
A co-op horror about scavenging at abandoned moons to sell scrap to the Company.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
soy gay
It's a fun game. Lots of maps, and variety. Lethal Company is a great game, but if you don't have friends with the game, it's no fun at all.
all fun and games until your homies get snatched away and your torch dies
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English**languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Never came so fast... Out the door.... I came out the door... Cuz its scary... You get it right? 10/10 Recommended to anyone who thinks they don't like horror games, because that was me when I got gifted this at first. This game was a gateway drug for me into the realm of horror games. Use mods for this game you will NOT regret it.
ITS A FRIEND SLOP (said so by Vetmitar)
me moje
im gay
Боже, братья, это шедевр. Шедеврище. Господи, я рыгаю в подушку, это шедевр.
Spoky woky with a surprising amount of depth in gameplay. Definitely better then Roblox. 67
jogo perfeito, pretendo jogar muito mais nao e mto pesado, bem facinho de rodar em qualquer pc fraco e os mods sao mto bons tb
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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