
Kvartal of Sky is a game set in a lost quarter of a post—Soviet metropolis. Everything here is saturated with anxiety: the peeling facades are silent, the streets are forgotten by time, and the sky seems to be watching every step.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 17 | 41% | Free | |
| approximately $0 | 17 | 76% | Free | |
| approximately $122K | 2.1K | 68% | $3.24 | |
| approximately $231.6K | 677 | 91% | $12.99 | |
| approximately $69.2K | 1.4K | 91% | $1.99 | |
| approximately $5.5K | 41 | 88% | $7.99 |