
Made in Hong Kong. By Unreal Engine 5.5.4. Escape from Kwun Tong.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Made in Hong Kong. By Unreal Engine 5.5.4. Map data from the Land Dept of the government of the HKSAR. (Open3Dhk)
Background:
Kwun Tong is a short horror game that take place in an industrial district. People become soulless after economic collapse. Wandering on streets. Looking for money......
Features:
- Game is about 60mins in length
- Challenging boss fights
- Minimal text and no document to read
- Based on actual geometry
Gameplay:
- 1st POV
- Story with several chapters
- Linear gameplay
Settings:
- Supports Full Screen / Windowed Mode
- Supports TSR
- Supports HDR
- No save feature. You can access different chapters freely from main menu
By Unreal Engine 5.5.4.
-------------------------------------------------------------
一座被崩潰困擾的城市
觀塘 | Kwun Tong 是一款短小的高端氛圍恐怖-冒險遊戲,設定在後崩潰的香港,迷茫的市民為了錢而徘徊。由虛幻引擎5.4.4建構,使用真實世界地圖數據,它提供了一種超現實的城市現實主義與實驗性恐怖的混合。
一個衰敗的城市景觀
玩家在觀塘中導航一個第一人稱,基於章節的故事,其中環境敘事和詭異的視覺效果取代了對話和傳統的闡述。在大約60分鐘的運行時間內,你必須探索荒廢的街道,面對具有挑戰性的Boss戰鬥,並慢慢揭開一個安靜絕望的故事。
一個關鍵的限制是缺乏存檔系統——這是一個故意的設計選擇,強化了遊戲的無情氛圍,但可能會讓喜歡更靈活節奏的玩家感到沮喪。雖然章節選擇允許訪問遊戲的不同部分,但會話中的進度不會被保留,使其變得不那麼寬容。
對於實驗性恐怖的粉絲
觀塘 | Kwun Tong 獎勵那些欣賞安靜、不安環境和非常規敘事的玩家。它的現實世界設定和簡約敘事風格使其成為恐怖類型中的獨特文化遺物。只需準備好它嚴格的無保存結構,這可以增強沉浸感——但以便利性為代價。
> 重現一個真實的香港地區
> 講一個獨特的恐怖故事
> 提供激烈的Boss戰鬥
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese
Reviews
估吾到會有一日係Steam上面𨳒觀塘老母,用Steam Deck開吾到場啊師兄 !!!!
太優秀了 哪裡只塞駿業里 要OT到凌晨 要食燒賣
作為土生土長觀塘兒女,對地圖非常有熟悉感,IP都唔洗check已經知自己係邊到,只係對電腦要求有少少高,希望未來可以分問遊戲難度,再優化同埋加更多唔同玩法同功能。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
[quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] 作为一款独立游戏,[h1]《觀塘》[/h1]毫无疑问地踩了一个没有经验的游戏开发者必踩的大坑——起步直接UE5。显然作者很有可能是只考虑自己开发机的性能,做成什么样就算什么样,从而完全不顾其它电脑的死活,以至于我不论怎么自适应调整外部优化,游戏内的帧率依然低到和卡死无异,至今不论打开游戏的第一个关卡第几次我都仍然无法迈出第二步,这也进一步导致我只能通过进入游戏后可以操作的短短两秒看到的内容脑补出本作可能是一款用素材库模型代替丧尸、让玩家射出比特币击杀丧尸的第一人称固定场景关卡制射击游戏。 显然,这也告诉我们一个很值得思考的问题,那就是UE5的宣传对于没有技术的个人开发者来说,无疑就是微商贩卖保健品一般的存在,不少开发者看到虚幻5引擎的强大技术,就迫不及待地下场开发,似乎这其中不少人在实际上手之前都抱有自己用免费素材库就能拼凑出一部画质比肩现实的百元大作的妄想。但所谓“3A”之所以只能由“大厂”来开发,不是因为画质有多强个人做不到,而是它们需要依靠程序员的优化才能做到在中低配机器上运行,而个人开发者别说会不会优化了,他们可能连“游戏需要优化”这个常识都不知道。有些作者是知道这点,但他们其中也有一些人非但不去抓紧恶补优化知识,还从心底里希望玩家能有一台高配的设备来运行自己的游戏。 结果就是,很多人起步虚幻5,做了一款画质连虚幻3都不如的垃圾游戏,玩家还需要一台能流畅运行首发无优化版2077的超高配机器才能正常游玩。这就好像去垃圾桶里舀脏水喝都需要提前验资,家里必须买得起法拉利一样荒诞。 当然,我只认为这款游戏属于那种“无优化”游戏,我不相信这款游戏的作者会和其它同行一样眼高手低,毕竟游戏本身的概念看上去很有意思,我希望不需要等太久我就能够等到可以玩到它的那一天。 [h1]我会等你的优化。[/h1]
