
Help Frank travel through history in this unique approach to the tower defense genre. Enter a bizarre daydream world in co-op or solo mode. Gather resources, build defense towers, and manage your minions. Take up the challenge and defeat the incoming enemies!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +1 more
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Pra quem curte defesa de torre tá bem legal, temos uma forte inspiração artística em Don't starve aqui! Jogando solo vai ficando bem difícil pegar o material mesmo com os ''ajudantes''. Por esse preço da promo de quinzão eu acho que vale a pena.
muy buen juego, ojala existiera la forma online
很有饥荒美术风格的塔防作品,几乎没有什么强指引,感觉新手教程就是简单告诉你这游戏大概玩法,后面的很多关卡还是需要自己摸索打法~挺有意思的。就是到游戏后期难度上来了有的关卡还是挺不好过的,但是慢慢磨打法又其实只是一些收集和建造顺序上的差异,就感觉想要挑战的乐趣没那么大,几乎一个部分错了后面就全崩掉,真的很容易心态爆炸,玩法相对来说比较单一,总得来说我大概会给中评的样子~
连个云存档都没有,多人游戏的存档每次打开都被删了,还要从头开始,也找不到存档位置,那设计多人游戏干啥呢,什么垃圾游戏
[h1]未曾有过的饥荒塔防[/h1] 这是一款在美术表现上有着鲜明《饥荒》风格的塔防游戏,事实上也融入了了很多搜刮资源的玩法。本作的每一大关对应人类历史的一个时代,闯关的过程也对应着历史进程的推进。与传统的塔防游戏不同,本作中需要守护的基地是不断向前移动的。我们需要和小伙伴一同在地图上收集材料,在沿线针对不同的敌人布置各种类型的防御塔。初期游玩还是比较新鲜有趣的,但是随着关卡长度的递增导致后期跑路过多,一定程度上影响了游戏体验。 [h1]搜集建设两不误 人多力量大[/h1] 本作与很多较为传统的塔防游戏不同,它没有固定的塔位,角色的战斗力也几近于无,基地还是随怪物波次而移动的。目标也很简单,就是保护基地前行到目标区域便可通关。 但在实际游玩中你却完全不会感到轻松,因为所有防御塔所需要的建造资源(如树木、石头等)都需要手动在地图上搜集。虽然说你也可以指派小伙伴去帮忙采集,但是由于每次采集完都需要返回基地才算完毕,这就导致在关卡的后期来回跑路的成本偏高。而且一旦你委派小伙伴去建造、修理之类的,它也不会返回到原工作岗位去,事多的时候我们的操作会稍显繁琐。 [h1]塔在人在[/h1] 而防御塔也有不同的种类,不过远没有一般的塔防游戏繁多。防御塔可以局内外升级,但最担心的无疑是会被怪物所破坏。因为重建成本实在是有些高,毕竟地图资源是不可再生的,所以及时委派小伙伴去修塔也显得比较关键。但如果能比较清晰的显示各个防御塔的生命值,战场的混乱程度相信能会大大降低。 由于本作人物最大的作用就是搬运,因此塔的重要性无疑是唯一的。但基地不受损、人物不受伤等额外过关条件的满足会影响胜利后的评级。 [h1]总结[/h1] 画风优秀,玩法也颇具创意的塔防游戏。建议是增强关卡间的差异性、清晰化部分指令和数值并增加倍速功能。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
[i] Juego con una animacion basica y mecanicas faciles de usar. Arrancamos siendo Frank una persona que con la ayuda de su ESCLAVA MUJER TRABAJO INFANTIL consiste en ir construyendo las torres como tower defense con la diferencia que nosotros o mejor dicho la esclava tiene que ir cortando los arboles que se traduce en madera para hacer torres, aunque suene tonto si nosotros farmeamos con la E y en la mochila tenemos madera no vamos a poder farmear hasta que llevamos esa madera a la cueva peluda, una vez hecho esto podemos seguir farmeando, LO DIGO PORQUE ME PASO Y NO ME ENTERE. NO FARMEAR ROCAS ENCIMA QUE TARDAN AL COMIENZO CAPAZ DESPUES EN PROX. SIRVA QUEDE COMO TONTO. Empezamos en la Era Prehistorica y el segundo tramo Era de Bronce, asi que calculo que seria de Eras a lo largo de la historia tambien debe hacer una de Hielo Supongo Fundamental contruir y buscar madera lo antes posibles, arriba nos dan un reloj y durante ese tiempo podemos construir o tambien en combate, los enemigos de muestran con un icono de bomba creo y abajo un numero, ese numero nos indica cuantos enemigos se aproximan. Matar los monstruos de momento lo hacen las torres, nosotros como Frank unicamente podemos tirar piedras con la resortera supongo que a futuro se podria mejorar lo que tiremos, mantenemos presionado y tiramos nada mas De momento venci o cogi a LUCY en el primer intento facilmente. Tiene Multijugador tanto como Remote Play Together como multi desde la misma pantalla con un amigo al lado, seriamos 4 personajes 