
The first stealth game set in the merciless and frenetic world of work!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
The graphics are unique and look stylish, some decent stealth ideas are here that incorporate comedy but the positives kind of end there. Technical wise this game is pretty bad, you can't go windowed or move the game to your second monitor. The PC controls are unusable, gamepad is required. Gameplay wise there are just too many gimmicks relying on trial and error to figure out to beat the levels. My last straw was when I had to cross a moving conveyer belt, I had a cardboard box on and for some reason the guards spots you. Utterly ridiculous, that is the perfect scenario to cross an area incognito but because the game wanted some dumb reaction based puzzle sequence the tactic doesn't work. You have to be really patient and be a big fan of the art style to get into this one. Would not recommend for any general audience.
Un juego gracioso y entretenido para echarse unas horas. Tiene un pixel art curiso, historia simple pero graciosa, jugabilidad entretenida, variedad de mecánicas, niveles y enemigos, variedad de secretos y coleccionables, unos pocos bugs no problemáticos. Todos los logros son conseguibles. No tiene DLC's. Se pasa entre 3 a 6 horas (Menos en speedrun). Final instatisfactorio. Gráficos 7/10 Divertido 8/10 Originalidad 9/10 Dificultad 6/10 Calificación General 7/10
Das spiel ist zwar gut aber trotzdem hängt das Game so das ich dann aus dem spiel rausgeworfen werde.Wenn sich das ändert werde ich das spiel auch gut bewerten.
Игра затягивающая. Очень интересный аркадный паззл.Многие уровни сложные и не дают скучать.Сложность боссов слишком велика,но их всё же можно пройти.Музыка тоже очень приятна на слух.
越看越像我二叔
Tags: Tactical - Stealth Additional Tags: Delete Local Content & Remove from Library TLDR: The zoomed in, limited field of view gets in the way of the gameplay. The humorous tone and fake NES pixels did not make up for the tired cone-stealth gameplay either. Review: Xbox360 pad detected and working correctly. Game can get difficult pretty fast, cones of vision only show up when you are being detected, sometimes you get detected nearly immediately other times you get more time to react or get out of trouble. Game has easter eggs and optional content but it seems rather tedious and difficult to obtain. Core gameplay is basicalily navigating a office building while people go from their desk to photocopy machines, people falling asleep while working then waking up again. Goal is to reach your desk without your boss noticing you are late for work. Camera is too zoomed in to anticipate potential problems although you can scroll the screen to some extent using right stick on the Xbox360 pad. It is audiovisually pleasant, and felt like it had a decent amount of polish for a small indendent title. You will have to reload often due to being spotted but thankfully the game has the good taste of giving a quick reload button straight from the game over screen and checkpoints are plentyful. Conclusion: Stealth games are a niche product to begin with, and most of the good ones rely on spicing up the experience with a good engine, combat or throwing in a unique gimmick. Level 22 has none of these and remains firmly flat and within the expected cookie cutter of the genre.
有手机版,还可以,但是来个中文可好。have phone ver, good game, but havnt cn, so come cn plz. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
Un gioco stealth simpatico, vari collezionabili da trovare nei livelli e una difficoltà crescente
level 2-2 has BUG ,can't into the WC(If you use the keyboard and mouse),you need use the joycon
For when you don't have enough work already and wish you could have more work. Because you like work. Stealth mechanics are solid.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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