
Korea. IL-2 Series is a next-generation flight simulator set during the Korean War. Climb into the cockpit of early jet fighters and shape the outcome of legendary aerial battles.
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About

Korea. IL-2 Series takes you to a pivotal moment in aviation history—a time when jet engines changed the skies forever. During the Korean War, the piston-engine aircraft of a bygone era clashed with the first jet fighters.
For the first time in the series, gamepads are supported in addition to joysticks and HOTAS control systems.
With a massive combat map, authentically recreated aircraft, and a well-crafted balance between simulation and accessibility, every dogfight is brought to life.
Become an ace, fight in legendary machines, or aim even higher and become a regiment’s commander. Lead squadrons, plot routes across the combat map, and issue orders to turn the tide of history. In the skies of Korea, you can be anyone: from a rank-and-file pilot to a strategist shaping the outcome of the campaign.
For the first time in the IL-2 series, full controller support has been implemented.

The aircraft of the Korean War have been recreated based on actual blueprints, historical photographs, flight manuals, and other archival materials. There are eight* aircraft at your disposal.
*Please note La‑11 and F‑84E Thunderjet are available in the Premium and Deluxe editions, or as a separate DLC.

Every instrument in the cockpit is fully functional and reflects the state of the aircraft’s systems in real time. You will be aiming and firing just as pilots did 75 years ago.

The game takes place on the largest map in the series' history, covering an area of over 200,000 square kilometers. The Korean Peninsula has been recreated based on historical maps and documents from the 1950s. All significant historical landscape changes have been accounted for, including reclaimed coastal areas and shoreline changes.
The map features dozens of airbases with historically accurate layouts, hundreds of settlements, and strategic objectives such as ports, dams, and transport hubs.

The Home by Christmas campaign tells the story of Captain Jack Russell, who in 1950 secures a transfer to a combat unit fighting in the Korean War to fulfill his dream of becoming a jet ace.
You will fly 15 historically accurate combat missions, recreated from the combat logs of the 8th Fighter-Bomber Wing and the memoirs of its pilots.
The campaign reflects unique challenges of the war's early months: jet aircraft could not operate from small forward airstrips, so some pilots had to temporarily return to piston-engined machines. Over the course of the campaign, you will fly both the F-51 Mustang and the F-80 Shooting Star jet.

In Career mode, you will act as an air regiment commander, managing personnel and overseeing aviation logistics.
It is up to you to decide whether to take to the skies or focus on strategic tasks. As a regiment commander, you will maintain combat readiness, plan operations, and reinforce your units.

Korea features a highly detailed damage model for both aviation and ground objects. Aircraft, including strategic bombers, as well as ground vehicles, trains, and ships, receive damage corresponding to the nature of the hits sustained.
Every object reacts realistically to collisions, crashes, and combat damage, taking into account mass, speed, and the point of impact, directly affecting the behavior of the vehicle and the outcome of the battle.

In this new mode, you can examine each aircraft, ground vehicle, and naval vessel in detail. Explore the models, learn about their development and combat history, inspect aircraft cockpits, and compare technical specs, including detailed performance charts.
Your own personal museum, open anytime—a true treasure for anyone passionate about aviation and military history.

