
One night, a beautiful girl suddenly appeared in my room. She wasn’t just dressed in a revealing and sexy outfit, but she also had horns and a tail. Lilim, a self-proclaimed succubus, came to the human world in order to level up; my long-hoarded sexual desire was just the perfect target for her.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese, Japanese*, Russian, Thai*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
dee
Одна из лучших игр в этом жанре) Все сцены хоть как-то анимированы, сюжетка простенькая и без всякой трагедии в конце, контента для Д достаточно. Стоит своих денег) Правда шоб получить платину, пришлось немного позадротить. А сцену связанную с гачей лучше бы вообще не открывал...
個人覺得沒什麼亮點...
I was curious about this game when I came across it randomly a few weeks before the release. I DID NOT expect for this game to be this good. It's absolutely adorable (and absolutely hot) and fun. It's not a long game, but I'm pretty sure there will be a bunch of people (including me) who will be replaying it more than once. Worth every cent for me:)
LILIM IS PRETTYYYYYYY
this game has more bugs and ı dont like the h animations
Игра полнейший кал. Как таковых стонов нету. Слышны они лишь при репликах, что является полнейшей хуйней. Хз, кому вообще такая дич заходит
画风豪堪,配音到位,多结局,互动多样,除了ui还需打磨其他无明显缺点,总结为超大杯
Lilim wants to Lv up is a compact but confidently designed anime-style RPG and life-simulation experience developed by Yoü studio and Maker製造機, and published by Playmeow and Playmeow News. From its opening moments, the game is unapologetically clear about its premise and tone: this is a playful, adult-oriented fantasy centered on character growth, light strategy, and an intentionally cheeky narrative hook. Rather than attempting to disguise its focus, the game leans into it, using its provocative concept as the foundation for a surprisingly structured and cohesive progression system. The story revolves around Lilim, a mischievous succubus whose singular goal is to grow stronger by leveling up, with the player acting as both guide and facilitator in that process. Narrative ambition is deliberately modest, but the framing is effective. Instead of a sprawling plot, the game opts for a character-driven approach where progression itself becomes the story. Each new level, interaction, or unlocked event adds context to Lilim’s personality, gradually shaping her from a one-note fantasy archetype into a more rounded and expressive character. The dialogue strikes a balance between humor, flirtation, and lighthearted self-awareness, rarely taking itself too seriously while still maintaining a consistent internal logic. Gameplay is built around a simple yet engaging loop that blends RPG mechanics with life-sim decision-making. Players manage time, choose activities, allocate resources, and decide how to interact with Lilim in order to increase her stats and unlock new abilities, scenes, and events. The systems are intentionally approachable, avoiding dense menus or overly complicated calculations, but they are structured well enough that choices feel meaningful. Deciding how to spend limited actions creates a gentle sense of optimization without overwhelming the player, making progression feel earned rather than automatic. The RPG elements are light but functional, focusing on stat growth and unlock thresholds rather than combat or exploration. This design choice keeps the experience tightly focused and prevents it from drifting into mechanical bloat. Instead of padding gameplay with unnecessary systems, the developers prioritize clarity and pacing, ensuring that each session produces visible progress. This makes the game particularly well-suited for short play sessions while still encouraging replay through alternative decisions and completion goals. Visually, Lilim wants to Lv up embraces a bright, clean anime aesthetic that complements its playful tone. Character artwork is expressive and colorful, with Lilim’s design evolving subtly as she levels up, reinforcing the sense of progression visually as well as mechanically. Backgrounds and interface elements are simple and functional, keeping attention firmly on character interactions. While animation is limited, the quality of the artwork and presentation ensures that scenes remain engaging without requiring elaborate motion or effects. The adult content is clearly a central pillar of the experience, but it is integrated into the progression system rather than existing as disconnected rewards. Intimate scenes are unlocked gradually through consistent interaction and stat growth, which helps maintain pacing and avoids front-loading all of the game’s appeal. This approach makes the content feel like a natural extension of the game’s systems rather than its sole purpose, even though it remains a defining feature. Players who enjoy collecting unlockables and completing progression paths will find satisfaction in seeing everything the game has to offer. In terms of pacing and scope, the game knows its limits. It is a relatively short experience, but it is priced and structured accordingly. Replayability comes from achievement hunting, experimenting with different progression paths, and fully unlocking Lilim’s potential rather than from branching storylines or radically different endings. This makes the experience feel complete within its intended scale, rather than padded or prematurely cut short. Overall, Lilim wants to Lv up succeeds because it understands its audience and delivers exactly what it promises with confidence and polish. It doesn’t aim to redefine RPGs or visual novels, but it effectively combines light progression mechanics, character-focused storytelling, and adult themes into a cohesive whole. For players who enjoy anime-inspired life sims with clear progression, playful writing, and a strong focus on character growth, it offers a satisfying and self-aware experience that respects the player’s time while leaning fully into its niche identity. Rating: 7/10
⠘⡀⠀⠀ 𝕐𝕖𝕤, 𝕀 𝕡𝕝𝕒𝕪 ℕ𝕊𝔽𝕎 𝕘𝕒𝕞𝕖𝕤⠀ ⠀⠀ ⡜⠀⠀⠀ ⠀⠑⡀⠀⠀⠀𝕠𝕟 𝕞𝕪 𝕞𝕒𝕚𝕟 𝕒𝕔𝕔𝕠𝕦𝕟𝕥,⠀⠀ ⡔⠁⠀⠀⠀ ⠀⠀⠈⠢⢄⠀⠀⠀⠀⠀𝕤𝕠 𝕨𝕙𝕒𝕥 ?⠀ ⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠘⣀⠄ good art, great animation and has multiple ending. One thing I dislike about this game is that the process of increasing stats is very repetitive.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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