
Step into the world of endurance racing and race on the official game of the FIA World Endurance Championship and 24 Hours of Le Mans. Race the latest Hypercars, LMGT3, LMP2 and GTE machinery on laser-scanned circuits with dynamic weather, ranked online competition, asynchronous Co-op and VR.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Sep 14 → 25.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
INCLUDED IN BASE GAME
19 cars across Hypercar, LMP2, LMP2, LMGT3 and LMGTE
7 laser scanned tracks with multiple configurations
Ranked multiplayer and hosted servers
Race Weekend, mid-race saves, asynchronous co-op and VR
DLC
WEC Expansion Pack 1 - 5
ELMS Expansion Packs 1 - 3
US Track Pass Expansion
THE OFFICIAL GAME OF THE FIA WORLD ENDURANCE CHAMPIONSHIP
Le Mans Ultimate is the official game of the FIA World Endurance Championship and 24 Hours of Le Mans. Play out the exciting new era for sportscar racing in unparalleled detail. Le Mans Ultimate offers an immersive game for both seasoned sim racers and those new to the sport and genre, growing and evolving with the real-life FIA WEC series.
INCREDIBLE CARS FROM SPORTSCAR RACING
Drive the officially licensed manufacturer Hypercars from the incredible 2023 centenary season in the included base game content. Recreate tantalising on track battles between Toyota, Ferrari, Porsche, Cadillac, Peugeot, Glickenhaus and Vanwall.
Alongside the Hypercars comes a competitive array of classes. Lock horns in wheel-to-wheel LMP2 competition as well as the ultra-close, thunderous GTE cars. Drive for supremacy for famous brands such as Aston Martin, Corvette, Ferrari and Porsche.
3 LMGT3 cars from the 2024 and 2025 season (Mercedes AMG Evo, Ford Mustang and McLaren 720 Evo) have been added to the base game along with the incredible Adrian Newey designed Aston Martin Valkyrie AMR LMH with its ear-splitting V12.
19 cars are available in the base game with over 200 different livery variations.
LASER-SCANNED LEGENDARY CIRCUITS
Enjoy the pulsating challenge of racing around some of the most revered circuits in the world including the seven destinations on the 2023 FIA WEC calendar in the base game: Autodromo Nazionale Monza, Circuit de Spa-Francorchamps, Sebring International Raceway, Bahrain International Circuit, Algarve International Circuit (Portimão), Fuji Speedway and the legendary – Circuit de la Sarthe in Le Mans – the playground for the ultimate racing experience.
DRIVERS... START, YOUR ENGINES!
Experience the best of American road racing with the latest track DLC! 6 tracks, 3 individual packs or 1 track pass with all content included.
US Track Pack 1 OUT NOW - including WeatherTech Raceway Laguna Seca & Daytona International Speedway
NOW AVAILABLE: 2024 SEASON CONTENT
Get the latest content from the 2024 FIA WEC season - available as individual packs or as a bundle.
These packs add 7 additional LMGT3 cars, 3 Hypercars and 4 incredible circuits - Imola, Interlagos, COTA (Circuit of the Americas), Qatar (Lusail International Circuit)
INDUSTRY-LEADING PHYSICS MODEL
Le Mans Ultimate uses the industry leading physics and handling simulation DNA from pMotor 2.5 as used and further improved from rFactor2 – enabling the game to take on more advanced simulation techniques, such as hybrid units, whilst also become more accessible and user friendly to the community – removing barriers to entry while also maintaining the key core elements of sim racing.
Tyre dynamics are first-in-class, utilising an advanced “brush” model that accurately portrays slip angles and models advanced features such as vehicle “flat spots” that you can really feel.
For wheel users, the 400Hz physics engine is directly translated into force feedback, delivering a highly detailed and predictable feeling to your steering wheel with presets available directly collaborated on with a number of prominent equipment manufacturers.
The game also features improved in-game controller support as well as a selectable and customisable difficulty level – to allow the player to determine their own skill level with help for first timers allowing adjustable assists.
