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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
A nice puzzle game, but the controls severely mar the experience. Parts only move on x- and y-axis in relation to the screen. So you turn around the whole piece over and over, slowly. Accidentally selecting some other piece while doing it and losing track of what you were going to do. Tiles slide without you wanting them to, you cannot stop them precisely when required and you often find them stuck without knowing where. There is no look-through or zoom option. Every part having the same look makes for a nice coherent puzzle look, but it also makes it incredible hard to distinguish between the individual parts and understand how they are interlocked, making it hard to come up with a "plan of attack". In the later stages I often found myself just wiggling everything and often times quite stumped at how I managed to omit a tile from the picture.
Easy game but have bug( no finish, restart chapter) and hard controller, maybe more than pan and zoom
Не можу сказати, що ця гра варта проходження. Ідея наче і прикольна, але дерев'яне керування, дратуюча камера, набридаюча музика руйнують будь-яке задоволення. Чомусь згадав Zen Bound 2, коли до неї придивлявся, можливо тому і купив.
블럭 분리하기 게임 이리저리 어지럽게 엮여있는 블럭들을 분리하는 게임입니다. 블럭을 회전시키고 작은 틈 사이로 블럭을 빼내고 이리저리 움직이면서 모든 블럭들을 분리시키면 클리어할 수 있죠. 문제는 너무 답답해! 화면 회전 너무 답답해! 너무 느려서 화가 터진다! 화면을 회전시키면서 블럭들의 상태를 확인해야하는대 기본적인 화면 회전 속도가 너무 느려서 너무 답답합니다. 설정에서 변경할 수도 없고... 그런대 트레일러의 속도는 빠른걸 보면 뭔가 알 수 없는 제한이 걸린 것 같기도 하고... 추가로, 블럭을 선택하여 조작을 한 뒤 다른 블럭을 선택하였을때 이전의 조작이 그대로 유지되어 있는 경우가 있습니다. 왼쪽으로 블럭을 빼낸 뒤 다른 블럭을 눌렀을때 왼쪽 이동이 그대로 유지되기도 하고.... 게임은 나쁘지 않은데.... 아쉬운 점 -화면 회전 속도 조절 기능 필요 -입력된 조작이 다른 블럭에서 유지되는 경우 존재
挺传统的孔明锁玩法,40关,不难。
В игре есть интересная идея, но к сожалению управление очень неудобное и играть в неё местами довольно больно, плюс сложность у пазлов очень неравномерная, над одним ты можешь сидеть и биться минут 15, а следующий проходится за 30 секунд и сами пазлы выглядят несколько бедновато.
Good games ruined by the horrible mouse movement
💋
Advertised controls don't work for me and are not adjustable (there's 1 option on offer: Mute everything. Which is in fact essential considering the thing that passes for music.) I used a gamepad stick to rotate, arrow keys to shift the pieces, plus mouse clicks for piece selection and to interrupt shifting. As clunky as that sounds and is, I got used to it right away and was able to play without much trouble, finicky positioning included. That's clearly not disability friendly though, beware. I shall also point out that most textures are patently ugly, despite being described as gorgeous on the store page. Warlock Arts suffer from questionable tastes. Which won't be held against them. In fact. the game earns the thumb up, because its puzzles are entertaining. It's what really matters (along with being playable.) Puzzles are subjectively rather easy, not excessively so. My guess is that they were much harder to design than to solve (if designed manually, that is,) and the authors did a fine job there. Rudimentary software still delivers enjoyable head-scratchers.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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