
A roguelike strategy game about aircraft carrier deck operations. Plan your flight deck, manage aircraft as cards, organize strike waves, maintain air superiority, and keep your damaged deck running under pressure. Launching aircraft is only half the battle. The real challenge is getting them back.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.7M | 4.3K | 87% | $9.99 | |
| approximately $31.2K | 71 | 89% | $13.99 | |
| approximately $341.4K | 1.2K | 93% | $8.99 | |
| approximately $44.9K | 259 | 73% | $4.99 | |
| approximately $36.6K | 105 | 54% | $8.99 | |
| approximately $34.5K | 146 | 82% | $9.99 |