
Get ready to set sail! You are the captain of the M.S. Tradewind, a trade ship bound for the open sea! Gather your crew, test your sea readiness, and explore the world in this 8-bit action/RPG inspired by NES classics.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Elements of all kinds of nostalgic greats like Castlevania, Star Tropics, Zelda II, Sid Meier's Pirates! Puts up a fight like an old school game, but includes crafting/upgrading systems. Beautiful balance of the old and new. Can't wait to put some more time in to this one. Highly recommend!
Retro piratey goodness with a consistent pixelated art style and unbelievably well put together world for a map of this absolute magnitude. Give it enough time to get going and once you're behind the wheel of your ship you won't even know what to do because you haven't had this much freedom since Skyrim! I played the demo Beta and I can't wait to dive into it again.
10/10 Sailed halfway across the world, fought off hordes of pirates to then climb a giant tower filled with ninjas. While trying not to get corrupted by the green crystals. And not die to wolves and spiders. Along with trading sugar and other spices port to port. and after that, I learned how to double jump and shoot fireballs. Seriously if u dont like this game, wtf is wrong with u??
[h1] REVIEW/FEEDBACK PT/BR AND EN [/h1] Uma das primeiras análises do jogo, e a primeira em português, que honra :) Ainda não joguei todo o conteúdo disponível até então, mas já fiz um bom progresso dentro do jogo. A primeira coisa que afirmo, é que a ideia do jogo é sensacional e que ele tem muito futuro. Dei uma lida nas ideias dos desenvolvedores e com certeza são coisas boas a se incrementar. Os comandos funcionam muito bem, a jogabilidade é pra ser estilo os jogos antigos, então está tudo perfeito. A arte também esta muito bonita para o estilo/tema do jogo. Embora encontrei alguns problemas na arte, já que a mesma acaba confundindo o jogador. Você não tem certeza se aquele objeto, galho, entre outros é interagível ou não, exemplo foi quando eu fiquei perdido o que fazer no jogo e era só pular de um galho para outro, mas pelo modelo/estilo de arte e as cores, apenas parecia mais uma parte do cenário do que algo interativo. Encontrei vários bugs também, principalmente na parte do castelo, onde os esqueletos ficavam travados, não atacavam ou simplesmente ficavam com uma movimentação bugada. Jogou crashou em um momento de sair da caverna e uma vez bugou na hora que eu fui dormir e a tela ficou preta. Normal para um jogo em desenvolvimento, mas espero que arrumem. A história e enredo estão muito simples e poderiam ser melhorados, embora o trama de reunir tripulação e enfim seja algo bem legal e torna o jogo muito interessante. O método de conseguir recursos está muito fácil, é só sair e entrar novamente na fase que você já consegue muito dinheiro. Enfim, o jogo é promissor, só espero empenho dos desenvolvedores para finaliza-lo, arrumar bugs, colocar mais coisas, já que o gameplay é legal mas falta pequenos detalhes para deixa-lo mais interessante, incrementar e arrumar coisas. --------------------------------------------------------------------------------------------------------------------------------- I still have not played the full content of the game but I already made a good progress in it. The first thing I a state is that the game idea is incredible and it surely has a future. I’ve read some ideas from developers and seems it’s great things to add. The controls work very well. The gameplay is supposed to be old game style so it’s perfect. The art is also very beautiful, matching the game theme, although I’ve found some issues on that part, because it ends up confusing the player. You can’t be sure that an object or branch or others are actually Interactable or not. One example is when I was lost and I didn’t know what to do in the game and actually i was just supposed to jump from brench to another but because of the art style and the colors it just seemed like a part of the scenery rather than something to interact with. I found a lot of bugs too, mainly in the Castle part, where the skeletons kept freezing and didn’t attack or simply moved very weirdly. The game crashed when I left the cavern once and another time when I went to sleep and the screen went black. That’s common for a game in developing but I hope they fix it. The story and the plot are very simple and it could be better although the thing about getting a tripulation back together is very cool it makes the game very interesting. The way of getting resources is too easy. You just have to leave and enter in a phase that you already get a lot of money. Anyway the game is promising and I just hope that the developers keep the hard work to finish it and fix the bug since the gameplay is nice but still lacks few details to make it even more interesting, add and fix things.
It could've been good :(
It took me a little while to get the feel for this game, but after I did I really liked it. Unfortunately it suffers from a bit of lack of direction. Eventually I figured out what to do by basically going everywhere. Now I'm kinda stuck again. Not much of a wiki community for a game with 5 reviews. It's fun and I hope the game isn't abandoned. Haven't seen an update since it came out?
A nice mix of Sid Meier's Pirates and Zelda 2. Surprised it doesn't have more attention. It's already worth checking out at this state and if they keep adding more content this could turn out to be something pretty special.
Good game.
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