
Light Fingers is a magical mechanical board game where thieves compete in a test of skills to prove who among them is the most deft!
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Light Fingers is a magical mechanical board game where thieves compete in a test of skills to prove who among them is the most deft! Explore a randomly generated miniature board world that unfolds before you as you roll dice and move around to explore.
Seek out shops where you'll find cards to buy, special services for hire and chests of loot to plunder. Remember, always shop before you steal!
Raid Dungeons, where coins are a plenty, but deadly hazards are just as numerous. Here you will go up against your rivals who can defend the dungeon operating the traps while you attempt to loot its treasures.
Don't get caught! Play your hand of cards strategically or buy favors from the local inhabitants to avoid the guards and other players as you work your way back to the thieves hideout.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
This is such a great game, it's pretty much a hidden gem. The artwork and how the board moves and is animated is so amazing! I played this game a bunch on the Switch! Reading the other reviews, PEOPLE, IT HAS HOUSE RULES which allow some neat customizations. I like disabling the randomness in loot for dungeons and reduce dungeon loot. Being able to grab 3 loot and pretty much immediately win on a small game is OP. ONLINE MULTIPLAYER IS VIA REMOTE PLAY TOGETHER. Playing locally is also shared screen, everybody sees your cards, which is fine. Having dedicated online functionality would be neat but is not something that I'd prioritize at this point. Which leads me to my next thought. Numizmatic seems to be a very small dev team, so I'm glad to see that they were able to release this game on Steam. I was looking forward to playing with friends remotely since I played it on the Switch. it had been announced on Steam a couple of years ago and I'd given up hope it actually being released. That being said, the game has some snags. Having played it a bunch, I know all the behaviors, but I understand it can be unfriendly to new players. On one hand it's part of exploring and understanding the mechanisms but having a tutorial mode or better tips on what things do, what tiles are what, what a golem is, etc would be great. Looking forward to playing it more!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
nice game, but no online coop. and no house rules :(
I've been following this game since their begginings, really excited when announced that it was comming to steam, but oh boy oh boy... Having ir announced for so long with no real date on when it was comming, I know there were some issues along the road but even when I asked on their accounts (Reddit and twitter) developers just ignored evryone who asked about any news. I'll be playing this game but man, if I am pissed because of the lack of interest from the developers, I wanted someone else to create a similar game just to be able to buy it from them.
I played it abit againts bot. And its a really a fun board game. Super fun and very underrated. The Dungeons designs could be abit better as its easy to avoid some traps but other than that its amazing. Wish it had more recognition. Found it through youtubers.
Feels like a bad port. :( Terrible non-sensical key binds, weird choppiness, no online multiplayer, etc.
This game is a lot of fun with friends! Used the steam remote play together feature and we had a blast. It reminds me a lot of the Mario Party games and there's lots to do.
Good game but needs some bug fixes. I think these are the most frustrating ones for me personally. Dungeon Hands: In dungeons, the hands don't match at all where you place it. You have to place it much lower on the screen than where you actually want to interact to get it to work and it seems to vary depending on how far left or right on the screen you go, and why can't you use the mouse to control the hands? Dueling Rules: Also, when playing with custom rules, I turned off all options for dueling because the AI will nonstop follow you to duel if you have any loot at all. Which starts an annoying loop of dueling for loot until someone can win 2 duels in a row and roll high and/or use cards to get away. This doesn't stop the AI from dueling you though. Even though all dueling options are grayed out, they're still able to select a duel while I can no longer duel them back. I'm essentially just putting myself at a disadvantage with that setting. Misleading loot penalty: When carrying more than 3 loot, it always says you lose x amount of points for carrying too much loot and the number is never accurate. It always seems to be double the stated number that you actually lost in move points.
Amazing game! Nice to have it on PC and not just tue switch like it has been for 3 years. Has a decent amount of customization and house rules for custom games. One of the best board game-like video games put there right next to Armello. A bonus to have 4 player couch.
Fun little board game to play with the family. Can't wait to see all the future additions they add to it.
It's a fun game, more fun with friends than playing solo I think. Mario party vibes but with way less variation in the mini-game element and more variation in where you go and what you interact with on your turn.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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