
Classic platform game, retro style. Help Lily or Sury to rescue your friends from the Evil Wuning, through 8 worlds and approximately 32 levels.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to this space adventure of a very distant planet called Cristya, a planet inhabited by children only, these children belong to the race of the Gisians a race too long-lived but in which children of this race can not live because of a deadly disease that kills the lives of infants, The only possible solution for children infected by this disease is to be sent to the planet Cristya to survive, besides the crystals of this planet are the perfect treatment for this disease, it is also a completely habitable planet for them, but not for adults because the opposite is the case, the atmosphere of Cristya is unhealthy for adult Gisians.
On this planet there is a government established by the adult Gisians who elected children who would be the king (Xavier) and the queen of Cristya (Mery) these little kings chose a group of children who would be the guardians of their planet and all the children of Cristya, 9 guardians of which there are two girls Lily and Sury, The task of these girls is to rescue their companions from the hands of the evil Wuning, an evil Gisian scientist who wants to steal the crystals to take over Cristya to build robots to replace the Gisian race to subsequently end the planet Gis being the sole and absolute ruler of both planets.
Wuning has created evil clones of Lily and Sury's companions, your mission is to rescue your companions and prevent Wuning from taking the crystals from the planet Cristya.
In this game you will find 32 challenging levels, find secret treasures, jump, crush your enemies and go through multiple obstacles, stairs, cliffs, spikes, various enemies and most importantly, rescue your teammates from the hands of Wuning to prevent them from ending the planet Cristya.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, French, Italian, Portuguese - Portugal
Reviews
What could have been a fun, challenging platformer instead leans too heavily into frustration, turning late-game levels into a chore rather than a thrill. At first glance, this platformer offers a compelling, albeit underdeveloped, narrative. Set on a planet resembling Earth, the game introduces the Gisians—a long-lived people facing a tragic crisis. A mysterious disease threatens their children, but salvation appears in the form of a newly discovered planet harboring life-saving crystals. Unfortunately, these crystals cannot be removed, leading to a drastic decision: Gisian children must be sent to this new world to survive. But trouble looms—an evil Gisian seeks to exploit the crystals to build an army of robots and dominate the universe. As one of two courageous young heroines, your mission is clear: thwart his sinister plans and defeat the corrupted clones of your friends. The gameplay sticks to the roots of classic platformers, with jumping as your primary tool for traversal and combat. Players leap over gaps, dodge hazards, and stomp enemies. Defeated foes may drop power-ups: red dots restore health, while blue dots grant explosive bullets that annihilate everything in their radius. A secondary bullet type, often hidden within breakable blocks or secret spots, provides another combat option. These bullets are limited but powerful, taking down enemies in one hit and rewarding players with a generous supply when found. The platforming itself follows familiar tropes, featuring a linear progression with no modern mechanics such as stage selection, maps, or upgrades. Your objective is straightforward: reach the end of each level or defeat the boss. Visually, the game avoids monotony by alternating between several environments, but the selection is very low. Collectible crystals boost your score, but enemies quickly become repetitive. Most share the same basic behavior, dulling the excitement of combat. While secret areas exist, they are disappointingly hidden behind fake walls that look identical to regular ones, making their discovery more a game of luck than skill. An important gameplay element to note is that your health and ammo carry over between levels. While this adds a layer of challenge, it can also lead to frustration because exiting a stage with only one heart leaves you in a precarious position for the next level. Boss encounters are fine, though they lack variety. These battles involve dodging a few attacks until the enemy exposes its weak point. Whether facing a bull that bounces off walls or a clone that fires specialized bullets, the strategy remains the same: wait for an opening, then jump on them. A handful of hits is enough to secure victory. Despite its solid foundation, the game commits a critical platforming sin—floaty and imprecise jumping. Instead of halting momentum when releasing movement controls, characters continue drifting forward, making precise landings needlessly frustrating. Early levels mask this flaw, but later stages demand pinpoint accuracy, especially with single-block platforms that collapse upon landing unless you keep jumping on them. The whole things reaches unbearable heights when all problems above are added to stages that force you to move quick and enemies that need to be killed with bullets. If you didn't save any bullets or wasted them, you'll keep dying without any way of saving yourself. The final insult are "maze" stages that are not real mazes; they just loop back to the start until you find the correct path. These are the worst I've ever seen and impossible because there's absolutely no hint or clue on which of many paths to take. Adding to the difficulty, losing all hearts forces a stage restart, and losing all lives requires spending accumulated points to continue. While I had enough points to keep going, the thought of potentially having to restart the entire game due to insufficient points is an unsettling one. Sadly, there are also plenty of bugs. For instance, a boss can get stuck in the wall, or the game doesn't respawn you when you lose all hearts, or you kill an enemy that you're supposed to use as a boost, etc. The game doesn't cost much, but this isn't an excuse for poor design choices.
Not particularly good.
Lily And Sury: Adventures on Cristya es una aventura colorida que nos lleva a través de un mundo mágico lleno de acertijos y plataformas. El juego es perfecto para aquellos que disfrutan de una experiencia relajante y accesible, con mecánicas simples que permiten una exploración sin estrés. Aunque los desafíos podrían ser más variados, la atmósfera y el diseño artístico te envuelven, haciendo que el viaje sea placentero. Si eres fan de los juegos de aventura ligeros y con una estética vibrante, este título es una opción fantástica para disfrutar durante tus momentos de relajación. Valoración: Aspecto Puntuación Jugabilidad ★★★★☆ Gráficos ★★★★★ Dificultad ★★★☆☆ Innovación ★★★☆☆ Ambientación ★★★★★
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