
Leftovers KO! is a Punch-Out-inspired, hand-drawn animated boxing game where you fight a bunch of leftovers. After a long day at work, you come home to find that your uneaten food has come to life—and it's here to beat you up... with its hands! Defeat them all and uncover the truth!
Modeled estimate, not a reported figure. How we estimate →
About

After a long day at work, you come home to find that your uneaten food has come to life—and it's here to beat you up... with its hands! Defeat them all and uncover the truth!
This hand-drawn animated game is as simple as the classic NES titles, but with some extras!
DISCLAILMER: This game does NOT HAVE ACHIEVEMENTS. It's a game made by solo-dev

Every leftover has a distinct fighting style, moveset, strengths, and weaknesses. Adapt, be quick, and turn them back into a pile of ingredients.

Learn new moves, practice them in the training room, and use them in real battle to savor the victory.

Why are leftovers all of the sudden fighting back? How is that even possible? Only one way to find out - beat' em up!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I know many reviews have made the exact claims I'm about to and have done it in a much better articulated way but I feel passionate enough about Punch-Out and any games like it to say them anyways. Visually this game is amazing, I love the old webcomic-esque art style and the sets are well drawn, in the audio department there's nothing crazy good or crazy bad... But the gameplay is by far the weakest point of this game, needing a Star Punch to beat EVERY BOSS EXCEPT FOR THE FIRST is jarring for new players, when I played I thought there was a gimmick where star punches weren't required but were instead a risk/reward system for quick finishes because the first boss had gone down with normal punches and I beat the second boss with a star punch only after knocking it down twice. Star punches seem to be inconsistent to obtain with no clear signs where and when to counter, in Punch-Out the tells are obvious. The controls also seem to be slightly delayed or the animations are a bit slow or something because when a lot of attacks are impossible to dodge unless you predict them, I know I might not be the most ideal candidate to make such statements but a lot of other reviews mention something similar. I really do want this game to be great, the gameplay just needs a serious touch up, I hope one day this game will get fixed up and it'll give me the snappy and responsive Punch-Out gameplay I've been craving. Fun game, big flaws, fine enough as a novelty sale purchase but I wouldn't consider buying at full price.
Esse jogo estava na minha lista de desejos desde antes de lançar e hoje decidi comprar nessa promoção pela metade do preço. O design do jogo é muito bacana, gráfico estiloso e a trilha sonora é bacana também pra te ambientar nos jogos desse estilo daquela época. Porém o principal do jogo que é a gameplay é péssima. Os comandos não respondem bem, o ritmo de combate não é bom e os inimigos muitas das vezes não são difíceis, apenas deslealmente injustos para com o jogador. Não é uma dificuldade bem feita, é apenas ridículo mesmo. Os golpes especiais não acontecem se você usar o soco forte logo após esquivar e o jogo deveria ter um tutorial muito mais apropriado. É uma pena mesmo porque como eu disse o design e ambientação são muito legais, e a historinha mesmo que muito breve e os diálogos são legaizinhos. A ideia do jogo é maravilhosa, infelizmente a execução não foi tão boa. Dito isso, realmente espero que haja uma continuação ou outros jogos da desenvolvedora.
I've only played the first couple fights, but they're very cool. I'll be playing more later today. Looking forward to the next fights. Love the art style.
Está divertido el juego y no es largo. Me pareció buena idea que tengas que pegar un super punch para vencer a los enemigos así estás obligado a utilizar las mecánicas del juego. Único problema que tuve fue un softlock en el jefe final por, creo yo, pegarle un super punch cuando se pone rojo que hizo que se quede defendiendo sin hacer nada más. Pero fue algo bastante menor.
timing is evrething... Я так и не понял, как высчитывать тайминги на шестом боссе. Если и получалось уклоняться от его захватов на треть лайвбара, то только по наитию в полубреду
Joguinho muito legal inspirado em punch out. O jogo possui uma gameplay simples porém desafiadora, tornando cada oponente praticamente um quebra-cabeça. Também possui um gráfico muito bonito e carismático, é como jogar um curta de animação da adultswim. Possui alguns bugs que me obrigaram a fechar e reabrir o jogo, mas não estraga a experiência, só é inconveniente.
-the animation and art is just amazing, this felt very different for me in great way, remind me of old retro game which you have to beat
I found the game fun, some bosses it felt really weird where I could hit, where I could gain/use power punches, and how I should dodge some attacks, but overall its a fun hour long game that satisfies a Punch-out itch.
Great animation, and a super cool boxing game reminiscent of, but still distinct from punch out. The Punches and controls feel great, and there's no better feeling that watching the enemies explode all over the walls with that final punch. If you like awesome animation, spoiled food based carnage, and punch out, play this!!
love it and i neeeeed more
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.