
This is an online Minesweeper game that allows worldwide players to play simultaneously! Across 48 million tiles, each game has over 10 million mines. Dive into a minefield, claim your territory, clear the mines and have fun!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Unlike the classic Minesweeper, Let's Minesweeper features over 10 million mines in a 48 million-tile minefield for each game, waiting for you to challenge! Imagine the thrill of sweeping mines with 10,000 players on the same screen! The game retains the classic Minesweeper gameplay, where the numbers on the tiles indicate the number of mines in the surrounding eight tiles. Players need to deduce the location of the mines based on these numbers, mark them, and gradually clear the entire area.

Join forces or compete with players from around the globe to clear all hidden mines on the map and transform the minefield into a safe zone. In this vast minefield world, every flag you plant will be recorded. Whether you're a newbie or a seasoned Minesweeper veteran, your efforts will leave an indelible mark on this world.

Don't worry about stepping on the wrong tile. Even if you lose, you can continue to play after a few seconds. Any location on the map is a new zone of adventure. There is always new area for you to discover.

Unlike traditional Minesweeper games, players can earn points by "selecting safe tiles" or "correctly marking mines". These points can be used to redeem unique flag styles, tile backgrounds, and more. With over 100 different decorative skins to choose from, players can freely customize their interface and leave their unique stylish moves in the minefield.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺有趣的游戏,推荐没事的时候来几把
The premise is there, but the execution is just a bit lacking. I wish I could give a neutral review, but ultimately I must go negative. It is a giant, multiplayer Minesweeper, with some nice unlockable cosmetic customization options. The two main reasons I have to give it a thumbs-down are the responsiveness issues (mentioned in a bunch of other reviews) and a game mechanic that removes any difficulty. When you click on a number that all of the surrounding unmarked tiles are the same (either bombs or empty), then it will flag them all or open them all. You don't actually have to flag the bombs or click on the empty spaces. You will never hit a bomb. You just keep clicking the numbers until you find one with the conditions is satisfied and it will appropriately flag the bombs or open the empty tiles. No thinking required. You don't even really need to know how to play, just click numbers. The responsiveness issue seems to be a lag spike whenever multiple tiles are revealed. The larger the area is, the longer it takes to show up. Sometimes it seems to just lock up completely and no input you give it is registered. I suspect that when other players are revealing more than just three or four tiles at once, the lag spreads to everyone. That is just a feeling of mine, not backed by evidence. Maybe they need more resources for the back-end and we are just saturating the network or the server. Another slight disappointment is there is no real social aspect. Some simple chats (emoji-like) get unlocked with progress, but any time I have been playing and saw someone else opening tiles on my screen, I just moved on to a different area. I had no clue who was doing it, just what their flag looked like.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese, French, German, Russian, Turkish, Portuguese - Brazil, Spanish - Latin America, Korean
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打破传统,多人扫雷,朋友一起玩其乐无穷,但有点吃网,要保证网络畅通.
延遲太影響遊戲體驗了 希望趕快出單人模式
每天有个十几分钟的空闲都会打开音乐玩一会儿,很舒服
扫雷也能这么燃?联机雷区超大,一个表情包把人全炸出来了(捂脸
看到自己刚排完的区域旁边别人炸了会莫名爽,这游戏本质就是个无限放大的扫雷,玩久了也就那样,但是评论区和游戏中都会刷怪,我就非要看虐猫咋啦
minesweeper is the ♥♥♥♥♥♥♥ goat i play for multiple hours in a row
It's literally Minesweeper but multiplayer. Sure the latency is ♥♥♥♥♥♥♥ but hey its a good time waster. AND I LOVE WASTING TIME! I just wished the game was a bit better at the English translation. You can tell this was made overseas and it has bad English translations for the game and achievements, hell there are still (Chinese? Japanese?) words still in the game that isn't translated at all.
Худший сапёр, в который я когда либо играл
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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