
Are all your expressions "real"? The content of a person's words can be both truthful or false. In this new psychological crime mystery game you will unveil "lies" through emotions! You can play Visual Novel Stories, Facial Expression Analysis Mode, Liar mode, and Deduction Mode.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Dear developers I have not played yet,but i'm looking forward to Chinese language option.Sincerely feel sorry becuz my English isnt good enough to help u guys translate.Keep going and do ur best.
[h1]A wonderful experience, with a unique and interesting idea. [Joy: Truthful] (Eng and PT-BR review)[/h1] [b]At first I found the game quite strange, then I started to understand what all the emotions shown on the mannequin were about and I knew I was facing a unique and brilliant idea for a game.[/b] [i]In short: due to an accident Patrick Truth lost the ability to express emotions but gained photographic memory, becoming a true human lie detector. With a strong desire to expose all people's lies, Patrick becomes a police consultant, evaluating and resolving the most diverse cases based on interrogations of the suspects and those involved. During these interrogations, the player must observe people's faces and correctly identify the emotions displayed and assess whether they are true or false and within the context of the testimonies to find out if they are lying. Associated with Patrick's great reasoning ability and deductions, the player will solve several cases while knowing more about the characters in the game and discovering some surprises involving Patrick's peculiar condition.[/i] [list] [*]The most innovative aspect of the game is due to the gameplay of identifying the emotions in the characters in real time during interrogations, this is only possible due to a thorough work of animating each speech of each character in the 2d sprites of their faces, something very fun . Along with the points system for combo hits, experience, levels, life points, achievments and in game rewards, the gameplay is really fun. Even so, if you don't want to do the gameplay, you can leave it on automatic or in easy mode. [*]The game is quite different from a standard visual novel slice of life, there are some parts designed to tell the day-to-day life of the characters, but the focus is the cases. At each scene, the game tells interesting facts relevant to the themes of the game, such as indications of books, films and series; comments on scientific, psychological, medical, pharmacological, biological, historical, forensic terms etc. there will always be a topic to talk about, but if you are not interested in the topic, you can skip these parts (but I would not recommend it). The closest game I can name is Ace Attorney, yet Liar Trick is still quite different. It is also surprising how the theme of the game reflects the current state of the world in social relations. [*]The art of the game is very good, the main characters have a very beautiful 2d live and the other characters have sprites rich in details. The backgrounds are photos with effects or scenarios assembled by computer, but everything is very well planned and charming, always with a very good harmony with the art of the game. The game features a mixed look of jazz, criminal investigation and nostalgia in every bit of it. Even the navigation in the menus is something unique, which may not please everyone, but I found it very interesting. The music can pass the same energy, maybe the tracks are a little short, but nothing that affects the quality of the game. [*]The translation have some typo problems, agreement and some strange sentences, missing words, but to be honest, there is nothing that affects the understanding of the game, I have seen games from big companies with worse translations, that is, it is a good translation. And if you find something strange in the translation, let the developer know on the Steam forum, the developer will certainly correct it, after all this game is the result of a lot of love and dedication. [/list] [hr][/hr] [h1]Uma experiencia maravilhosa, com uma ideia única e interessante. [Joy: Truthful][/h1] [b]No começo eu achei o jogo bastante estranho, depois fui começando a entender do que se tratavam todas aquelas emoções demonstradas no manequim e sabia que estava diante de uma ideia única e brilhante para um jogo.[/b] [i]Resumindo: devido a um acidente Patrick Truth perdeu a capacidade de expressar emoções mas ganhou memória fotográfica, se tornando um verdadeiro detector de mentiras humano. Com um forte desejo de expor todas as mentiras das pessoas, Patrick se torna um consultor da polícia, avaliando e resolvendo os mais diversos casos a partir de interrogações dos suspeitos e envolvidos. Durante essas interrogações, o jogador deve observar o rosto das pessoas e corretamente identificar as emoções dispostas e avaliar se são verdadeiras ou falsas e junto do contexto dos depoimentos descobrir se estão mentindo. Associado a grande capacidade de raciocínio e deduções de Patrick, o jogador irá resolver diversos casos ao mesmo tempo que conhece mais sobre os personagens do jogo e descobre algumas surpresas envolvendo a peculiar condição de Patrick.