
Korea. IL-2 Series is a next-generation flight simulator set during the Korean War. Climb into the cockpit of early jet fighters and shape the outcome of legendary aerial battles.
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About

Korea. IL-2 Series takes you to a pivotal moment in aviation history—a time when jet engines changed the skies forever. During the Korean War, the piston-engine aircraft of a bygone era clashed with the first jet fighters.
For the first time in the series, gamepads are supported in addition to joysticks and HOTAS control systems.
With a massive combat map, authentically recreated aircraft, and a well-crafted balance between simulation and accessibility, every dogfight is brought to life.
Become an ace, fight in legendary machines, or aim even higher and become a regiment’s commander. Lead squadrons, plot routes across the combat map, and issue orders to turn the tide of history. In the skies of Korea, you can be anyone: from a rank-and-file pilot to a strategist shaping the outcome of the campaign.
For the first time in the IL-2 series, full controller support has been implemented.

The aircraft of the Korean War have been recreated based on actual blueprints, historical photographs, flight manuals, and other archival materials. There are eight* aircraft at your disposal.
*Please note La‑11 and F‑84E Thunderjet are available in the Premium and Deluxe editions, or as a separate DLC.

Every instrument in the cockpit is fully functional and reflects the state of the aircraft’s systems in real time. You will be aiming and firing just as pilots did 75 years ago.

The game takes place on the largest map in the series' history, covering an area of over 200,000 square kilometers. The Korean Peninsula has been recreated based on historical maps and documents from the 1950s. All significant historical landscape changes have been accounted for, including reclaimed coastal areas and shoreline changes.
The map features dozens of airbases with historically accurate layouts, hundreds of settlements, and strategic objectives such as ports, dams, and transport hubs.

The Home by Christmas campaign tells the story of Captain Jack Russell, who in 1950 secures a transfer to a combat unit fighting in the Korean War to fulfill his dream of becoming a jet ace.
You will fly 15 historically accurate combat missions, recreated from the combat logs of the 8th Fighter-Bomber Wing and the memoirs of its pilots.
The campaign reflects unique challenges of the war's early months: jet aircraft could not operate from small forward airstrips, so some pilots had to temporarily return to piston-engined machines. Over the course of the campaign, you will fly both the F-51 Mustang and the F-80 Shooting Star jet.

In Career mode, you will act as an air regiment commander, managing personnel and overseeing aviation logistics.
It is up to you to decide whether to take to the skies or focus on strategic tasks. As a regiment commander, you will maintain combat readiness, plan operations, and reinforce your units.

Korea features a highly detailed damage model for both aviation and ground objects. Aircraft, including strategic bombers, as well as ground vehicles, trains, and ships, receive damage corresponding to the nature of the hits sustained.
Every object reacts realistically to collisions, crashes, and combat damage, taking into account mass, speed, and the point of impact, directly affecting the behavior of the vehicle and the outcome of the battle.

In this new mode, you can examine each aircraft, ground vehicle, and naval vessel in detail. Explore the models, learn about their development and combat history, inspect aircraft cockpits, and compare technical specs, including detailed performance charts.
Your own personal museum, open anytime—a true treasure for anyone passionate about aviation and military history.

