
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩好玩
교실에서 벌레 푸는 새끼들에 대한 참교육이 필요함
好玩,喜欢装修
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very replayable and enjoyable!
game yang menurutku seru bgt
最喜欢的一个姐姐送我的游戏,一开始玩起来不是很感兴趣,结果玩了一个通宵,挺有成就感的吧。
nice
高于预期 刚玩完双点博物馆接档玩得学园 没有觉得逊色太多 只是稍显粗糙而已 生涯模式自由度比双点高很多 玩法很扎实 没当过领导的小卡拉米突然了解了层层管理的难度和如何兼容和分摊各层员工压力哈哈哈 原来这就是当校长吗! 但是还有很多地方有扩展的空间 没有更多玩法dlc太可惜了
Out. Standing. This game really put me off with the looks at first, it's not my jam but what's underneath the cutesy graphics is a really good management game. It's very simple, start off as an underperforming school only getting the low grade students with low aspirations, and slowly work your way up. Build the school of your dreams or nightmares. Manage the classes, where people go, how they learn, who teaches them, what kids you even accept. You'll end up competing is sports and music competitions and if you can win you get some good bonuses. But the end it's a masterpieces of a game. The only issue is when I get to a larger school size I'm down at about 3FPS which is where I stopped. Incredible game give it a shot!
good game to play in leisure time.quite time consuming
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1K | 94% | — | |
| $10.5M | 13.5K | 95% | $29.99 | |
| $37K | 144 | 94% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.5M | 5.8K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 9K | 78% | $13.49 | |
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 8.3K | 98% | $19.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 23K | 75% | $5.99 |