DYNAMIC RACING EXPERIENCE
Realistic day and night cycles are a key element of this simulation with incredible lighting effects as you race into dusk, through night and again into dawn down the Mulsanne at over 200mph.
Le Mans Ultimate uses an advancement in Real Road 2.0 track evolution simulation found uniquely in Studio 397 titles. Like a real race session, the track will begin as a green, relatively gripless circuit at the start of a weekend and rubber in as more cars pass over the racing line – with cars moving the dust, dirt and marbles off-line.
Work has been undertaken in several areas, including the dynamic weather effects too, such as rainfall and debris on windscreens and more realistic flow of water and formation of puddles on the circuit.
The cars will also change throughout the race, and the build-up of dirt and debris will cover the car – giving it the authentic weathered, endurance look.
MULTIPLAYER - COMPETE IN SKILL BASED EVENTS OR MANAGE YOUR OWN SERVER
For those looking for the edge of the seat, wheel-to-wheel competition against real-life drivers, the Online function, powered by RaceControl, will be home to that pulsating challenge. Racers are able to take part in ranked Daily, Weekly and Special Events that provide the opportunity to build the player’s Driver and Safety rankings. As the player unlocks higher ranked races and exclusive events when the game develops and grows alongside the real-life FIA World Endurance Championship.
Also available is player-controlled server hosting so users and leagues can configure their own experience, when they want it.
For the latest information & schedule on all online multiplayer, head to RaceControl.GG
ULTIMATE RACE WEEKEND
Single Player fans can enjoy the Race Weekend feature which provides the perfect proving ground for racing against formidable AI opponents which customisable difficulty.
In this game mode players can define their race experience - adjusting the time of day, session duration and weather conditions to your liking. From there, you can refine your car set-up and race wheel-to-wheel taking part in Practice, Qualifying and the main Race.
Players can also save their Race Weekend at pitstops, allowing you to complete your endurance races when it is convenient to you.
PLAY TOGETHER: AROUND YOUR SCHEDULE [CO-OP MODE]
An innovative co-operative mode has been added to the game, allowing you to race with your friends against the AI opponents at a time convenient to you.
This “play by mail” style game online game mode allows you to invite your friends to complete a race, at a difficulty level of each individual user’s choosing whilst also racing for supremacy on the leaderboards as each action on track awards you points.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game as a whole is great. One of the most responsive simulators I've used. One massive drawback is the poor online stewardship and safety rating. In multi-class racing with overtakes, almost every race there is at least one drive from another class who does not know how to overtake or be overtaken. And the culprit is usually the one who gets off, while you find yourself in the barriers with a broken car, forced to retire. And the worst part? Since you took a DNF or got hit and spun from behind, you get punished more severely than the person initiating it. Some type of system needs to be put in place to figure out closing speeds or who is responsible. If this want's to compete/ take down iRacing, the current state of online just isn't there. DR S1 SR P1 currently.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #53, worst MX #92 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
extremely easy to get banned even if you are a good driver waste of money
game consumes life. 10/10 IGN
Game is very competitive with a good rank system which is fairly difficult to climb but also is very strict on punishment for example in my first couple days on the game i spun out and collided with the barrier at Le Mans and was sat just on the edge of the track as i went to pull back on after waiting for traffic to pass i hit a car and crashed him out. My fault i admit that but i got a 24 hour suspension from the game for a rookie mistake for someone who is new to the game
Nothing to do here with low-torque wheel bases. The difference between the 8 Nm and 16 Nm bases is huge - almost unfair. With the 16 Nm base, I can clearly feel the onset of oversteer and confidently drive at the limit. With the 8 Nm base, I don't feel it at all. The game also lacks detailed force feedback settings for ABS, road texture, kerbs, or oversteer effects that could help compensate for this. On top of that, the base version of the game has very little content - only 7 tracks and 17 cars. To me, this game feels more like a sim racing hardware benchmark than a fully featured racing simulator.