For the first time in the series, you can leave the cockpit and walk around the airfield where your regiment is based.
Animations of the people—pilots, soldiers, and civilians—were created using motion capture (MOCAP) technology, ensuring natural and lifelike movement.
Full VR support via OpenXR and OpenVR.
Accessibility: The game features detailed systems management, but there’s no need to memorize engine start-up sequences—you can take off and engage immediately.
Hardware support: From controllers to desktop joysticks and professional HOTAS systems.
Engagement
Reviews
Themes across 375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se jeu n'est en aucun cas un simulateur de vol ,un jeu arcade type ace combat .
Se congela obligando a reiniciar la sesión.
Pour commencer j'ai 2500heures sur les differents il2-series Ok graphiquement ca propose quelques choses de très propres. On retrouve un éditeur de mission poussé qui va faire le plaisir des créateurs de mission. On retrouve un mode carrière avec une innovation qui n'apporte pas grand chose mais qui reste très agréable . Le bémol les PNJ et leur mode de fonctionnement. J'ai l'impression de revenir au début de IL2 Sturmovik Stalingrad. Elle ira plus vite que vous car ultra opti dans ses mouvements. Ultra opti dans sa manière de shooter mode sniper "ON". Contrairement a vous, elle supportera des G bien au delà de ce que vous pouvez encaisser. Dans les nuages vous ne pourrez lui échapper. Bref en solo, c'est vite lourd et frustrant La prise en charge des périphériques c'est TOP ( on se demande pourquoi ça n'est pas proposé sur les anciens) Mais au final on sent une optimisation des commandes pour "la manette". La gestion des commandes est ultra simple, simpliste. (manette a 80% en permanence, 100% 2 min en combat) un coup d'aérofrein pour tromper l'IA. Les volets j'ai pas ressentis le besoin de les utiliser. La gestion des fluides du régimes aux oubliettes. Personnellement je suis full Winwing en équipement, le jeu est d'une sensibilité incroyable, malgré des paramétrages poussés. Le moindre mouvement me fait partir en décrochage, ou j'ai une alerte vous tirez trop fort sur le manche. Bref une couche de frustration supplémentaire. J'ai le jeu, je reviendrais plus tard dans quelques patchs, je penses. En attendant, je retourne sur DCS
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Languages: English, Russian, Simplified Chinese, French, German, Spanish - Spain
Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything great about IL-2 GB but updated (and 100% more Korea)
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Первые впечатления от игры исключительно положительные. Понравился режим музея, где можно подробно ознакомиться с техническими характеристиками и элементами управления самолетов, а также разглядеть всю наземную и водную технику. Режим карьеры и вовсе стал решающим фактором при покупке, хочется с головой окунуться в историческую атмосферу тех лет. Графика в игре, включая эффекты дождя, облаков и воды, выглядит потрясающе. Хорошо что есть подаренный джойстик, пригодился наконец то. Однако сразу начать играть без подготовки не получилось. Попытавшись взяться за сложную миссию, я даже не смог взлететь, поэтому решил проходить с практики и экзаменов, шаг за шагом. Надеюсь, что проведу за этой игрой много увлекательных часов и другим этого желаю!
Покупал игру в подарок бате, он фанат серии ИЛ, ему понравилось. Сказал, что хотел бы побольше самолетов, но те, что есть сделаны на высоком уровне. Графика супер, окружение красивое, самолеты как настоящие))
Im simple, when you crashland the thought of climbing out and walking away from the burning wreck is already a recommend from me. you can even walk all the way to base if you need to. this is my first time hopping into the IL-2 series after almost 300 hours in IL-2 1946 and its a very big jump so i guess thats why im very satisfied. the Music is banging and the Korean jets are super fun to fly. It for sure still needs time to cook, i would wait until the end of the year or early next year when they hopefully bring the U.S Navy then you may buy it. The only thing that worries me is the A.I. i have no crazy issues with it now but seeing other reviews and discussions on the forums it worries be that it will not be improved on at all and that they have been using the same A.I from past games? thats a little worrying but hopefully im wrong. just get the game the career is very fun and the F84 Thunderjet is the top and only thing you need in this world apart from looking good in flight and destroying everything in its path.
The pricing is fair, especially when you compare it to others titles like Star Citizen where a single ship can cost over $100. The aircraft modeling is excellent: highly detailed visuals and very convincing animations. Cockpit elements react dynamically depending on conditions — for example, parts visibly shake based on landing gear status or airframe stress, and you can really feel the aircraft approaching its limits. The textures on the planes are also very high quality, and the rain effects on the canopy add a great immersive touch, especially in VR. The overall flight feeling is very well done. Where it’s more average is the ground textures, and of course VR optimization still needs work. Some form of foveated rendering support would be a big improvement. But overall, I definitely recommend it. It’s refreshing to be able to jump straight into action without having to read a full manual, and the automatic joystick setup makes getting started very easy.
Im enjoying it. Graphics are a lot better then great battles. The Ai battles are allright but i'm not that skilled. Campaign hase been fun so far. This game just has one problem.... it's pricing ... Nobody is buying it... last time I checked it had 13 people in the online lobbies in total .. All because they charge to much.... A shame because the game has amazing potential.... Would I reccommend you playing it? Definitly. It looks great visually. it feels great to fly the aircrafts The damage model is great! It's beginner friendly in normal mode. Would I reccomend you buying it? Definitly not at the ''normal'' price. Just like in IL-2 wait for the steep discounts to buy this game and it's dlc's. With steep discount this game is definetly worth buying, even in early access.
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