
In this twisted horror escape game, play as Cynthia, the doll of a vengeful little girl who wants nothing more than to subject you to horrific traps designed to kill. Use strategic thinking to effectively solve action-oriented puzzles and escape with your life. But be quick, the clock is ticking!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game is essentially an escape room affair. We are tasked with findin a way out of various scenarios as a doll. Our owner seems to hold us in contempt. It features voice over work which is a welcomed addition. The atmosphere is good as well. The price tag isn't too bad. Unfortunately, I'm just not one for puzzle games. I can see some folks havin a good time with this game tho. Gameplay Impressions: https://youtu.be/vgeqm2R4b-8
Love this game, was creepy, had a great but dark story, worth every penny!
神!太有电锯惊魂的感觉了! 没有中文比较可惜 不太好理解剧情 希望出个中文
我们救下moli就是救下自己嘛?游戏海报背景有个小女孩拿着斧头的影子,saw就是moli? 微波炉里的头是谁?断手的是谁?我知道被斧头砍死的可能是saw她妈。但是不知道那2个男的是谁? 她喜欢万圣节是因为万圣节邻居会送糖果嘛? 好玩的 希望能有中文版 不然英文版玩的我太累了 谢谢
This game is a complete joke. Let's not just talk about the broken physics in the game that make objects just fall off things or get caught behind things while you're trying to beat a timer... but how about the fact that they add so many challenges to the areas that the game goes from a challenging experience... to just something that is not only a horrible game... but not fun in any sense of the matter. Sometimes... you can do too much... and this game is a great example of it. Bennet Foddy wouldn't even consider your game challenging... he'd tell you to go f**k yourself... and I WILL be requesting a refund.
太简单了 不好玩
Tbh I think the puzzles are cool but it's execution needed work. It's general mechanics of movement is bad, certain things don't make sense until you die a bunch of times, that to me is not rewarding at all even if you put it in the store page. It's not marketing, it's an excuse for a poorly designed puzzle process. Still, I think it had potential to be something better so I hope the dev takes this and makes something better overall.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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