
Kromlech is an action-adventure RPG with rogue-lite elements, set in a dark fantasy world of swords and sorcery. Play as an adventurer whose quest for glory and gold takes an unexpected turn when he finds himself at the center of a world-ending calamity.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the world of iron and blood, warrior!
Kromlech is a single player action-adventure game blending RPG, immersive sim, and rogue-lite. A love letter to the immersive RPGs of the early 2000s featuring modern design ideas and QoL features, while still keeping things distinctly old-school. Step into a mythical world of ancient past where steel is still young, sorcery treacherous, and the truth can only be found at the edge of a blade.
Inspired by the cultures of the European Iron Age, predominantly the Celts, as well as the greatest works of the Sword & Sorcery genre, Kromlech seeks to deliver darker and grittier kind of heroic fantasy. One where heroes are defined not by their moral virtue, but by the impact of their actions on the world.
Play as Cronach, a lone adventurer living through the world’s last days. Make good use of the time you have left and you may discover what is going on—and maybe even learn how to stop it, so that you can enjoy your hard-earned coin.
Key Features

A World of Adventure
The game world has been meticulously crafted by hand and offers an immersive sandbox experience with a high level of reactivity. Discover its secrets, pillage its treasures, slay its inhabitants. None are safe from your blade. Become the hero the world needs… or the menace it deserves.

Choose Your Path
There are many ways to customize your build and style of play. Inscribe your equipment with words of power, drink mystical brews, cover your body with warpaint, refine your feats of battle, sacrifice to the gods, and reach mastery through practice and dedication.

Crush Your Enemies
Combat system offers many ways to deal with your enemies. Exploit their weaknesses with precise strikes or rip their armor to shreds. Pummel them with brute force or skillfully weave through the fray. Let the heat of battle consume you and show them the meaning of fear.

Become a Legend
Grow more powerful by overcoming challenges and gaining renown. Perform heroic deeds, defeat perilous foes, and embark on epic quests. Your triumphs shall earn you new epithets—heroic names of great power. But beware, for fame is a sword that cuts both ways.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
had to come add one more bit to my review, im on day 14, havent lost a single life, have gained one life (i do not know how). i have gained a few ways to negate a life loss. blocking sucks, dodging works amazing. i am a literal god. i can fight 4 lurgs at a time or multiple boss enemies. hard at the start. get good then get good gear, and behold the power. After virtual blood, real sweat, and maybe or maybe not a tear of frustration (and alot of whining), i can tell you without a doubt that this game, as is, Beyond top tier. It is firmly seated in my top 5 games. The map is the most complex, visually decieving, work of art i have ever encountered. There are ways around to almost everywhere on the map, through the interwoven paths, canals, fallen trees, caves and hidden cracks behind bushes. 10/10 map design. There are stop signs at map edge that i hope have nothing to do with lore. Lore is 10/10 unless the stop signs have lore. Then 7/10 Combat feels insane at first, ALMOST, like a souls game. Far more intense. The combat is fast and reactive, you will die ALOT. Even as a pre release and through me rage quitting (only to pick this masterpiece back up), did i learn combat is 10/10. Even if we hate it sometimes :). Thankyou Devs final update i promise!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tak tohle bude velká pecka. Originální hratelnost, super atmosféra, keltský motivy, navíc Dark Souls vibe a ještě ke všemu mi to připomíná starý dobrý Moonstone: A Hard Days Knight, což teda nevím, jestli vývojáři znají a chtěli, ale povedlo se jim to pěkně trefit. Ze soubojů má člověk pocit, že se opravdu učí, jak každýho parchanta co nejlíp sejmout. Začátky jsou těžký, ale je to o pozorování a trpělivosti, využívání situace, čekání na správnou příležitost, ne bezduchý mlácení kolem sebe. Přitom ovládání není nijak těžký. EA porodní bolesti, ale už teď kopec zábavy. Držte se borci, hodnocení se postupně určitě zlepší, děláte to moc dobře. Po dlouhé době něco, co mě baví.
very like the game, its not easy but when you get used to it you will love it. After dosens of deaths will rise champ 😁
Ty zvuky jste snad nahrávali na záchodě :-D
Very nice game, on the beging quite difficult. It is good go trough more cycles and maybe it would be fine to explain that this is normal, becouse your experiances after death remain to the character, so you start little bit stronger. Very nice enviroment, crafting, however sometimes problems with localization of quests. I didn´t found quest "Co dělá bojovníka" to get fighter skills, however it is still the early acess. Original concept and localisation to the iron age. I have 35 hours and it will surely more. Interesting combat system with influence of actuale dressed armor of your opponents.
Za mě super. Svět, atmosféra, hudba - skvělé. A až se vyladí těch pár problémů, které se ale v předběžném přístupu dají čekat, bude to úplně paráda.
Hra má dobrý potenciál ale je před ní ještě velký kus práce. pokud se rozhodnete hru pořídit nečekejte že vám půjde po pár hodinách hraní jelikož potrvá než pochopíte bojový systém hry. Vývojáři naštěstí naslouchají herní komunitě.
I enjoyed playing the game, as I can see it has a lot of potential. Everyone should take bear in mind that it is just a early access and it will go far as we can see that the devs are pouring everything to make the game every day. The combat is hard and the dodge is not as funtional as I'd like. But the vibe, scenery, music, new language. It is perfect. I really appreciate the tutorial which has been added. The rogue-like element of progressing the story with every death is brutal and fun. Can't wait to see where it will lead, but I think that every update is not a step but a leap in a right direction. For anyone who enjoys souls-like hard combat and enjoys rogue-like games I highly recommend this game.
da
Na začátek musím říct, že hra je momentálně opravdu utrpení a je to řekněme trošku simulátor bolesti :D. Nic nedostanete zadarmo, umíráte, umíráte, zkoušíte to znovu, no a po pár hodinách Vás to prostě přestane bavit a hru vypnete. Budu teď muset nasbírat trochu sil, na to, abych to zase zapnul. Každopádně líbí se mi námět, líbí se mi prostředí okolo. Soubojový systém mi popravdě nevyhovuje a byl bych rád za změnu, jelikož je to trochu bezduchá rubačka, sic náročná, ale pořád jen rubačka. Moc toho nevymyslíte a pak zakalíte jen proto, že odstartujete velký útok a protivník vás rychle nabodne. Hra má každopádně potenciál, líbí se mi a uvidíme co bude dále, jak si s tím vývojáři poradí. Je to předběžný přístup, proto by nikdo neměl být překvapen, že něco nefunguje tak, jak by mělo. Hru chválím a těším se na další pokus po pár updatech.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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