
Episode 1 now FREE! Life is Strange is an award-winning and critically acclaimed episodic adventure game that allows the player to rewind time and affect the past, present and future.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 1757 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 of 10 game the memories of the game stay with you in a good way after you've played it
very good game
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Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
да
打通《奇异人生》五个章节后,长时间陷入情绪留白,它是少见把 “青春遗憾” 写得如此温柔又残酷的叙事游戏。游戏披着时空穿越的科幻外壳,内核却是每个普通人都会共情的成长故事。 故事发生在宁静的滨海小镇阿卡迪亚湾,摄影少女麦克斯时隔多年回到故乡,重逢蓝发挚友克洛伊,意外拥有倒转时间的特殊力量。最初我满心欢喜,以为所有犯错、错过、伤心都能一键撤销,所有伤害都可以规避。我一次次回溯,试图修补青春里所有裂痕:阻止校园霸凌、调解矛盾、挽救逝去的亲人,妄图编织完美的青春。可蝴蝶效应从不留情,微小改动会掀起连锁灾难,每一次 “修正”,都会诞生新的痛苦。最戳心的桥段莫过于穿越救下克洛伊父亲,本以为能还给她完整家庭,结果她终身被困轮椅,活在无尽绝望里 —— 原来我们自以为的救赎,可能是更深的折磨。 游戏不刻意制造狗血冲突,而是平铺青春期细碎的痛苦:校园冷暴力、原生家庭缺失、自我怀疑、亲密关系的失去。每个角色都有软肋:克洛伊的叛逆是掩盖失去父亲、失去蕾切尔的绝望;凯特被流言裹挟,陷入自我否定;看似刻薄的维多利亚,内心也渴望认可。没有脸谱化反派,每个人的挣扎都真实可感,很容易让玩家想起自己年少时的无助。 贯穿全程的摄影、日记、景物交互设计,把代入感拉满。翻看麦克斯的内心独白、翻阅小镇居民的留言,仿佛住进布莱克威尔学院,亲眼见证这群少年的喜怒哀乐。搭配 alt-J、José González 等独立民谣,风吹树林、雨夜街道、海边黄昏都自带文艺胶片氛围,美术独一份手绘油画质感,清冷柔和,氛围感无可替代。 而游戏最后的终极选择,是整部作品的升华。一边是从小相伴、愿意付出一切守护的挚友,一边是朝夕相处、无辜的全镇居民,不存在两全其美的完美答案。无论舍弃小镇,还是放下克洛伊,麦克斯都要背负一辈子的悔恨。这道选择题撕开了幻想:现实不存在时光机,我们没有无限次重来的机会,所有选择都要背负对应的代价,遗憾是人生的常态,学会接纳失去,才是真正的成长。 “Life is Strange” 不只是游戏标题,也是它想传递的答案:生活本就充满无常与缺憾,不必执着于修正过往。就算没有回溯时间的超能力,那些欢笑、伤痛、相遇与别离,依然构成独一无二、足够珍贵的人生。这款游戏没有刺激的操作,却拥有直击人心的情感力量,通关后余味绵长,长久让人思考选择、友情与命运。
Eu não sei como descrever. É simplesmente a melhor trilha sonora que eu já presenciei numa obra. Ela eleva a narrativa interativa desse jogo a um nível cinematográfico.
…麦克斯和克洛伊:永远的好朋友。现在谁还会这么说呢?我迟早得给克洛伊打个电话,听听她会说什么。我等得越久,事情就会越糟糕。真笨。這段話挽回了我和我的男朋友^o^他說這是好游戲他也要買游戲給好評哈哈哈哈
absolute photography
The reason why I still alive
很棒的剧情,没有两全其美的结局造就了完美的作品
GAY
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6M | 37.9K | 93% | $16.99 | |
| $100.1K | 345 | 96% | $9.99 | |
| $0 | 15.1K | 93% | Free | |
| — | 0 | — | — | |
| — | 142 | 78% | $16.99 | |
| $14.9M | 40.3K | 98% | $14.99 |