[/i] [list] [*]O aspecto mais inovador do jogo fica por conta do gameplay de identificar as emoções nos personagens em tempo real durante as interrogações, isso só é possível devido a um minucioso trabalho de animar cada fala de cada personagem nos sprites 2d do rosto deles, algo bem divertido. Junto do sistema de pontos por combo de acertos, experiência, levels, HP, achievments e recompensas in game, o gameplay realmente fica muito divertido. Mesmo assim se você não quiser fazer o gameplay é possível deixar ele no automático ou no modo fácil. [*]O jogo é bastante diferente de uma visual novel slice of life padrão, há algumas partes destinadas a contar o dia-a-dia dos personagens, mas o foco são os casos. A cada cena, o jogo conta fatos interessantes relevantes aos temas do jogo, como indicações de livros, filmes e séries; comenta sobre termos científicos, psicológicos, médicos, farmacológicos, biológicos, históricos, de forense etc. sempre haverá um tópico para conversar, mas se você não estiver interessado no tema, é possível skipar essas partes (mas eu não recomendaria isso). O jogo mais próximo que posso citar é o Ace Attorney, mesmo assim Liar Trick ainda é bastante diferente. Também é surpreendente como o tema do jogo reflete o estado atual do mundo nas relações sociais. [*]A arte do jogo é muito boa, os personagens principais apresentam live 2d muito bonito e os outros personagens possuem sprites ricos em detalhes. Os fundos são fotos com efeitos ou cenários montados por computação, mas tudo é muito bem planejado e charmoso, sempre com uma harmonia muito boa com a arte do jogo. O jogo apresenta um visual misto de jazz, investigação criminal e nostalgia em cada pedacinho dele. Até mesmo a navegação nos menus é algo único, que talvez não agrade a todos, mas eu achei bem interessante. A música consegue passar a mesma energia, talvez as faixas sejam um tanto curtas, mas nada que afete a qualidade do jogo. [*]A tradução apresenta alguns problemas de typos, concordância e algumas sentenças estranhas, mas sendo sincero, não há nada que afete o entendimento do jogo, já vi jogos de empresas grandes com traduções piores, ou seja, é uma tradução de qualidade. E se você achar algo estranho na tradução, avise o developer no fórum da Steam, o developer com certeza irá corrigir, afinal esse jogo é o fruto de muito amor e dedicação. [/list]
I have mixed feeling about the game, Its one of those game that I would group similar to Pheonix Wright, whether through its gameplay or perhaps thematically. The game mainly concentrate on exposing lies in order to solve the case. There almost no investigative gameplay going on other than detecting facial feature or deduction on the whole narrative. Though I applaud that the game wants to try something different, but different doesnt necessarily means fun.I do enjoy the characters and the story, but at the end it doesnt resolve all of the mysteries and sets up a sequel. If the sequel does come out one day, I hope the developer would find a way to implement better gameplay. Even though I would Recommend this game to all the people who loves Pheonix Wright, unfortunately it does fall to to the very bottom of my list of "kinda similar games", as I felt games suchs as Aviary Attorney or Detective Grimoire are much better games.
4,5/10 : Le jeu aurait pu être vraiment bien de par son concept original mais il a malheureusement beaucoup de défauts qui m'ont dérangée... ❤ Le concept même de reconnaissance des expressions faciales est vraiment cool, surtout qu'il se complexifie au fil du jeu (le mode difficile est pour moi primordial, le mode normal nous mâche le travail je trouve) ❤ Le chara-design est plutôt sympa (bien que je ne m'habitue pas aux vêtements d'Aska) et les expressions faciales sont bien travaillées ❤ Le jeu est assez pédagogique car ils nous offrent beaucoup de "tutos" sur les méthodes policières employées lors des interrogatoires, basées sur de la documentation sourcée ; pour les intéressés d'affaires policières, c'est enrichissant ✖ Le jeu n'est pas mal écrit mais manque beaucoup d'attractivités je dirais ; les affaires ne m'ont pas emballées plus que ça et les soi-disant climax sont mous. Il y a aussi une intrigue autour du MC qui s'imbrique mal avec le reste à mes yeux. ✖ Les phases de déduction sont confuses ; elles relèvent beaucoup d'un ressenti personnel plutôt que de faits établis pendant les interrogatoires. ✖ Les décors sont inconsistants ; on jongle entre des prises de vue "réelles" à des images super floutées. Aussi, les musiques (plutôt bonnes) s'enchaînent souvent sans logique et ne prennent pas le temps de poser une ambiance. ✖ Le game design est vraiment pas terrible ; le menu n'est pas du tout ergonomique (dans sa version anglaise je précise) avec des boutons très gros et un manque d'organisation visuelle. Aussi les zones de texte sont énormes et prennent trop d'espace.