2 main y 2 ESCLAVAS, de momento no lo probe proque no hay amigo. Bueno en fin un juego divertido tenemos tambien 3 dificultades FACIL, MEDIO, DIFICIL,yo de momento voy en medio, otra cosa que me olvide se puede jugar con Joystick tambien. Translation made with Google Translate, sorry, I'm ARGENSIMIO Game with basic animation and easy-to-use mechanics. We start with Frank being a person who with the help of his SLAVE WOMAN CHILD WORK consists of building the towers as tower defense with the difference that we or rather the slave has to cut the trees which translates into wood to make towers, although It sounds silly if we farm with the E and we have wood in our backpack we will not be able to farm until we take that wood to the hairy cave, once this is done we can continue farming, I SAY THIS BECAUSE IT HAPPENED TO ME AND I DIDN'T FIND OUT. DO NOT FARM ROCKS ABOVE THAT TAKE A LONG TIME TO BEGIN THEN IN PROX. YOU LOOK LIKE A FOOL. We start in the Prehistoric Era and the second section is the Bronze Age, so I calculate that it would be Eras throughout history, it must also make an Ice Era I guess. It is essential to build and look for wood as soon as possible, at the top they give us a clock and during that time we can build or also in combat, the enemies are shown with a bomb icon I think and at the bottom a number, that number tells us how many enemies are approaching. Killing the monsters at the moment is done by the towers, we like Frank can only throw stones with the slingshot, I suppose that in the future what we throw could be improved, we hold down and throw nothing more So far I easily beat or caught LUCY on the first try. It has Multiplayer both as Remote Play Together and multiplayer from the same screen with a friend at your side, there would be 4 characters, 2 main and 2 SLAVES, at the moment I haven't tried it because there is no friend. Well anyway, a fun game we also have 3 difficulties EASY, MEDIUM, DIFFICULT, at the moment I'm going in the middle, another thing that I forgot can be played with Joystick too
玩着还行,就是内容太少,五个小时就把这个游戏全部玩完了
Yes.
เพลิน ๆ
Leggi [url=https://www.tanadelcobra.com/lesson-learned-la-recensione/]l'articolo completo[/url] su [b]La Tana Del Cobra - tanadelcobra.com[/b]![hr][/hr] ... Complessivamente Lesson Learned è un discreto titolo che però non fa molto per spiccare sulla concorrenza; al netto di una grafica sicuramente piacevole e di indubbio richiamo, non ha particolari peculiarità che gli consentano di differenziarsi troppo. Sicuramente il sistema di raccolta delle risorse è un tratto distintivo, ma alla fine la frenecità dell’azione rende Lesson Learned un titolo meno ragionato di quel che potrebbe voler far credere; magari un pelo di tempo in più fra un’ondata ed un’altra non farebbe male. Lesson Learned è comunque un piacevole diversivo se giocato in gruppo, specialmente considerando il prezzo di lancio piuttosto basso e che probabilmente tenderà a scendere nel tempo. Voto: 6.5 [hr][/hr]Visita la nostra pagina [url=https://store.steampowered.com/curator/34194534-La-Tana-Del-Cobra/]Curatore di Steam[/url] per scoprire altre recensioni!
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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