
This is an RPG in which Lilie, an adventurous girl, does her best, plays an active role, and does H things.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
躲人的關卡太難和各關卡之間的等級落差太大,造成合成的材料很難刷,且打輸對應的BOSS有沒跳出相對應的CG,親密互動時全程都穿著衣服
I don't know. The artwork in game was very beginner Indie game dev and I could not get into the game. It was, ironically, not my cup of tea. ★ Please check out my curator pages and my other content ★ ★[url=https://steamcommunity.com/groups/cuppa-tea] Regular Cuppa Tea Reviews[/url] ★[url=https://steamcommunity.com/groups/latenight-cuppa] Adult (18+) Cuppa Tea Reviews[/url] ★[url=https://steamcommunity.com/id/steel-cathedral/images] My Classy Content[/url]
I didn't want to dislike this game but I can't recommend it either. This game was very clearly someones first attempt at making an RPG and, while it does have more mechanics than a standard RPG, the mechanics are clearly not polished either. I got the feeling that because the game is so short, it wouldn't have made sense for the skill tree and the crafting system to be properly built. The game also gets very easy, especially after unlocking the secret passive ability hidden in the skill tree (which I'm not sure if you are actually intended to know it exists or not). I was also disappointed by the fact that there's only 10 H-scenes at most (despite the fact that the store page states 25), unless I'm missing something, and I was also disappointed by the fact that there is only one H-scene involving tentacles. The only good things I can say about it are that, I did like the art style for the h-scenes and I was able to get the game working on Linux, which it seemed to work fine. I actually wasn't aware of the fact that Bakustarver's RPG Maker tool was recognized by Steam, so that's cool. And the last thing I want to say that, while this review is mostly negative, I am interested in playing any future projects from this developer.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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