学術的に研究されているものをゲームとして落とし込んでいて、根拠となる書籍などもゲーム内で紹介されています。ゲームなので表情は分かりやすくなってますけど、それでも結構難しい。第二話まではなんとか普通にクリアできましたけど、3話は20回くらいロードし直したかも… 表情あてや推理だけでなく、ストーリーやキャラクタも面白く魅力がある。500円で買いましたけど、お買い得すぎだったと思います
バランスが悪かった印象だけ残ってる。
表情を見て真偽を判定するシステムは面白いのですが、ゲームUIが分かりづらい。 いちいち余談のようなものが挟まって、これは話の本筋に関係あるのか?と思いきや、何も関係がありません。ただの雑談です。 ※表情の研究は、こういった本や研究が元になっている、みたいな。 総じて、本編に集中できません。もったいないです。
相手の顔の表情から嘘や真実を見抜き事件を解決するシステムは非常に面白いと思います。また、心理学を盛り込んだ辺りにも特徴があります。ですが、色々と頂けない点があります。 しかし、[h1]他に見ないゲームシステムを採用しているのでお薦め出来ると思います。[/h1] 以下、頂けない点です。 ①表情から嘘と真実を見抜きにくい。 どのような場合が嘘でどのような場合が真実であるという点はゲーム内で説明されます。ですが、物語が進展すると、表情を変えるタイミングが一瞬でしかも物凄い短い為、非常に判断が難しいくまります。特に嘘を言っている場合には、様々なパターンが存在し、その表情の特長に適合するか否かを決める必要があります。これが非常に判断しにくい。嘘の特長は物語を進める毎に増えていきます。しかも一瞬だけなので非常にわかりにくい。結果、間違っていても全く悔しくない。それはプレイヤー自身も確かな確証が得られない為です。 嘘のパターンに関する基本形を説明して、テスト問題もなしに応用問題が出てくる感じです。なので、間違っていても悔しくありません。 また、ゲーム内で、顔の上半分と下半分の表情が異なっている場合に、真実というパターンがあります。物語の中ではそのような場合は嘘と説明しています。恐らくもっと突き詰めると間違っていないのかもしれませんが、ゲーム的にはどうなのでしょうか? ②相手への質問内容 真実を突き止めるため、相手への質問内容を選択します。 ですが、これが非常に良くない。正しいと思う選択肢に対する情報が少なく、こじつけ感が非常に強い。その為、間違っていた場合、その理由を説明されるのだがほとんど納得できない。私には言い訳にしか聞こえない。そのような考えや推論を持っている事自体全く事前に情報が出ていない事が多く、はっきり言って博打です。 捜査のセオリーや、尋問のセオリーを理解した人でもゲーム内のキャラと同じ判断をするのでしょうか?私にはそうは思えません。 ③ゲームシステム このゲームは、相手の表情から嘘と真実を見抜くゲームですが、キャラは喋りません。 その為、文字を読む必要がありますが、文字を読んでいると表情を見る事が出来ません。 開発費用的な事情があると思いますが、物語を進める時に、文字を読んで、表情を再度読むという2回行う必要が出てきてしまいます。その為、ストーリーの進展に比べて、ゲームのプレイ時間が非常に長くなります。 結果、テンポが悪く、サクサクゲームを進める事が出来ません。 演技力の高い声優さんに吹替えを依頼して、その音声に合わせてキャラのアニメーションを制作する事が出来れば、変わってくると思います。 ですが、それでは非常にお金がかかりますよね。解ってます。 ④推理要素 ほとんどありません。全くと言って良いほどありません。 アイディアは非常に良いと思います。登場するキャラも魅力的に出来ていると思います。 恐らく、開発費もあまり多くないと思います。そのような中でこのようなゲームを開発し発売した事は非常に評価できると思います。もし次回作があるのであれば、購入すると思います。
表情を分析しその結果をヒントにして事件を推理していくというゲームシステム自体は良かったし、表情分析パートはとても作り込まれていて楽しかった。 しかし その推理自体がこじつけや屁理屈も多くあまり納得出来なかったこと 製作者側の主義主張思想が多分過ぎるように感じられ途中でくどく感じてしまったこと 事件自体は単発短編なのだがバックボーンとしての登場人物達に関するメインストーリーが次回へ続くで終わってしまっていること その割りにメインストーリーに関するテキスト量が多く、こちらが本当に遊びたい事件パートが合間にちょこちょこ挟み込まれているだけの印象になってしまったこと などなど文章に関する不満が多く感じるので自分にはシナリオが合わなかった。 途中何度も、いやもういいから主人公に関しての周りの語りは……もういいからまじで…。となり、特に事件3が解けた後のテキストはほぼほぼ斜め読みスキップしてしまった。 表情分析を楽しみたいだけならお勧め出来るが、以上の点から総合すると自分はお勧めできないと感じた。
表情分析の要素を取り入れたアドベンチャーゲームという、ほかのアドベンチャーゲームでは見たことがないシステムだったので、興味が湧いて買いました。 証言中の表情(目、眉、口)を見てどんな感情なのか、そしてそれは本物の自然な表情なのか、それとも作った偽物の表情かを当てます。序盤は一回見れば表情の内容が分かりますが、だんだん難しくなるので、何度も表情を見直す必要があります。なかなか歯ごたえがありますが、それが面倒な人向けに、表情分析をパスする難易度設定もあるので新設設計だと思いました。 各話ごとにでてくる人物は最大でも5人程度なので、話が分かりやすかったです。 幕間には、表情分析に関する書籍の紹介や、FBIやCIAなどの捜査官が行っている分析方法の紹介があり、それらの話も面白かったです。(くだらない話も少々ありますが好みは分かれます) 全体のボリュームは0話~3話の4つだけなので少なく感じるかもしれませんが、表情分析で何度も表情を再生して確認する作業があり、テンポが少し悪いので、これぐらいのストーリーの長さがちょうどよいのかもしれません。 ストーリーは完結しておらず、先の展開が気になるので続編に期待しています。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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