
Are you ready to embark on the drift adventure of a lifetime? Gather your crew, rev up your engines, and become the Drift Masters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOOD
I don't want to be too harsh, but ironically the controls feel too slippery. i try to turn at a hairpin and i either slip straight ahead or spin out. i try to drive in a straight line and i turn slightly, resulting in slipping and crashing or spinning out and crashing. I am used to the jank of re-volt. I am used to overcoming sometimes slippery physics. I am used to learning how the jank of a game works. But this? It just feels wayyy too inconsistent to be worth learning. It feels like pest control (the car from re-volt) but in slow motion. I see a lot of potential here, but as of right now it's not worth it to me to spend more than an hour or so playing around with it. I wish the dev(s) the best as they move forward with whatever they're doing.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, Simplified Chinese, Russian
Hours played at review time, across 44 reviews with recorded playtime.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1K | 108 | 96% | $3.99 | |
| $6.1K | 54 | 65% | $4.99 | |
| $6.1K | 435 | 83% | $0.99 | |
| $6.1K | 118 | 84% | $1.99 | |
| $6.1K | 53 | 96% | $5.99 | |
| $6.1K | 83 | 69% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 4.1K | 79% | $19.99 | |
| $1M | 934 | 73% | $29.99 | |
| $287.5K | 422 | 65% | $19.99 | |
| $30.7K | 193 | 87% | $4.80 | |
| $531 | 15 | 80% | $1.49 | |
| $5.8K | 253 | 79% | $0.99 |