
The characters of Let Me Die (inside) have fallen into despair head over heels, so they want to leave this world and end their lives. Your duty is to fulfil their wish. In every level, the player is expected to find a way to die, but before that, he has to complete the death wishes of the character.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Let Me Die (inside) is a tasteless Russian 2D retro pixel "adventure" game where you must guide your character to commit suicide. It's meant as a shock/joke game, but the whole thing is entirely insensitive. It's disgusting to attempt to cash in on making fun of serious problems like mental illness and depression like this. But then, these are Russian shovelware pushers and review manipulators we're talking about, so morality is out the window for these guys. It's appalling. Taking this game seriously (nobody should), it's a train wreck. The game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. [quote][url=https://mmofallout.com/valve-bans-titles-for-review-manipulation/]Warning: Review Manipulation![/url][/quote] This game features a number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product.
идите нахуu жизнь прекрасна....
I don't know if this was made as a troll, or the developer is just this naively thick. This isn't some "serious profound mediation" on life and depression, this is one big circle jerk suicide simulation, but played to a stupid absurdist level. There's nothing deep or sincere here, just lazy ignorant sadism. Either way, someone needs to give this developer a much needed lobotomy.
9 farklı karakterle intihar ediyorsunuz hepsinin başka bir derdi var. Dünyaya bakış çerçevenizi az da olsa genişletebilir 6 tlye değen bir deneyim üstelik güzel bir öğreti sunuyor...
Вполне себе неплохая игрушка, погружающая в типичный русский Мухосранск ( я родом из такого же), с типичной обстановкой и стереотипными но вполне все еще реальными людьми. Главный персонаж предстает в различных ролях с различными жизненными путями, и в каждой роли ты можешь вполне живописно помереть. Желающим самовыпилиться обязательно проходить игру до самого конца, надеюсь вам станет немного легче и подзарядитесь кусочком поддержки от разраба. Очень симпотичный дизайн игры, обожаю пиксельную графику, я прямо таки ее фанат. В общем, разраб молодец, короткая, грустненькая, но вполне хорошая игруля скоротать часок. P.s. Слявя ван лав :D
generally upsetting dude on the roof at level 5 tells it how it is good and bad will always come, but atleast good will come, it'll be okay
It was okay? Not too much fun...especially the tip game was frustrating and I didn't wanna replay the game another time for the achievements. The story actually wasn't too bad and one can resonate with it well maybe - I hated the visuals ngl...but I'm generally not that much of a fan of the Bit-like games (sorry not sorry) because it's hard on my eyes after a while haha It has fun aspects, dark ones and boy some things did catch me off-guard and made me ????!!!?!? but still hard feelings about it haha 2/5 for me but if one likes it, go ahead!
Let Me Die (inside) is a quest. In each level, the player lives or is told about the event that broke the character. After that, the player must find a way to die; this method is different in each level.
Это был прекрасный опыт, в середине игры мне захотелось удалить её и выключить компьютер. Спустя пару чашек кофе я всё таки решился пойти дальше, о чём ни на мгновение не пожалел. Вывод - всегда заканчивайте начатое. 10 суицидальных мыслей, ушедших прочь из 10. PS: Жизнь прекрасна! :D Видео: https://youtu.be/RdodOoUItYw
有成就 没中文 《让我消逝(内心深处)》(Let Me Die (inside)) 我想,每个人一生中至少都感受过绝望,而我们都清楚,那绝非什么愉悦的感受。《让我消逝(内心深处)》中的角色们便深陷绝望,一心想要尽快离开这个世界。你的任务,就是帮他们实现这个愿望。 《让我消逝(内心深处)》试图通过最直白、最残酷的方式,展现霸凌、不负责任、粗鲁无礼、酗酒与无知所带来的可怕后果,以此教会玩家如何避免自己及他人陷入深深的痛苦。 这是一款解谜探索类游戏。每一关里,玩家都会亲历或听闻压垮角色的那件事。之后,玩家需要为角色寻找一种独特的死亡方式,且每一关的方式各不相同。多数关卡中,角色还会有最后的心愿(比如写一封绝笔信),等待玩家完成。 游戏整体基调阴暗而压抑,尤其是配上 soundtrack(原声音乐)后更显沉重,但偶尔,玩家也能遇到幽默的对话,或是经历荒诞可笑的情节。 玩家将在《让我消逝(内心深处)》中体验一段压抑却又发人深省、氛围感十足的旅程。无论是音乐、舒适的像素画风、光影效果,还是蕴含哲理与幽默的对话,都能让喜欢独立游戏或荒诞体验的玩家感受到乐趣。 特色: 十个关卡 舒适的像素艺术风格 氛围感十足的原声音乐 支线任务 兼具哲理与幽默的对话
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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