
Lili is a quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, a cinematic story-line, and a fresh new way to deal with enemies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very simple mobile-port. From the perspective that this game is for young children: It's decent enough, I doubt a young child would complain much and I bet it would entertain them for a short while. Characters talk in a childish and cute and funny way, the animations are in a cute, cartoonish way. The game is not voice acted which is a bummer. Keep in mind you have to use keyboard and mouse as controller is buggy and not fully supported. Perhaps you can get it to work fully by using Steam Big Picture and creating your own config if possible, I did not try. From any other perspective it's pretty bad. The options menu is very bad and there's a bug with resolutions, for me it got fixed by playing in Fullscreen Window but this has not worked for many others. There are some solutions in the Discussions forum that might help you. The main and only mechanic used throughout the entire game is that you jump on the back of enemies and do a very easy QTE to pick flowers from their backs. This becomes incredibly repetitive and boring. It is incredibly shallow from start to finish. It might work as a toilet break-game on a phone, but not as a PC game. For 2 hours of gameplay from a mobile-port it is priced too high Controller is not supported beyond basic functionality of you being able to navigate the basic menus and move around and do QTE's. Everything shows up as keyboard characters(like Press M to look at your map, for example) except for in the QTE's thankfully, there is no controller button map in the game, it just gives you a keyboard button map(no way to re-bind) and it's not possible to navigate to certain menus with a controller like the Journal and your sidebar hot keys(you get some items on a side bar). The other game on Steam from this developer is an Early Access abandonware title from 2015. Not recommended, there are plenty of other games within this same vein that are much better. [h1]Curator page[/h1] [i]If you liked this review or otherwise found it helpful in deciding whether or not to buy this game, feel free to follow [url=https://store.steampowered.com/curator/29162366/]my Curator page[/url].[/i]
I got this game for 0.99 a while ago, and you know what? For that price, I'd say it's fantastic. For $15, well... I'd wait until a sale. The game had a lot of charm to it, and I really may come back to it to 100% it, if it's not too tedious. Really liked the world building, I even became attached to a few characters. :)
While not the most impressive game, Lili does hold a unique level of charm with the world and designs. For a short experience, you get quite the robust amount of interactions: opting to flower pick the Spirits or help the local Constructs to push the plot along. Upgrade tree is nice, though I felt that opting for one stat and maxing it made the most sense instead of a well-rounded spread. Grab stat is insanely powerful at ALL times, while speed isn't that much of a deal due to the lag of Spirits running away, as well as the abundant use of speed-boosting sandwiches. Still, very fun. Of the few gripes I have, it took a while to get used to the controls, as left and right are STRAFES and not 'go in this direction', opting for using the stick to steer her around. If you go in a house and there's a guard spirit nearby, if you're not careful it will keep knocking you back INTO the house. I needed to use an invisibility potion, otherwise I might've been softlocked. Speaking of quitting/reloading, there were two instances where I got trapped - once on a wall corner, and another on an NPC - where I just COULD NOT move. Thankfully, small bumps like these do not remove the fun I had with this game and clearing it off my list of 'to beat'.
10 обкаканых лили из 10
нет
A beautiful, immersive, light-hearted action adventure game with no combat. Outstanding world building and cast of fantasy characters with great presentation make this a short and sweet adveture. GG!
Based on the game description, I expected something that would remind me of Zelda or Psychonauts. This game is nothing like those at all. HOWEVER, it is still a very fun collect-a-thon experience. It's a simple game that suffers slightly from the mobile to PC transition, but that flaw is easy to ignore because of how charming the game is. Dealing with the Spirits was a blast. Very simple system, but just involved enough to stop itself from being boring. The game itself isn't incredibly long, and as long as you aren't trying to 100% it in one sitting, it's a very pleasing way to spend an afternoon.
very good.
♥
It's way too repetitive for what you have to do. Lots of running in circles. The Story couldn't hook me at all, so I gave up and uninstalled.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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