
Survive in a harsh and dangerous world after an alien invasion. Gather resources, craft equipment, fight mutants and massive monsters, use weapons, vehicles and robots, explore territories, defend strongholds and fight for survival.
Modeled estimate, not a reported figure. How we estimate →
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About
History:
Alien invaders invaded the planet, exterminating most of the population, humanity, being on the verge of annihilation, united its armies and gave a serious rebuff to the enemy, bringing down all its might on him. After several years of war, the climate on the planet has changed significantly, the virus and alien particles have greatly mutated animals and humans. The military created fortifications for protection, and extraterrestrial technologies were mined, which helped create medicines and weapons, vehicles and robots. The war continues, some fortifications are fighting with each other, advancing their goals and ideas, trying to get alien artifacts with which they can move to the next stage of evolution and gain complete superiority.
The player's task is to survive in this world by helping peaceful fortifications. Collect resources and create the best weapons and equipment, fight off enemy forces and prevent the invasion of monsters from other planets.
In the game you will find:
✦ Survival in a harsh world from the first or third person perspective of a character.
✦ The lives of the surviving civilians and the activities of enemy groups.
✦ The infection of the world, mutations, many powerful creatures and Titans.
✦ Battles with alien life forms and their technology.
The world does not stand still:
✦ The longer you play, the more events, encounters, quests, and unexpected situations unfold around you.
✦ Lots of quests, plot and stories, NPC stories and adventures, interactive events in the world.
Three genres are one brutal reality. Shooter, RPG, and Horror elements.
✦ Shooter — intense shootouts where every decision can cost a life. Shoot tactically. Upgrade your hero to match your fighting style. And never forget that you are being watched.
✦ RPG mechanics — develop your character, enhance equipment, equipment, drones, turrets and robots. Influence the plot and choose your path.
✦ The atmosphere of survival and horror — the world presses, the enemies frighten, and the cold becomes a personal enemy.
✦ There is a place for real tension here. You don't just shoot — you survive, evolve, and be afraid. Every shot, every dialogue, and every rustle behind your back may be your last.
Not just survival, technology is under control.
✦ Creative freedom — create weapons, armor, equipment, and even companions.
✦ Own your own army — build robots and cyborgs that will fight on your side. Your allies don't have to be human.
✦ Technology warfare — from drones to heavy armored vehicles: everything you build works for you.
The use of technology, the creation of robots and unmanned aerial vehicles.
Do you want a drone that scouts the territory? Or a cyborg who watches your back? Everything is in your hands. In the game, you don't just survive — you create.
DNA, eggs, cubs, animals, people:
✦ Grow, tame, hire — assemble a squad to suit your style of play.
✦ Find, grow, create — find eggs, steal a baby, or extract the DNA of a monster and create a unique companion.
✦ Genetic Laboratory — use DNA samples to create new species and hybrids.
✦ Taming animals — find and tame wild or peaceful animals, they will become faithful helpers on the journey.
✦ Mercenaries — hire people who will fight on your side if you trust them with your back.
✦ Pets that grow up with you — your companions level up, learn new abilities and help in battle.
Capture → development → defense. Your fortress is underground.
✦ Capture the bunker — recapture the underground shelter from the monsters and make it your base.
✦ Development and Improvement — Build crafting machines, a laboratory, an incubator, and other modules for storing resources, companions, and transportation.
✦ Defense — build turrets, fortify entrances, strengthen walls and personally repel hordes of enemies.
✦ Automatic resource collection — send mercenaries and pets in search of loot.
There is an old bunker somewhere in the forest. It's crawling with monsters right now. Purify it and it will be yours.
Develop the shelter: Strengthen the defenses to repel the attacks of the creatures. And when you are not there, send mercenaries and pets to collect resources. The bunker lives on, even when you're in combat.
You are not alone in the world of LIFE EFFECT Survival.
⚠️ IMPORTANT ⚠️
1. ⏳ If you have a black screen when starting the game, just wait a few minutes, the game will load 100% into RAM. I'm working on speeding up the launch of a client.
2. 🎮 There is currently no gamepad support in the game.
3. ⚙️ There is no key rebinding.
4. 📝 The game does not have cloud saves. It creates a save folder on your PC.
