
Nampung found herself in a strange place. What is really happening?...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I liked the visuals, but the game didn't keep my interest enough to complete it. The main character and her running cycles are decent, I assume it's rotoscoped from different angles. The environments are atmospheric enough, despite not having all that much detail, overall it is consistent and good enough to look at. Sounds and music are servicable, nothing that greatly increased my immersion, but it didn't take me out of it completely. As for the quality and ambience, there are barely any sounds, reminds me of minimalistic rpg maker horror games. The gameplay is what turned me off completely, the puzzles are ok enough, but the clearly superior control scheme for this would've been a point n click, you end up kinda stumbling around, until you bump against an object you want to interact with, which while intuitive to notice, are not as easy to "navigate to" with messy perspective and interactive areas. You're moving in a "3d" space, that is not along a grid, and not a consistent camera angle in general. While a little annoying during puzzles, it has been an awful during chases, naturaly the enemy is not limited by your perception of playable area, so they take fastest route towards you, even though through trial and error, and muscle memory, I finished the first chase, it has been enough to make me drop the game. The story didn't really show me anything, and spritework (while decently done) was in no way creepy, instead going for the good ol list of phobias - manequins, puppets, ghosts etc. If I find a playthrough on youtube, I might be inclined to watch it, to see if it goes anywhere interesting, but I have no interest anymore to play it myself. Also the game has translation errors quite often, since it is a very indie project from thailand.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
太难受了,就差了第一个brooch就能全结局通关。这个不是剧透,各位玩家一定要看看这个攻略:https://steamcommunity.com/sharedfiles/filedetails/?id=1204257561 否则想要全结局就只能视频通关了。 ------------------------------------------------------------------------------------------------- 看了视频最后的结局,就好像没看一样,只想做地铁大爷的表情。真结局也实在是太草率了,不动脑随便编一个结局都比这个强,最后什么都没说明白。流程中出现的暗喻伏笔只成了摆设,什么模特假人,墙上的头,木偶,面具男,明明给了特写但没给出任何解释。最重要的是两(三)个正常人的下落都不清楚,难道limbo的意义只有“明白自己已死的事实”吗? 当然游戏本身完成度是非常ok的,作为一个线性解谜游戏没什么恶意卡关的设计。解谜难度尚可,频繁地变更场景让人不会感到厌倦,而且也更有成就感正向反馈,越玩越想玩。黑白画风颇有伊藤润二的WORLD OF HORROR风格(虽说本作在先,但是既然与后浪巨人相同也说明这种风格是能够得到认可的)。但还是剧情解释的毛病,驱动玩家从一关玩到另一关的不是谜题设计,而是对设定的好奇心和越来越接近真相的成就感。在结局之前的剧情怎么说都没问题,因为我们相信最后总有一个解释,但是结尾模糊处理就不太能让人接受了。而峰终定律会使人对这个结局的不满意放大,影响对整个游戏的看法。 最近给了好多差评,本来很想给这个游戏好评的,但是真的不推荐其他人玩这个游戏了。没有优秀的结局剧情支撑,解谜过关没有任何意义。 ps.最近玩的唯一一个我吹爆的游戏是盗版还愿,虽说政治暗喻真恶心但是游戏本身太棒了。
깔끔하고 독특한 그림체와 분위기가 이 게임의 강점이지만, 게임 전체적으로 불친절한 퍼즐이나 아이템 요소로 인해 게임 진행이 자주 막힙니다. 또한, 사람에 따라 캐릭터 이동 컨트롤과 카메라 시점이 매우 불편하게 느껴질 수도 있습니다. 그러나 여기까지는 이 게임의 독특한 개성과 분위기로도 모두 커버하는 것이 가능했습니다. 하지만 이 후 게임 진행하면서 왠지 떡밥 같아보이는 장면이나 요소들이 다수 등장하지만, 이 모든 의문점을 내팽개치는 허무한 결말로 인해 대단히 실망스럽습니다. 초반은 그 불친절한 요소와 괴이하면서도 독특한 분위기, 개연성은 그닥 없지만 어찌저찌 풀게 되는 퍼즐로 인해 궁금해서라도 게임을 진행하게 되지만 후반에 드러나는 허술하고 뻔한 스토리 구성, 의문만 남기는 결말로 인해 상당히 맥 빠집니다. 한 줄로 요약하자면 이 게임은 처음부터 끝까지 플레이어를 아주, 매우, 무척, 굉장히 불친절하게 대하고 있습니다.
