
Descend the dungeon and slay the evil! Legion's Crawl is a combination of classic roguelike principle and modern 3D environment with intuitive GUI. Choose your hero and difficulty, challenge the randomly generated dungeons!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good price and solo dungeon crawl. Graphics are so-so. Different branching skills when leveling up. Tons of replay value, which is why I got this. Game is non-offensive and programmed well.
Very bare-bones roguelike that ends surprisingly early. But the surprising part is that gameplay balance-wise it works great, and takes 20+ hours at least to truly master it. Its simplicity truly made it inviting to master. One serious flaw is that save files are easily corrupted. The only thing aside from my general positive experience keeping me from making this a negative review, is that you should generally win or lose within 2 hours.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game wishes it was Dungeons of Dredmor so much, if only it had put in even a fraction of the time and effort it would have taken to get there. Here are some examples: EXAMPLE ONE: The grammar is waaaaaaay off. You might not think this is a real issue, but I honestly thought that there were actual 'gears' that I had to find to craft with until I realized that the author/designer (hereafter referred to as 'the chump') thought that the plural of 'gear' as in "That sure is a lot of gear for a hike." was 'gears.' The specific phrase that first confused me was, "You are sure to find lots of gears in a dungeon." Also the chump just uses the wrong words sometimes. A 'teleport' trap doesn't teleport you anywhere. I don't know what it did, but teleportation seemed to have nothing to do with any aspect of it. EXAMPLE TWO: There is zero balance to things. I understand that this is a roguelike and a certain amount of randomness is to be expected, but if a main mechanic of your game is that nothing is identified and things can be cursed, then there should be items to identify things and remove curses! I found a single scroll of identify and it was on floor 4. I found no way to remove curses. Or, for that matter, to heal. Which brings me to... EXAMPLE THREE: There are no monsters until there are suddenly dozens. The dungeon felt empty and lifeless, I would find one or two monster per room roughly every third room. Then someone opened the floodgates and I was beset on all sides by monsters everywhere I went! If there's a timer mechanic, I was not made aware of it. Though maybe the chump tried to tell me and accidentally used the phrase 'swing your sword' when he meant to use the phrase 'don't stay in one area too long or the monsters will figure out where you are.' Not that it mattered, because after the fifth onslaught I was killed because I never found a healing item. Hard pass. Go find Dungeons of Dredmor. It's a dead game but it's complete and a thousand percent better than this.
A great turn based roguelite dungeon crawler.
ケモナー向け単発ダンジョンローグライグ。 周回とかは無いので暇つぶしにでも。 初心者難易度を初見一発クリアできる程度にはぬるい。
Nice little game! I beat it twice, but with save-scumming (because of lack of time to restart + festering zombies and acid traps destroying my precious equipment). It would be nice to be able to disable permadeath in Options.
ゲーム部分に不満はないのだけど、マップ生成がとにかく酷い。 枝葉の通路が多く網の目のような通路が形成されていたりと、巡回でとにかくストレスが貯まる。 総階数が短いのもあって満腹度で困ることはないのだけど、腰を据えてやる気にはならなかった。
Very fun game. Played it in early access and had a great time. The different game-rules are very interesting and the characters are cute. I intend to record it for my youtube channel.
One of the many passable but forgettable dungeon crawlers with enough archetypes & skill trees, monsters, weapons & crafting items but nothing more nor special. However, the harder you set the difficulty setting, the more you have to identify each item found and the more unpleasant it becomes as monsters tend to home in on you en masse later on. 6 / 10. Recommended at a sale and if you have money & time to waste.
This game is a nice little program to pass some time in. It has some short comings but for the price it's still a good buy. The basic dungeon are small. The in game crafting doesn't allow the ability to upgrade your weapons but gives you a few more things that you can make. Characters are set, but skill can be chosen at the start of each dungeons start. The first time I played the game I beat the dungeon way to fast, but I did have it on the easiest setting to take a look at the game.
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