
《隐世神剑传》是一款神话题材ARPG剧情向单机游戏,以中国上古神话为背景,构造一个充满山海异兽,光怪陆离的玄幻世界。 上古时期盘古开天辟地,天地之间灵气充沛,滋养出大量的仙人神兽和奇珍灵宝。各界之间并未隔绝,后各界主大战,阴阳失衡。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
能玩,但是体验一般 御剑小游戏体验很不错,音乐搭配得很好,光环的呼吸和音乐完美卡点了,非常舒服 技能释放还不错 不足处还挺多,我理解开发人员不足,但是有一些用户体验改善一下其实并不难,传送到副本地图就麻烦直接给我刷在副本门口而不是还要我跑一段路打两个小怪才能到副本门口,这个单纯就是懒得改吧。项链世界为什么一定要触碰石碑才能传送出去,而别的地图只需要按H就可以传送?项链世界的栅栏种田区只是个彩蛋还是没做好?没有种子也可以种然后收获什么也没有。副本这个俯视视角锁定到底是为什么,别的战斗都是3D到副本就这样? 会出现按键交互过快导致界面卡死的问题,我冲到精炼房快速按E然后想想不对又立马ESC,游戏卡死了而且无法保存
怎么说呢?除了建模能看,音乐一般,战斗极其拉跨,一般难度就比较难受,困难难度直接被秒,打不了一点,数值策划你怎么拿的工资啊????剧情差,仙剑Ⅶ剧情都比这个强,差到我一直点快进,居然含得一句一句念。都上线一年多了,正式版还没有,说不定跑路了。谁买谁大怨种
半成品,游戏简陋,装备也掉不全,血药除了最初掉的几个,根本无处获得。游戏到后面三分之一段,准备去血炼教解救村民那段,质量在简陋基础上继续下降,粗制滥造,到处都是空气墙,各种穿模建筑,物品也不掉落了,大老远能看到所有怪物分布,打BOSS更搞笑,血炼BOSS都不会动的,剧情动画也不做了,就几个人立在那,来回切换镜头,对话也断断续续的,字幕也没了。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这种第三人称ARPG肯定不好做,也很难不去跟上百人团队调教过细节的游戏比,但玩到通关,前后的完成度对比差太多了,本来想打好评的,但这完全是半成品
非常好玩的一款好游戏
游戏很不错 可惜没有做完 希望国产游戏环境越来越好 鼓励为主
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 38 | 68% | $9.99 | |
| $4.3K | 40 | 95% | $7.99 | |
| $0 | 18 | 89% | Free | |
| — | 0 | — | — | |
| $0 | 4 | 75% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $152.7K | 325 | 85% | $19.99 | |
| $152.7K | 605 | 88% | $9.99 | |
| $152.8K | 480 | 95% | $14.99 | |
| $152.5K | 964 | 97% | $9.99 | |
| $152.8K | 1.3K | 74% | $4.99 | |
| $152.8K | 644 | 81% | $9.99 |