
Dungelot: Shattered Lands takes you on an epic roguelike dungeon-crawler adventure to defeat zombie cows, splat giant evil mushrooms, and generally get back home in one piece. Deceptively simple, ever so addictive.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Achievements bug
蛐蛐地牢怪物,想要败我 你还未够班! 居然小窥喵子我的劲道! 老夫一生遇强则强,逆天而行 你惹龙惹虎也不该惹我! 看我今天必将你轰!杀!成!渣! 让你死的极惨,极惨!扑街当场! 口胡!给我败吧!
Унылая ♥♥♥♥♥ для -228 айсикью сверхразумов. Эту срань даже описать сложно, потому что там ничего нет. Кликаем мышкой, надеемся на лучшее. Геймплея меньше чем в ебучем куки кликере. Мусор помойка
grindy as ♥♥♥♥ mobile port that's also overpriced as ♥♥♥♥ ($10). I still enjoyed it for way longer than I expected. I think I did everything except killing dozens of some of the rarest enemies. for anybody wondering, it's nothing like minesweeper, no place for deduction, just click tiles to find either loot or something to kill or get killed by. there are more games in the franchise but sadly those aren't available on pc. a bunch of similar games exist, mostly not worth bothering with. wait for a huge sale or check it out on mobile.
Nice neat graphics, good progression at the beginning. Was very motivated but it's way too much grinding from Act II onward.
syf jak polskie rapsy xD
I genuinely gave it a shot. After more than an hour, it's still just not fun.
Буквально задушила рандомом в третьем акте (их тут всего три и есть, кстати). К «Сапёру» гамеза отношения не имеет, так как предугадать что находится на соседних клетках никак нельзя. Эдакий казуальный мобильный рогалик-кликер на удачу, но, если применять дозировано перед сном, поначалу вполне неплох. Основной же интерес был из-за Red Winter, отколовшихся от Katauri – очевидно, ошибочный.
Dungelot: Shattered Lands is boring.. It could be a very good game if only developer polished mechanics bit more. At current stage first impression is good, then it all falls apart. Game mechanics are "borrowed" from Runestone Keeper, but are changed in a way that everything is rather far too easy. This causes you to feel sleepy and not engaged. You just click those tiles without much thinking. For instance, encountering archers is meaningless because most of the time you carry ranged weapons or spells so they pose no threat to you. Handling your inventory is terrible. Items are auto-collected and you can't drop nor swap them which causes your bag to get full. If your bag is full and you hold two ingredients of same kind you won't be able to craft anything because doing so requires free slot. During crafting you are forced to watch rather annoying repeating animation which blocks you from taking other actions until it is finished. Overall, you will switch focus from enemies to fighting your bag and quickly finishing levels which inevitably will lead to realization how boring the game is. I like graphics, I like sounds, I like humor, I like story. But shortcomings in difficulty and item management forced me to dislike this otherwise good game. I want to like this game, but I can't. Price is low and fair. If you want to try it or play just for couple of hours then it might make sense to buy it - I did in fact enjoyed first hours with this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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