**Title: Kwun Tong’s Zombie-Charged Chaos is Pure Genius!** ⭐⭐⭐⭐⭐ Just finished *Kwun Tong* on Steam, and I’m absolutely blown away! This horror FPS throws you into the zombie-ravaged streets of Hong Kong’s Kwun Tong City, and it’s one of the most thrilling, unique games I’ve played in ages. The map is a stunner—every alley, shopfront, and flickering streetlight feels like a real place turned into a nightmare. The attention to detail is unreal, and the vibe is perfectly creepy. The gameplay is straight-up addictive. You’ve got five days of missions, each one cranking up the intensity with varied objectives. Zombie pedestrians shuffle through the streets, and deciding whether to fight or dodge them keeps you on your toes. The weapons are wild: MG coins, a pencil, or an axe. The pencil’s great for sneaky stabs, the axe is a beast for hacking through crowds, and the coin weapon? It’s a flashy, high-risk move that packs a punch. The kicker is the HP system—your health is tied to your health pool *plus* your MG coins. Use the coin weapon, and you’re burning coins *and* HP, which makes every shot a nail-biting gamble. It’s such a brilliant mechanic! It forces you to think strategically, balancing offense with survival, and it makes every encounter feel intense. The boss fight is an epic showdown—tough, chaotic, and so rewarding when you pull it off. Visually, the game’s a knockout, with Unreal Engine 5 delivering gritty streets, eerie fog, and gnarly blood effects. The sound design is just as good—zombie moans, the clink of coins, and the thud of an axe hit hard. At 3 hours gamplay, it’s short but so replayable. I’m already diving back in to try new strategies, like conserving coins for max HP or going all-in with the axe. My only wish is for a bit more content, but for the price, this is an absolute steal. *Kwun Tong* is a must-play for horror FPS fans or anyone who loves a fresh spin on zombies. The HP system is a game-changer, and the Hong Kong setting is chef’s kiss. Shoutout to the devs for this banger—can’t wait for more! **TL;DR**: *Kwun Tong* is a heart-pounding horror FPS with a dope Hong Kong map, unique weapons (MG coins, pencil, axe), and a genius HP system where coins double as health. Intense, replayable, and awesome. 10/10, grab it!
这是人类能做出来的游戏? 你在跟我开玩笑吗??XD
地圖都幾大,少有的香港實景game,如果貼圖及模組再細緻一些就完美了,遊戲也爽快,觀塘人必玩,希望出多些香港實景game
cool game. it's the first one from this developer that has actual gameplay, and even a little story. It was a little hard at first, because I didn't know you can actually kill the zombies. Looking forward to seeing this developer improve further. and make more games set in Hong Kong!!
Related
| Hardcore and Death | $1.2K | 77 | 82% | $0.69 |
| Spitkiss | $1.2K | 75 | 95% | $0.80 |
| FIND ALL: Christmas 2025 🎁🎄🔔 | $1.2K | 97 | 100% | $0.73 |
| Beyond Crimson Stars | $1.2K | 97 | 88% | $0.99 |
| 双相:水管(Bipolar: The Tube) | $1.2K | 59 | 80% | $0.99 |
| Anime Feet Aim Trainer | $1.2K | 57 | 95% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |