
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!但是新手上手有个不算短的过程,比如刚开始不知道教学楼可以扩建一直抠抠搜搜的,也没看出来那个进修不是三项全进是要选的浪费了一点时间55555……内容目前感觉还是比较丰富的,新手稍微有点忙,感觉现在也就玩了第一个图的前期,几块钱获得好多快乐!!
Vraiment addictif, j'ai hâte de voir si des extensions seront dispo
Well, I always knew I'm the type of person to like management games, but this one relaly got me and developed an addiction in me haha. At first I didn't think much of it but little by little you start to understand more and discover how huge and full that game is. I played a lot of games like that that didn't went far, but in that one you have a lot of different and various ways that makes you more and more interested. You keep playing because there's always something new or always something to improve. You can literally personnalized students schedule, hire and fire people. That might be stupid but the first time an earthquake happened i was stunned cuz the way you planified your students schedules can impact the way they react to an unpredictable event.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
好玩便宜
It's a fun and relaxing game! :D
个人认为比双点校园要好玩些
我太爱这个游戏了,甚至认为他胜过双点系列!更适合中国宝宝体质的校园模拟经营游戏。 在这里你扮演的是校长,需要维护整个学园的运营,赚钱的同时要帮学生们安排课表考上他们心仪的大学。 目前达成了人数胜利,但还是继续在进行,希望能够把四个方向都完成胜利,还要把所有的建筑都修出来~ 有一个小bug:同一个存档达成了人数胜利之后,继续达成其他三个胜利,无法触发steam成就,但是又不想重新开档,因为中间的流程都是一样的,希望可以优化。
游戏界面设计合理,内容丰富,适合休闲适玩玩
截至目前最喜欢的模拟经营游戏!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 94% | — | |
| $10.5M | 13.5K | 95% | $29.99 | |
| $37K | 145 | 94% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.5M | 8.2K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.2K | 77% | $29.99 | |
| $3.8M | 925 | 36% | $69.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 3.1K | 64% | $29.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 8.3K | 98% | $19.99 |