
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
喜欢模拟经营游戏的玩家不容错过
This is such a good game, too bad it didn't sell that well and the devs just sort of abandoned it full of bugs and performance issue, at least the game is playable until you get to the late game. 8/10
[h1] 一般般 [/h1] 说不上很好玩,游戏中挺多操作和设置挺反人类的 本来想复原一下现实中的学校的 但是里边的星级和设定,和游戏玩法就不是为了贴合这点的
game manajemen yang menyenangkan, simple tapi juga tidak mudah. tidak terlalu membebani computer yang tidak memiliki spesifikasi gaming. sangat worth it
Really great management game that I'll definitely hyperfixate on forever. Perfect school management simulator with a slight learning curve (Definitely recommend doing a 'normal' difficulty playthrough before going crazy in sandbox mode!) and tons of cool options, aesthetics, and management types! I really like how you can take it as slow as you want; I don't have to stamp out my rival schools as fast as possible in order to keep progressing, making money, and enrolling students. I feel satisfied while I play because there's always something to keep track of as the day goes on, so I'm never bored! Plus, the bullying/friendship system is fun to watch. Even teachers can get on each other's nerves, which I totally wasn't expecting. Really fun time, I'll be playing for a long while:)
no lo iba a comprar por que no esta en español pero vi que la comunidad hizo un mod para ponerlo en español y ahora es de los juegos mas adictivos que he probado, no sentí las 8 horas seguidas que lo jugué se me pasaron muy rápido tuve que forzarme a detenerme o no hubiese dormido
I enjoyed this game a good bit; there were certain things about it that definitely needed some polish overall, however. I feel like the beginning is too complex for new players. If you're needing to restart your school 2-3 times in order to finally [successfully] get started, then the tutorial stage should have been more in-depth. Or at the very least forgiving; my school caught fire and had an earth quake year one and I had no idea what to do afterwards because I was broke so I just had to restart. Several times I had to look up where to find something, how to access something, which chain of events resulted in X situation etc. I don't usually mind looking up what I'm meant to be doing, but it was very excessive for the first 10-15 hours of gameplay. The menu was almost too heavy for what the game is? But at the same time, by the end I quite enjoyed it. So I'm not sure if it should have just been a simpler UI at the beginning and progressively turned into what it was. Once you get into the groove of things though, and get around the learning curve, it's all good fun. I ran out of money quite a few times because why do fluorescent lights [the SMALL ones] cost $5k each?? However, you can get a loan and paying it back isn't insanely difficult like other games in a similar category. I took out quite a few loans just to quickly get back on track. Certain things, like how all the students and teachers will become morbidly obese [and will never recover] if you sell mooncakes would have been nice to be able to fix. My character remained morbidly obese even after I followed all the steps to reverse it, but alas, everyone was just chubby forever. I didn't mind the detail, I saw it happen gradually and was didn't realize until year 3, just wish it could have been fixed. Other than that, and small things, I loved my time playing it. Very unique concept that scratched the city builder itch I had.
a really cute and underrated school management sim! i enjoyed all the time i spent here, and look forward to spending more! cute style, cute animations, easy to manage and fun challenge on hard difficulty. you can make pretty big schools and get really attached to your little students! please give it a go!
Enjoyed it a fair bit. Make a class room, admit some students, make a schedule for them and follow them for a few semesters until they graduate. It was satisfying seeing the school grow and theres a decent amount of variation in the paths you can take, maybe focus on science and arts students or just go for everything and plop down like 20 classrooms. Research tree really felt like you were getting some good stuff at times and clubs were nice if a bit shallow in places. I think my biggest issue is while the game is feature complete and you can finish the game, I got all 4 victory conditions on one school even if the game didn't give me the achievements, is that the game was pretty clearly abandoned at some point. I had a bug that the devs acknowledged years ago that still hasn't been fixed. Late game communities that you can recruit from clearly have the placeholder text for describing the students compared to early ones. Late game tech unlock will pop up in another language because they weren't translated. Theres decorations alluding to other clubs that aren't actually in the game. It feels bad because the game could have been more. I'd say get it on sale because of those issues but overall it is a well designed and fun management sim
沟槽的,一开始玩着还开心,越到后面越生气,我说白了这游戏可以优化的地方太多了,但是发售这么久了估计也是不打算更新了。不是完全不值得玩,但是需要慎重考虑。 社团和志愿方面:1.凭什么社团保送优先级比满分志愿高?我五星满分志愿的学生被你弄去保送成一星学校是什么意思?偏偏又是这些志愿好的学生天赋高,连社团分数都高,要完成那个破社团目标又不能随便踹人。2.玩着玩着成就也卡没了,四五星都毕业几十个了也没教学胜利,目标任务也不显示了。 建筑方面:1.教学楼不能移动太傻逼了,玩法其实很大一部分玩法在造景上,结果最重要的教学楼不让移动,导致后期想改布局根本动不了。2.奇观大的离谱,用国风地图的有福了,一块小点的地上都放不下一个体育馆,你就绞尽脑汁去挤块地出来吧。3.说是高级材料的建筑防火抗震,结果我把所有教学楼升到最高级的墙体以后,地震照样震,人照样要救助,震后照样要维修,除了多花一笔钱,根本不懂和低级不抗震的墙体有什么区别。 满意度方面:1.学生班里放了挂钩,学生还是要说没有挂钩。2.学生一堆想吃想喝想拉的明明小卖部自贩机厕所就在旁边就是不去,硬渴着饿着憋着。3.小卖部的店员也不知道是什么毛病永远是顶着工作压力的debuff也不去休息室,职员的能力值到底有什么用?一开始以为是一级的销售员能力低忙不过来,结果解雇以后换成高级的也一样是成天工作压力大,花的工资还更多。4.学生总是恶作剧/霸凌,一开始我以为总有青蛙是捕虫网的问题,结果小卖部不卖捕虫网还是有青蛙。我又以为是纪律或者满意度的问题,但是记录很好也没有不满的学生一样会用青蛙恶作剧甚至霸凌。最恶心的地方就是,霸凌完一次只记两次处分,而你要开除一个学生必须要三次处分,如果手里没有强制处分的道具根本没办法开除霸凌者,还要等下一次商店刷新出来。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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