
Immerse yourself in the post-apocalyptic co-op world of Lifeless, where base building and crafting are key. Collect weapons, gear, and food as you embark on thrilling missions to level up in a vast open world. But stay alert—relentless zombies lurk around every corner!
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About
Embark on an immersive journey in post-apocalyptic Stillwater Bay, where narrative-driven gameplay unfolds through interactions with engaging NPCs and missions.
Gear up for a challenge, where you'll navigate through intense encounters that promise an adrenaline-fueled experience, requiring a perfect blend of skill and strategy. Get ready for each encounter to put you on the edge of your seat.

Build your own base, streamline your resource usage, and survive the apocalypse in style.
Navigate the challenging terrain of Stillwater Bay, where survival hinges on your ability to loot essential gear, water, and food. Immerse yourself in the exhilarating quest for sustenance and supplies, turning every exploration into a pulse-pounding adventure where your survival instincts and strategic looting are key.
Forge your character's destiny through exhilarating progression. Level up, conquer missions, and equip new gear while strategically assigning stat points to tailor your playstyle. Dive into a dynamic gaming experience where each choice molds a unique and personalized journey of survival and domination over your opponents.
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I could not bear to play the game for more then 10 mins. the controls fell wonky and heavy and everything even on max settings looks blurry and unpolished. It fells like a mobile game and also even on the lowest settings it still runs at bearly 60 fps and i am well above the minimum requierments
Ужасный ранний доступ в котором нет ничего, очередная поделка от рукожопов... уж простите, но как есть. Анимации деревянные, визуал если не страшный, то других слов не подобрать. Стандартные блики текстур, будто солидолом намазанное нечто.
This game is not good. Now that we have that out of the way... why did I rate it a thumbs up? Because the gameplay is... interesting. There's something here- something that CAN be good if the developer keeps working on it. The world has potential. There's a LOT of early-access-isms (what we used to call: this game is an ALPHA). If you approach this latest update, where the developer set the game as free-to-play and appears to want to rebuild the entire thing, exactly as it's being said... it's actually quite good. The gunplay is... incomplete. Weightless. Bland. But the gunplay systems -work-. Once juice is added... this thing could be awesome. The sounds are... present. The soundscape is there. The sounds themselves need a lot of work, but the way they are implemented demonstrates an understanding of where (and when) sounds should be. A complete overhaul of the sound fx library will solve the issues. The rpg systems are... the beginning framework. Skills, stats, morrowind-y feeling upgrades like jumping and running... the underlying framework here has the potential to be GOOD. This needs time to cook. The world is awesome. Empty, bland, lifeless... but awesome. With good development of randomization tooling (or manual design) the world will truly come to life. The beginning is here. For example the trailer park; every trailer is identical. The interiors are identical. However... with a bit of time spent manually overhauling the contents of the trailers (etc) this would truly come to life in that 'fallout-4' kind of way. This could also be done with entity interior randomization tools. It's close. It's the framework. And... to so much more-- that's what I want you to take away from my review for this game, in it's latest mid-2025 relaunch state: there is serious POTENTIAL here. There's a soul, a spirit, inside this game in its current design) that really could be captured, cultivated, and become amazing. Not all games (in fact most don't) ever have this spirit; this spark or flame. This does. I will absolutely be watching this game closely to see if this (what appears to be solo indie) dev is capable of capturing this spark. I certainly hope so.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Like the zombies this has returned from the dead. The fact it is free to play and back after so long makes it worth a shot. I think it has potential. It is in Testing pre- alpha version, but is still a bit of fun. The devs must be dedicated to stick at it with so much resistance and after so long. I think it is worth a try, nothing to lose. It is fairly simple concept zombie survival with crafting mechanic - but ran ok, action was a little clunky but enjoyable once you get the hang of it. I think it has potential. In the current state it is a good free zombie game without forced microtransactions. - not really any servers - but can be played solo on local hosted game. Good luck to the devs.
Incredibly mediocre and does nothing special. Just pay the money for 7 Days.
This game literally is lifeless and soulless, Why have zombie games become such terrible games, my favourite genre saturated in garbage. Dayz definitely has to carry some blame, buggiest low budget game that for some reason people play, set the bar pretty low.
No way to create a female character (or I'm blind) and remapping keybinds doesn't work properly for me. The game might or might not be good I didn't try further, but I will if keybinds are fixed. I wished Steam had a in-between option though. Good luck
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Text-to-Speech[/b][/url] This game uses talentless, soulless AI generated text-to-speech instead of real voice acting. AI TTS is an insult to both gamers and to the voice acting profession.[/quote] "Lifeless" is an ironically perfect name for this dead game... yes, it looks very much like an asset flip/kitbash, isn't a complete game despite being in development hell for a decade. It's a zombie survival crafting open world game! Yes, another one! That nobody wanted! So here we are. This was abandoned by the devs (again) 9 months ago (after previously abandoning it as a paid product last decade). What a drama. This game will stay incomplete forever. These unfinished, abandoned game attempts just clog the storefront and make it difficult for players to find honest, fully developed games. This game looks a lot better visually than the actual gameplay. It could be the developer purchased high-end assets (no proof of that), or somehow managed to create great-looking assets while delivering a mediocre game, in this case it could be either... but there's no hard proof this is an asset flip. But as always, ethics of asset flipping aside (whether this is one or not), what matters is the quality of the game, and this has all the same low qualities that we expect from asset flip shovelware. This game is ancient, it's over 10 years old... it's heavily dated and isn't going to give you a remotely contemporary gaming experience... another reason for gamers to be hesitant about adding this to their libraries. On top of everything else, the developer couldn't be bothered to hire real voice actors and instead used AI generated text-to-speech throughout. AI TTS is a lazy, cheap shortcut that disrespects both the audience and real voice actors (let's face it.. Baldur's Gate, GTA and Red Dead Redemption wouldn't have done quite as well without the amazing talent behind the characters). Real voice acting brings characters to life in a way that soulless AI audio never can... it's insulting to the audience. Next is pricing and what value this has for gamers. There's no initial download price, but the developer was charging $20 USD for this (I know, right). Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not on a bet. This might be "free", but I still feel like I got ripped off. The use of AI slop is a direct insult to gamers and real, ethical content creators and artists everywhere.
免费 有成就 没中文 《死寂之地》 在末日废土的斯蒂尔沃特湾开启沉浸式旅程,通过与魅力 NPC 的互动和任务推进叙事驱动型玩法。 挑战体验 做好迎接挑战的准备 —— 你将穿梭于紧张刺激的遭遇战,体验肾上腺素飙升的快感,需完美融合技巧与策略。每场交锋都让你如坐针毡,屏息以待。 基地建设与生存 打造专属基地,优化资源管理,以独特风格在末日中求生。 探索与搜刮 穿越斯蒂尔沃特湾的险峻地形,生存的关键在于掠夺必备装备、水源与食物。沉浸于搜寻生存物资的刺激任务,将每次探索化为心跳加速的冒险 —— 生存本能与策略性搜刮至关重要。 角色成长 通过爽快的成长系统铸就角色命运:升级、完成任务、装备新道具,同时策略分配属性点以定制玩法风格。投身动态游戏体验,每一次选择都将塑造独一无二的生存之旅,助你在对抗中占据主导。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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