
The Great War is over - the fight continues. Command a legion of soldiers, desperately trying to make their way home amidst the chaos of civil war. Lead them through the unforgiving wilderness onboard an armored train. Manage your crew and resources and try to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 87% | — | $5.4M |
| $39.99 | 83ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ze začátku hra vypadala výborně. Jenže po chvíli člověk zjistí, že se plouží po nudné mapě, kde se vše neustále opakuje. + Děj: Kupodívu mě legionáři baví. Děj je dobře ucelený a nenucený. -Hloupá UI: Pošlete svého vojáka do vysoké trávy, kde není vidět. Kolem prochází čtyři nepřátelé, vy jednoho krouhnete, ostatní jsou zděšení, ale jelikož se Váš voják pořád nachází ve vysoké trávě, nepřítel po pár vteřinách vyhodnotí smrt svého spolubojovníka jako nezvratný osud a jdou si veselé dál. No stres, však co, jeho chyba. Takhle pozabíjíte celou partu, aniž by Vás nějak ohrozili. Takhle Vám na většinu akcí stačí 2-3 průzkumnici, kteří vybijou celou mapu. Nemusí jít přímo o skrytý útok, stačí průzkumníkem na dálku zastřelit nepřítele, ostatní se zprvu rozběhnou Vaším směrem, aby se záhy vrátili v klidu na své místo. Navíc mrtvý nepřítel zmizí, takže když k místu dojde jeho spolubojovník, na zemi uvidí maximálně krev, kterou stejně ignoruje. -Opakující se mapa: Zprvu to vypadalo jako fajn nápad, mít ve hře mapu, kde zastavíte vlak, vyšlete četu na průzkum vesnice, nebo do lesa. Jenže po čase zjistíte, že je to pořád dokola to samé. Ano někdy ve vesnici na Vás vyskočí možný rozhovor s náhodným mužíkem, ale hru to většinou nijak neovlivní, většinou četě sníží nebo zvýší morálku v návaznosti jak se rozhodnete. - Vylepšení vlaku: Původně jsem chtěl vylepšování vlaku dát jako kladnou mechaniku. Avšak po nějaké době zjistíte, že se jedná spíše o sporadické vylepšování, které navíc z větší části ani nevnímáte, a po chvíli to není ani zábavné. - Efektivita střelby a balistika: Velký nedostatek hry. Chápu, že bylo potřeba vytvořit systém, kde dochází k budováni efektivity střelby, míření apod. Avšak koukat na vojáky, kteří stojí od protivníka cca 10 metrů a nemohou ho trefit, to je k zbláznění. Největší fail je, když pes nebo vlk doběhne vašeho průzkumníka, který ho neumí trefit ani když je u něho. SUMA SUMÁRUM Hra mě vcelku zklamala. Mě osobně hra nenabízí nic, proč bych ji měl dohrát.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Polish, Russian, Czech**languages with full audio support
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sehr gut 9,5/10
Un juego exelente ! tiempo real , historia muy buena , gestion de tus tropas y de tu tren. Muy bueno !!
Glory to the new Republic!
Choo choooooooo!
다른게임 다 제쳐두고 이것만 했습니다. 스토리, 서사, 모두 훌륭합니다. 게임분량도 좋아요
This will be my first review since the creation of my account when steam first launched. I must say The Last Train Home is an amazing game which I am enjoying so much to play. The core mechanics of the game are solid. You can play the game more than once under the same difficulty and based on your aggressive style or slow methodical style , you will end up with different results. I recommend slow and steady, save your resources and save often. Well done Ashborne Games!
Fun tactical game. Enjoyed the journey. Technically, you can replay and try the other route (you choose between northern and sourthern routes), but I don't think there's much replay value in this.
Can't remember the last time I stuck to a game. Gameplay is good. Like a live version of X-com with a pause button. Choices matter. Story was good. Need to replay it for a whole ton of ♥♥♥♥ I missed on the first run through. Im glad I decided to take a chance. Game will make you curse as your troops are expendable and if you lose to many or demoralize them to far, game over.
dobra hra a clovek se nauci i neco o historii
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 83 | 84% | $39.99 | |
| $3.1M | 2.6K | 79% | $49.99 | |
| $156.3K | 118 | 65% | $39.99 | |
| $152.4K | 399 | 62% | $19.99 | |
| — | 0 | — | — | |
| $2.5M | 4.2K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 13.6K | 38% | $19.99 | |
| $5.4M | 9.2K | 89% | $19.99 | |
| $5.5M | 12.2K | 88% | $9.99 | |
| $5.4M | 4.9K | 83% | $39.99 | |
| $5.5M | 30.2K | 91% | $6.99 | |
| $5.5M | 9.4K | 88% | $19.99 |