
Lili is a quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, a cinematic story-line, and a fresh new way to deal with enemies.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a glorified mobile game. The design is interesting and if it was more fleshed out and maybe had a better "combat" system that wasn't so repetitive and simplistic it could be a solid game.
Based on the game description, I expected something that would remind me of Zelda or Psychonauts. This game is nothing like those at all. HOWEVER, it is still a very fun collect-a-thon experience. It's a simple game that suffers slightly from the mobile to PC transition, but that flaw is easy to ignore because of how charming the game is. Dealing with the Spirits was a blast. Very simple system, but just involved enough to stop itself from being boring. The game itself isn't incredibly long, and as long as you aren't trying to 100% it in one sitting, it's a very pleasing way to spend an afternoon.
le style est mignon, le gameplay ce résume a péter des vases et ramassé des fleur, l'histoire est vraiment pas terrible les fight ce résume a ramasser des fleurs avec des qte. acheté il y a 10 ans sans jamais y jouer, il aurait mieux fait de rester aux oubliette. bref passé votre chemin, d'autant plus en 2026.
I have been waiting forever to replay this game. My sisters, my dad and I played this when it first came out on our ipads years and years ago, it holds such a special place in my heart. sometimes we romanticize things that are nostalgic to us but this game truly deserves the glorification its so so good. i will forever love lili
Its cutesey, but looks and plays like an asset flip with the camera bouncing all over the place.
👍
It's way too repetitive for what you have to do. Lots of running in circles. The Story couldn't hook me at all, so I gave up and uninstalled.
I had fun playing Lili: Child of Geos and think it sports an endearing personality and visual style. Personally I think that It's distinct stance on adversity/conflict generally fits very well into the game's theme. It's a quaint experience, with it's mobile roots being moderately noticeable but at no great detriment to the gameplay and overall experience.
"Wake up, and Smell the Flowers..." Child of Geos is for all intents and purposes, a Very Humble game. Designed like it had origins as an iOS Mobile Game it follows the Titular Lili as she goes about Solo on an ancient island inhabited by Arboreal Automatons and Spiteful Spirits looking for a Deus ex Flora for her College Assignment. Whilst we know why she's going there we're still left with many other "Why's" like "Why is there an Island full of Wooden Golems?" "Why are these Spirits merely confined to this Landmass?" And "Why do they need to eat soup?" Many of these... Are unanswered sadly. Gameplay harkens back to my earlier comment about it being a Mobile game, to get these flowers you need to Click & Drag the flowers off the spirit after Beligerating them; all the while avoiding thorns and removing Bombs. It certainly feels more like it should be dragging them off with your fingertips. Overall it's not a Bad game, sure it suffers from a simple Gameplay loop, and the Secondary Writing suffers heavily from Dated, Base Pop Culture References. But even then it lends itself as a Less Intense, easygoing game for a Reasonable price.
Visually stunning game, lots of places to explore and reexplore! I absolutely adore this game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Inkshade | $348.9K | 628 | 88% | $19.99 |
| Heading Out | $349K | 691 | 76% | $19.99 |
| The Executive - Movie Industry Tycoon | $348.9K | 1.1K | 80% | $8.99 |
| THE HOUSE OF THE DEAD 2: Remake | $348.9K | 586 | 46% | $24.99 |
| Inn Tycoon | $349.2K | 816 | 78% | $5.99 |
| My Bimbo Dream | $349.3K | 652 | 79% | $14.99 |