
Buy, sell, trade, and craft cards to level up. Level up simulator will help teach you how to how trade cards, while also enjoying the leveling up process without the expensive cost! What level can you reach?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Pessimo gioco.
This is more like a high schooler's final project in a programming class than a game. There is almost nothing to interact with and it lacks so much of what a normal idler has. I think the default calculator app on your phone is more engaging than this game. If it were free, I wouldn't have as much of an issue with it, but charging anything for this is a joke. That being said, I think if the developer continues to learn more and practice, they could make entertaining games one day. This just isn't it.
Frankly speaking, not amazing. Visuals are boring and gameplay is extremely limited - don't be deceived by a lot of buttons and boxes, it's a singular copypasted mechanic of buying low and selling high via bots. Could have been considered as satire if not for existing price.
Really stupid and un understanding game with no good explanation and nothing really into it
goood
Boooring
yes
no se entiende nada
Прикольная фармилка, чисто убить время пока что-то качается или устанавливается.
This game feels more like a high schooler's final project for a programming class than a finished product. There's almost nothing to interact with, and it lacks all the charm and mechanics that make idle games enjoyable. Honestly, the default calculator app on your phone is more engaging than this. If it were free, I wouldn't be as critical, but charging for this is just a joke. That said, I do believe the developer has potential if they keep learning and practicing, but this game isn’t it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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