📢 Therefore, if these features are very important to you, please take this into consideration and do not purchase the game! At the moment, I cannot provide a timeline for when these features will be implemented.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, Simplified Chinese, German*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1.翻訳しながら、というのは難しい。 2.操作性は可もなく不可もなく。ただ、オプションも控えめな為、なんとなくで探ることになる。 3.インターフェイスがまだ作りかけな感じ。 一時間しか様子を見てないため、もし動画が上がっていたなら参考にするといいかも。自分は雰囲気等好きになれそうで、期待を込めてのことです。ただせめて日本語対応をできればとてもうれしいいかな。 開発者様、御覧でしたらインターフェイスと字幕を、簡単にでもお願いしたいです。おそらくそれだけで、かなり敷居はさがると思われます。
雇傭的NPC背著2把RPK,看到怪就喊著蘇卡開火,回營地前就宰了3隻Коготь、2隻Ксиломорф、1隻Морвух,熊狼不計其數, 你可以懷疑、質疑阿瑪萊特,但你絕對要相信卡拉希尼柯夫,就算是不是在地球也一樣!! 總之是一款很像ELEX (核心元素) 的遊戲,培養角色,刷槍製裝。 遊戲處於超早期階段,雖然是單機遊戲,但作者常常會舉辦活動。
游戏可玩性不错还有很多待开发的东西,非常期待更新后的版本,游戏中有个人发现的一些问题给作者留作参考。 1:地形问题,类似哨塔走到楼梯边缘会导致人物移位到护栏上方,不留神就摔下去了,还有很多斜坡地形,走到边上不留意就会滑下去满血直接GG,由于我选的是一命模式,几次意外死亡都是在高坡处不留神就摔死了,建议修改一下掉落伤害,至少不要直接摔死(剩1点HP也行啊)要不玩几个小时一下就摔没了很崩溃啊=。= 2:雇佣兵会被地形或建筑卡住,有时候跑老远才发现雇佣兵被卡住没跟上来,建议优化一下雇佣兵的跟随问题。 3:照明无人机移动速度能否上调,老是跟不上,跑一会还的停下等它,在水中还会导致直接沉底不工作,找回困难,另外由于他的跟随高度问题,很容易被自己误伤。 4:遇敌问题,野怪追逐好像没有脱战的设定,碰到打不过的怪,直接被追到死,像我喜欢玩一命模式的这就很无语啊,打不过还跑不掉,死了就直接GG-.-。 5:建议在一些强力怪头上加个标志,方便在游戏中辨别(方便打不过可以绕行)。 6:武器有时会出现枪械无法使用的问题,卸下重新装备后才恢复。使用恢复药包后会有概率出现此问题。 7:宠物AI有待提高,会去追逐跑远的怪物而无视自己身边的怪,怪死了还在攻击尸体-。-,在酸洞里很容易把宠物卡到场景外,导致宠物失联。 8:伙伴指导员的任务完成后没有NPC定位的问题,在任务完成里显示为同伴指导员,完成任务后没有此NPC定位标记。 9:防具耐久问题,太容易坏了,被怪打掉耐久也就算了,持续伤害也会掉,修的太频繁(特别是防毒面具) 最后祝作者游戏大卖!
玩起来挺有意思,可惜很多地方没完成,各种未开发,捡到蛋也不知道怎么孵化
Совсем Очень НЕплохо...
Купил игру на старой страничке Стима от старого издателя, теперь издателем игры стал сам разработчик, так что на количество моих часов, проведенных в игре не смотрите, там с учетом ежедневных блокировок интернета в нашем Российском регионе все отображается не корректно. Очень хорошая и увлекательная игра с очень красивой киношной графикой, постоянно улучшается и оптимизируется. Даже мой древний комп её всё еще вытягивает ))) Автор очень старается создать игровой мир живым, увлекательным и очень красивым.
Отличная игра за свои деньги, спасибо разработчику.
Интересно, но ещё работать и работать над игрой.
It is a single-player shooter with lots of crafting and survival thrown in. The player is dropped on an island full of monsters, some soldiers, and some aliens. Your job is to carry out missions, gain XP, get better gear and explore the big island. The game is a work in progress. Some localization elements could do with more polish. The NPCs speak only Russian but the texts are in English if you want it. On the technical side, this is an Unreal Engine game and there is only one developer, who has been working on it for four years. The developer regularly communicates and works on the project. My FPS at 4k resolution is acceptable. The initial loading process takes a long time and needs optimization. The movement of monsters needs sound effects. UPDATE: After playing for about 19 hours I can say that the game lacks balance. The player is too weak and the monsters are too tough quite often. The big ones are bullet sponges. The island is big and there is too much walking. UPDATE2: The game feels kind of punishing for the player. I think it is designed to be that way. Too many things are in development. There is an in-game shop (vkplay) where you can buy all kinds of boosts for a lot of money in comparison with the price for the barebones game.
目前完全不推荐,游戏内容非常多,但是庞大的内容充斥着各种反人类的不便利性。任务是套娃式的,每个NPC都有非常多的任务,引导几乎没有,身上每时每刻都保持着60多个任务接取。游戏类似搜打撤的模式,但是产出和付出完全没有任何可比性。 除了最低难度以外,死亡的代价极大,一身装备全无要去减尸体(或者购买帐篷,还必须在帐篷里放入购买的尸体回收器才能捡回尸体) 游戏逼着你必须找雇佣兵和培养宠物,AI敌人难度极高.单人没有任何作为,枪械全部刮痧。(而好用的榴弹很容易因为近距离一炮秒杀自己)。单人即便用着顶级装备副本也走不了太深入。而所有的宠物和雇佣兵都是一次性的(雇佣兵更是需要资金雇佣并且有时间限制,即便用送礼物的方式获得永久雇佣),当你给于他们最好的资源,等级提升的再高,一次死亡就意味着宠物彻底死亡,而雇佣兵回到招募地,一切回到起点包括好感度。而地形BUG和强大的成堆的敌人导致宠物和雇佣兵一不小心就会死亡。BOSS难度极大,需要提前放置回血和各种立场才能保证存活。游戏里除了商店最高的紫色5把武器外,制作的金色和红色武器蓝图获得难度简直反人类。中等难度几乎不可能做出一把金色和红色武器。 除了基地的地下副本之外,地上的森林地图因为载具操作繁琐和不能携带雇佣兵和宠物,导致地面的森林难度比地下副本还要反人类,人类敌人同样难度极大。 一次副本的探索你的背包里需要准备,帐篷,尸体回收器,开锁道具,黑客道具,弹药,食物,医疗物品,武器,防具,修理用品,手电,热成像,电池,团队回血立场,减速立场,伤害立场,5~10人规模的升过等级的宠物和付了大量钱财的一次性雇佣兵,除此以外或者加入攻击无人机和放置炮台需要外带额外的电池和弹药修理。当这些全七八糟的东西塞满你的背包之后,你还需要对着任务一个个的查询你需要采集的矿物或者怪物掉落。 而一次死亡就有概率让上面这些全部的东西全部归零,你要重新花钱花时间凑齐。 总结:游戏内容很大,感觉到了作者的野心,价格非常良心,目前的内容也确实充足并且上头,但是缺点也非常大,只能说后续能期待。但是目前完全不推荐。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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