
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
参考下双点博物馆,画面要是那样的话就更好了~~~·
Lovely little game! I hope to post a video on YouTube covering it and playing it- You can find me at The Book Queen or @Thebesthandleever
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Started selling mooncakes because they seemed to print money with no downside. Ended up with a school full of fat children.
Better and more captivating game than I expected the artstyle is really pleasing building and decorating is fun the room mechanic this game has was not a thing I saw before and its really intuitive it got me hooked. There are very minor nitpicks and few places like the clubs research tree feeling unfinished but they never ever get in the way of you just enoying the game, whatever this game does it does them good if you have the simulation/building management itch give it a try
This game is absulutly amazing! from the grafics to the game play. I have played over 70h now, and it was worth it. Unlike other games there is no feeling of i wish i wouldnt have wasted my time, but its truly fulfilling. Even when "completing" a game. its so much fun to play with a new start, and that is my favorite thing. Sure there are a few things i would say could have been done a little better, but nothing that impacts my game play alot. I love it!
引导做的好差,操作也特别难受
最喜欢的一个姐姐送我的游戏,一开始玩起来不是很感兴趣,结果玩了一个通宵,挺有成就感的吧。
I wish school was real
好玩,有点之前玩双点的味道,不过个人更喜欢这部的画风
Let’s School is a really fun management game with a surprisingly deep system. I really like how you can build and customize your school while also having to think about students, teachers, finances, facilities, and their overall happiness. The building and decoration options are especially enjoyable, and there is a lot of freedom in how you design your school. At the same time, the management mechanics give the game enough challenge to keep it interesting. It can feel a little overwhelming at first because there are so many systems to learn, but once you understand them, it becomes very satisfying to watch your school grow and improve. Overall, a great choice if you enjoy management and simulation games. Definitely worth trying!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1K | 94% | — | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.5M | 8.2K | 88% | $29.99 |