good game keep going i will support you recommend
Really wanted to like this game. I really tried. But the story was so infuriating. The game really feels like it's going for one angle but half way through it throws an 180 and chooses the most cliche twist and don't get me started on the "true" ending. There's also no sound for the first half of the game except for crickets and it was driving me mad. But the thing that kills the game for me is a chase scene found in the middle of the game. It is so poorly programmed and designed that it feels like luck that you actually managed to get through it. I'm sure half my play time was spent on that part alone. It also did not fit with the rest of the game. It was really annoying and really pointless. The only up is the atmosphere and the art. But that's not enough to save this game sadly.
Very Silent Hill-like in it's gameplay and atmosphere. It managed to creep me out, in a subtle way, despite there being no music most of the time. :) It's sound design alone manages to make this game really creepy (in a good way ;) ).
LeftWay is a good, creepy and short horror game, so the story. Nampung wakes up alone in a creepy town and she must find a way out. The likes, well the atmosphere in the game is pretty good and spooky, it gives this nice sense of dread though out the game. The art style is good, I like the black and white hand drawn art of the game. The music and sound effects in the game were very good and helped the game’s creepy atmosphere be even creepier. The story was okayish just a little confusing. Some of the puzzles in the game were a mixed bag some were okay some were not. The dislikes, well the price for the game is way too high for such a short game I can understand is the game was $2.99 even $4.99, But $12.99 that is way too much for again for such a short game. There was a bug in the game where I was putting coins into this hanged person statue and looking at pictures that popped up after, only for one of the pictures to not pop up and just see a black screen and you can't do anything you can't backtrack out you have to exit out of the game and reload your save file. With all that said, LeftWay is a good, creepy and short horror game. With a pretty good and spooky atmosphere, a good black and white art style, very good music and sound effects. So if you’re looking for a short creepy game, this maybe something you will like. But you have to wait till it’s on sale.
สบายตา เบาสมอง คลายเครียดดีครับ ฉากที่ชอบคงเป็น วิ่งหนีผีหน้ากากยิ้ม
Das Spiel ist top! Die Atmosphäre ist sehr bedrückend und unheimlich, und hat mich etwas an Yesterday erinnert. Es gibt keine dämlichen Jump Scares, die Rätsel sind eigentlich alle recht logisch und einfach. Es gibt allerdings eine Stelle im Spiel, in der man etwas Geschick braucht und sterben kann. Ohne YouTube Tutorial hätte ich an der Stelle aufgegeben. Dank vieler Speichermöglichkeiten aber kein großes Problem. Die Enden erschließen sich mir nicht so ganz und die englische Übersetzung ist auch nicht immer ganz rund, aber darüber kann ich hinwegsehen.
스산한 분위기의 어두운 밤 거리. 그곳에서 눈을 뜬 Nampung. 이곳은 어딘지. 어찌 오게 되었는지. 알 길 없는 시작에서 하염없이 떠돌던 그녀는, 이곳에서 빠져나가기 위해. 보여진 것은 적고, 스토리 또한 그리 탄탄하지는 않았으나. 그래도 분위기 자체가 워낙 내 취향이었고, 플레이 타임 또한 짧아서 나쁘지 않았다. 다만 아쉬운 것은 가격. 세일 가격이 정가라면 사볼 법 하다. 이 정도 플레이에 14,000원은 쪼끔... (어디까지나 내 주관일뿐.) [spoiler]여전히, 밤이네.[/spoiler] ps. 주인공 이름 발음 자체를 어려워하면서도, 주인공 참 이쁘다는 생각을 주구창창. pps. 선물해준 광래형에게, 무한한 감사를.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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