
A parody to shabby made RPG Maker games and homage to old classics of the J-RPG genre.
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About
The international RPG Maker MV version of the Brazilian's RPG Maker 2003 classic:
Fantasya Final Definitiva REMAKE!
Samuka, a former noble and skilled samurai from Kaganumato Island, ventures through the world indefinitely after a pub to drink out his misadventures without knowing that the future of Earth, and even the good sake of Time-Space continuum, lays at his hands.
Later, a stray dog, an orphaned martian and a madhouse escapee join his party to journey alongside him through the past and the future on this epic nonsense adventure.
Last Definitive Fantasy is both a parody to shabby made RPG Maker games and homage to old classics of the J-RPG genre.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
RPG Maker strikes again! Last Definitive Fantasy is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. This RPG Maker asset flip is pretending to be a satire of other RPG Maker asset flips, but this doesn't gel as the developer also claims it's an homage to such garbage games, and also, there's a not insignificant price tag on this... the developer thinks this RPG Maker asset flip is good enough that he should get paid for his fanfiction. That's obviously not okay, but besides that it clearly indicates this is a for-profit product and must be treated as such. There's your usual high school anime club dropout fanfiction about time travel and crappy JRPGs as we go all "meta". It's truly godawful in all respects. Pretty much what you expect from an RPG Maker asset flip, and this is demonstrated quite clearly by the community reception (more on that below). As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? Last Definitive Fantasy has the far too high price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. For comparison, the $4 asking price for this game could get you games like "The Forest", "Middle Earth - Shadow of Mordor" or "Borderlands: The Pre-Sequel". No pixelcrap is worth $4. If developers want to get paid the same kind of money as real game developers who know how to do graphics properly, they need to learn how to do graphics properly. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Last Definitive Fantasy is the kind of game that immediately reveals its intentions through its title alone. Developed and published by DIG Games, this indie RPG embraces parody, absurdity, and old-school RPG Maker traditions with remarkable confidence. Rather than chasing realism or epic storytelling in the conventional sense, it builds its identity around humor and self-awareness, offering an adventure that feels like both a celebration and a playful critique of classic amateur role-playing games. The result is a title that stands apart from many indie RPGs by refusing to take itself seriously while still delivering a complete and surprisingly engaging journey. The story follows Samuka, a former noble samurai whose ambitions have long since faded into a much simpler goal: finding a place to drink and relax. What begins as a seemingly trivial quest quickly spirals into a bizarre chain of events involving world-threatening dangers, temporal disturbances, and a collection of companions who are as strange as the situations they encounter. A wandering dog, a Martian orphan, and a runaway from a mental institution join the cast, creating a group dynamic that constantly fuels the game's comedic tone. The narrative rarely follows predictable fantasy conventions, choosing instead to surprise players with increasingly ridiculous scenarios that somehow remain entertaining throughout the adventure. One of the game's greatest strengths lies in its writing. The humor is deliberately chaotic, drawing inspiration from internet culture, classic RPG clichés, and the quirky spirit of early RPG Maker creations. The dialogue often feels intentionally exaggerated, and many scenes exist purely to deliver jokes or unexpected twists. While the comedy will not appeal to everyone, players who enjoy unconventional storytelling and self-referential humor will likely appreciate the game's willingness to embrace nonsense. Beneath the absurdity is a genuine affection for role-playing games, making the satire feel more like a tribute than a mockery. Gameplay follows a familiar RPG formula built around exploration, conversations, battles, and character progression. The mechanics are intentionally straightforward, reflecting the retro design philosophy that inspired the project. There are no revolutionary systems or highly complex mechanics, but the simplicity works in the game's favor because it allows the narrative and humor to remain the primary focus. Players spend most of their time discovering new locations, interacting with eccentric characters, and advancing through a storyline that continually escalates in unexpected directions. Visually, Last Definitive Fantasy embraces its RPG Maker heritage. The presentation relies on classic sprite-based graphics and traditional environments that evoke memories of older independent RPGs. While the visuals lack modern technical sophistication, they effectively support the game's nostalgic atmosphere. The straightforward art style complements the comedic tone and reinforces the feeling that players are experiencing a love letter to a specific era of grassroots game development. The soundtrack and overall presentation similarly prioritize charm and personality over spectacle. The game's appeal is highly dependent on the player's expectations. Those seeking a dramatic fantasy epic filled with emotional storytelling and intricate mechanics may struggle to connect with its intentionally silly approach. However, players who appreciate niche humor, retro aesthetics, and unconventional indie projects will likely find plenty to enjoy. The game understands exactly what it wants to be and never compromises its identity in an attempt to appeal to a broader audience. That confidence gives the experience a unique charm that helps it stand out in a crowded indie marketplace. Ultimately, Last Definitive Fantasy succeeds because of its personality. It transforms what could have been a simple joke project into a memorable adventure filled with eccentric characters, bizarre situations, and a constant sense of unpredictability. Its self-aware humor, nostalgic presentation, and affection for classic RPG Maker culture create an experience that feels genuine despite its absurd premise. While its niche style may not resonate with every player, those willing to embrace its unusual sense of humor will discover an entertaining and distinctive role-playing game that proudly celebrates the weird and wonderful side of indie development. Rating: 5/10
got this for 80 cents and it's absolutely the right kind of ridiculous to be good fun, but it's in the way free troll rpgmaker gamss are
没中文 没成就 最终终极幻想(Last Definitive Fantasy) 这款巴西 RPG 制作大师 2003 经典作品的国际版 RPG 制作大师 MV 重制版 ——《Fantasya Final Definitiva REMAKE》重磅来袭! 萨穆卡曾是加加努马托岛的贵族武士,剑术高超。经历一系列倒霉遭遇后,他终日流连酒馆借酒消愁,踏上了漫无目的的环球之旅。他未曾知晓,地球的未来,乃至整个时空连续体中 “佳酿” 的存续,早已掌握在自己手中。 不久后,一只流浪狗、一名火星孤儿与一位精神病院逃犯加入了他的队伍。一行人穿梭于过去与未来,开启了这场荒诞不经的史诗冒险。 《最终终极幻想》既是对制作粗糙的 RPG 制作大师游戏的恶搞模仿,亦是向日式角色扮演经典老作的致敬之作。
Jogo bem interessante confesso que ainda não pude ter uma total experiência imersiva mas voltarei pra atualizar, pelo início parece ser bem interessante.
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