 있겠습니다 프문
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 458 | 70% | Free | |
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| $2.7M | 2.2K | 73% | $59.99 | |
| $0 | 17 | 88% | Free | |
| — | 0 | — | — | |
| $48.6M | 43.3K | 90% | $69.99 |