For the first time in the series, you can leave the cockpit and walk around the airfield where your regiment is based.
Animations of the people—pilots, soldiers, and civilians—were created using motion capture (MOCAP) technology, ensuring natural and lifelike movement.
Full VR support via OpenXR and OpenVR.
Accessibility: The game features detailed systems management, but there’s no need to memorize engine start-up sequences—you can take off and engage immediately.
Hardware support: From controllers to desktop joysticks and professional HOTAS systems.
Engagement
Reviews
Themes across 375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не смог взлететь.
Amazing
Definitely the best yearly jet experience i've got in flightsim genre - Gorgeous visuals, aircraft details are incredible - Flight and damage models are very very good - it's easy to notice a difference between calibers and types of ammo both when firing and when being fired upon - Comfortable keybinding for hotas, customizable HUD - PvPvE is great, shooting down jets in il-10 is kinda stressful (in a fun way) experience. F84 is great for ground-pounding, <3 napalm Waiting for more planes to come with DLC
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, German, Spanish - Spain
Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vengo directamente de jugar al IL-2 BOS, que me parece un simulador fantástico, pero este juego ahora mismo no puedo recomendarlo en absoluto. La IA es un desastre, hay bugs a mansalva incluso al configurar el joystick, el modo carrera me parece una decepción aburrida y además tiene un precio desorbitado. Por decir algo bueno, la optimización de las texturas es bastante buena (teniendo en cuenta el tamaño del mapa), aunque las texturas del terreno no sean nada del otro jueves. De optimización pura no puedo hablar, porque aunque no he tenido ningún problema, tengo un equipo bastante potente y casi todos los juegos me van muy suaves. La conclusión es que, después de probarlo las 2 horas de rigor, lo devuelvo porque me ha decepcionado en casi todo lo que podía, y que quizá le de otra oportunidad en alguna rebaja futura si es que sacan algún dlc tipo Vietnam (algo que me parece bastante posible, teniendo en cuenta la temática y ambientación del juego)
There is no way to play carrer mode because the game crashes all the time. i cant get through the third mission. each time i try it it crashes earlier on unplayable
简体中文,生涯战役模式里的中文无线电语音,友好的UI界面,调低地景效果4060也还能大机群格斗,总的来说值回票价。
I waited for it, I like it, and I can recommend it...
什么时候出太平洋?
すいません、返品しました。 下記は個人的見解ですのでご了承を。 結論: DirectX12対応してライティングとエフェクトが良くなったDCSという感じで素晴らしい出来。 しかし処理が重すぎる。 感想: 普段DCSのP51Dでよく遊ぶので、IL-2 KoreaでもF51Dで1時間半程遊んでみました。 殆どDCSの感覚に近いと思いました。 離陸時の機体のふらつき、飛行時の浮遊感、低空飛行時のスピード感、 翼端失速までの角度とスピン、着陸時のバウンドと、 何処をとってもよく似ててフライトモデルは問題無い物と思いました。 空戦についてですが、以前のIL2シリーズではドッグファイト時の敵機との距離感が非常に近く、 機体速度が感覚的に遅く、ゆっくり狭い半径で近くを回る感じでしたので嫌いでした。 今作は改善されており、DCSの距離感とスピードに近い感じで素晴らしいでした。 ただ弾速がDCSより速く少し当てやすいと思いました。どちらが本当か分りませんが。。。 ビジュアル的な部分はDCSを超えている部分が有り空や風景がとても美しいです。 現在コンバットシムではDCSが独壇状態ですが、IL-2 Koreaは十分にDCS以上になれる 素晴らしい出来のコンバットシムだと思いました。 しかし。。。処理が重すぎます。自分はVRでのプレイがメインです。 VRでの処理はフレームレートの落ち込みやプチフリが多く、非常にストレスを感じました。 多分DCSの激重MAPのノルマンディや冷戦ドイツと同等かそれ以上と思われます。 (※私のPCはDCS:シリア等の軽めMAPは問題なくサクサク動き、 IL-2 Koreaは処理の最適化が未だ十分で無い物と推測しています) 結果、まったりと飛ぶにもストレスを感じ、 殆ど遊ばないゲームになる可能性が高く、申し訳ないですが返品です。 今後、最適化が進んで処理が軽くなり不具合等も消えコンテンツが充実したら再購入考えます。 追伸: 販売形態ですが、機体1機とMAPをセットに本体とし、アーリーアクセスと謳って 20ドル位の販売にしとけばよかったのではと思います。完成したら40ドル位に。 本体をアーリーアクセスとしておけば品質やコンテンツ不足に文句はそこまで出なかったのではと思います。 後の機体7機を機体パックとして100ドルで売ってもお得感が高かったと思います。 以上です。今後に期待します。
I didn't expect it to be this playable on a normal controller, it's honestly pretty great, and I don't really feel like I'd be at that big a disadvantage compared to a HOTAS. It's a bit light on content right now, and a lot of the negative reviews here have a lot of merit, but I'm enjoying myself nonetheless.
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