Salve, die Sim ist jetzt 1Jahr draußen und daher kann ich nur eine schlechte Bewertung geben. Wenn ich nicht so viele Stunden verbracht hätte um nur den Sound einigermaßen hinzubekommen, wäre eine Rückerstattung fällig gewesen(full Acc. wegen GT3.). Jetzt hoffe ich auf brauchbare Updates. Wie gesagt, der OnBoard Sound ist grausam, die Kerbs und das Abs +Gegner reißen Dir die Ohren weg. Bei reddit gelesen es gibt jetzt einen Motor-Lautsärken Regler, den ich noch nicht gefunden hab u. ansch. Andere Racer auch nicht. Einfach die Gesamt-Lautstäke runterschrauben und alles andere auch, dann gehts gerade so. Nur in Heck-Ansicht ist der Motorsound gut vorhanden, aber wer spielt mit Heckansicht?! (es fehlen Einstellungen). Der Spotter hört sich an wie ein Märchen-Erzähler(aber ist deutlich). ^^ Das Force Feedback befruchtet mich auch nicht wirklich, auch da hab ich schon viel Zeit investiert(es fehlen Einstellung). Im Options-Menü fehlt es halt gewaltig an Einstellungen. Das Fahrgefühl ist mir auch zu mager und das schlimmste ist das würge-Reiz bringende Untersteuern(GT3) bei den meisten Fahrzeugen. Da ist man erstmal schön am Car-Set Up basteln und wobei das Set Up-Menü doch recht gut ist, habe ich noch nicht eine richtig gute Abstimmung gefunden, aber das bringt evtl. die Zeit. Ich fühle den Grip nicht so richtig. Das größte Minus für mich ist allerdings, das es keine KI-Meisterschaften/Saison gibt, so sind Einzelrennen irgend wie langweilig nach einer Zeit(Online geht nur wenn ich mal ein paar Stunden Ruhe im Haus habe). Ich bleibe daran, die Sim selbst ist ja nicht so schlecht, aber irgendwie fühle ich mich als hätte ich das Geld zum Fenster rausgeschmissen. (Aja, ich fahre Sim, seit es Sim gibt). MfG
u go fast, very fast
Tried so many times to get this to feel right with my Moza R9 and got only a couple races of it feeling anywhere near acceptable, not good, but good enough to put up with it to see if I would like to continue playing. Cars swap with the daily races which are the ONLY races you can run to start with and even after finally getting the one car I did get to drive (LMP3) to feel borderline ok the next daily race swap messed it all up again and it felt like complete ♥♥♥♥♥♥♥. Had the game removed from my account I don't even want to see it in my library. iRacing will forever be better than this and I happily will pay the costs if it means I can actually feel the car and what its doing without spending around HALF of my time with the game trying to just make it playable and it still isn't.
Don't talk about iRacing!
Symulator dostawania bana. Jedziesz sobie normalnie nagle ktoś decyduje, że zacznie cię taranować przez cały wyścig - dostajesz bana. Olewasz sprawe - w trakcie trwania pierwszego bana dostajesz za ten sam wyścig drugiego bana, bo tak i nikt nie zamierza nic z tym zrobić, support nie istnieje lub odpowiada formułkami przygotowanymi przez AI. System zgłaszania po aktualizacji działa jak chce, bany dostają losowe osoby za najmniejsze przewinięcia nawet za racing incidents, generalnie najlepiej zostać w pit-stopie cały wyścig chociaż i za to pewnie dostaniesz bana.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 21.4K | 59% | $31.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $12.2M | 48.4K | 93% | $9.99 | |
| $1.3M | 1.5K | 46% | $24.99 | |
| $55.9K | 89 | 62% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 312.5K | 90% | $4.99 | |
| $25.2M | 27K | 75% | $39.99 | |
| $25.4M | 59.2K | 94% | $14.99 | |
| $25.4M | 128.3K | 97% | $9.99 | |
| $25.4M | 36.5K | 92% | $23.99 | |
| $25.4M | 42.9K | 47% | $29.99 |