
Killis hundreds of zombie and get new reinforcement items for survivng. choose your best item set and upgrade them to get hidden skill. Last Hopeless is a rogue-like game with some physics feed back, you can play with gun, hammer, kitchen knife and other hundreds of items to survival longer.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Try this wired but very funny survivor game, it's really addictive!
Exciting zombie shooter. Every time new items add intrigue, can you survive as long as no one else could? Need to try.
游戏有着丰富的武器系统,并且给玩家充满着想象力的组合模式。在快节奏的杀戮中,充满着幸运快感。
I recently played Last Hopeless and I must say it's an incredible game. The graphics are stunning, immersing me in a beautifully crafted post-apocalyptic world. The gameplay is addictive, offering challenging missions and intense combat. The storyline kept me engaged throughout, with unexpected plot twists and emotional moments. The character development is top-notch, making me truly care about their fates. Overall, Last Hopeless is a must-play for any gaming enthusiast seeking an unforgettable and thrilling experience.
Nice shooter to play some hours. It is just fun and it is not difficult to play. Thank you, developer!
Good roguelike. There are a few small bugs, but they are not critical, can play without problems.
As an EA game, Last Hopeless has some issues and bugs for sure. But meanwhile I am able to see something new from it than stereotyped survivor games. 3D survivor-like games always feel different from their 2D counterparts. The way the character moves, the collision when the character bumps into enemies, the moving and attacking animation ... not saying how decent they are in current status, just different. However, the most difference is about the upgrade items. Almost all equipped items are shown on the character's body, visually indicating what they are currently own and able to do. Also, the items provide enhancements differently than gradually transforming the character into a bullet shooting machine, such as the football helmet that provides dashing ability and armor, the cola can that slows down the enemies who tread on it, and the battery that enchants electricity attribute to attacks, just to name a few. I'm not saying the game is decent enough at the moment in any way, because it's not. However, I believe that given time, gradually the developer will be able to patch the title with more unique ideas and solve the issues regarding currently flawed gaming mechanisms and imbalanced items. Personally I hope to see a more complete game in the future: more stories, more item collocating pattern illustration, and a more visually pleasing UI.
Active battle against zombies in order to obtain items and improve them, thereby helping yourself in survival, in general there is enough action in the game and I like it
Played a similar game, only pixelated and in 2D. This one's not bad either.
Been playing for about 3 hours straight. This game is addicting honestly. Would love to see the future updates on this one. Please improve the descriptions of the items soon as I think most of the items are confusing to understand. Also, the achievements aren't really working for now (at least on my end). *Updated: 10/23/23 Alright, so after 17 hours total play time. I can honestly say the game is really fun to play. Once you get to understand the buffs of each item, you'll survive so much longer. Developer is constantly updating the game and fixing bugs. Haven't really encountered much bugs recently. I must say I love using the BB pistal as primary with the Pistol mastery, clone and reload buff maxed out. Easy to reach 2.5K kills a round with this buff set. For melee, I love the Stick with enlarge buff and wheel combo. Any enhancement is fun to play with if you get enlarge buff to level 5 or so. Looking forward to the updates on this game!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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