
Welcome to Knockout League, a single player arcade-style boxing game built from the ground up for virtual reality. Dodge flaming uppercuts, block sweeping tentacle attacks, and pummel your opponents using 1:1 tracking of your head and hands.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Burnt so many calories
fun game especially when you are stuck
игра вылетает после одной минуты
IMPORTANT INFO ABOUT COMPATIBILITY: It works on my RTX2060 and my RTX3060 (both Gigabyte cards). I was afraid to buy it because it doesn't work for a lot of people with RTX series. Maybe it was an driver update, or i was just lucky. Oculus Rift S i5-10400F RTX3060 12GB Gigabyte 32GB DDR4 Review: Pretty fun game, already fought 6 characters. Also somewhat intensive, it burns me 50 kcal per character fight. I imagine that the game is short, but for fun and exercice purpuses it is a great game for it's price. Mini-games or training mode is fun and intensive also. The only nmegative is that the music is repetitive, so i just use my own music.
Crashes every time ~1 min after launch due to a conflict with my RTX3070. Apparently this is a long-known bug and the devs refuse to fix it.
Honestly, this is the best vr boxing game in my opinion. A good mix of a workout and gamefication that it doesn't get boring. If you want realism, there are other vr boxing games that are good at that. if you want strictly a video game, you wouldn't be looking a vr title. This is right in the middle. All that being said, it doesn't seem like more is being added to the game at this time and I noticed some performance issues in Windows compared to other vr games over time. I'm currently playing on Bazzite and that works with the minor inconvenience of the 2D videos being all wonky. The reason I'm writing this review though is to let people know the in-game profiles do not seem to Steam sync. When I reinstalled on my Bazzite system, all progress was reset. It isn't a huge deal for me, but it's a "before you buy" piece of info.
пока дрался в тренировке, устал больше чем в битве
Вступление к боксу, где основной расчёт на точность, которая сломана и кулаки проходят иногда сквозь соперника. Позитивная игра, которая заменяет настоящие упражнения, ага... ПЛЮСЫ: 1) Она не дорогая, что в наше время очень приятно... 2) Картинка не мыльная, хотя и похожа на мультики... 3) Есть приличное количество режимов и действий... МИНУСЫ: 1) Механика и взаимодействие переломаны на 74%... 2) Отсутствие русского языка мешает в самом начале... 3) Личное, но игра сама не понимает, что она такое... 4) Уровень абсурда из-за осьминога и железной девы... ЗАКЛЮЧЕНИЕ: Мы симулятор? Нет...! Просто нужно махать кулаками и делать вид, что ты боксёр. Движение ногами, техника, хотя бы базовое взаимодействие с тем, что ты бьёшь...НЕ СЛЫШАЛ!!! Если это оценивают дети, то рекомендую, ибо яиц у данной игры нет, а вот что тут делает взрослая аудитория, не понятно. Трогать это я не буду, даже трёхметровой палкой, уж меня извините...
IF YOU LIKE VR BOXING THEN GET THIS GAME! ITS DEEP!!! Don't be fooled by the cartoon graphics, this is a serious boxing training sim. It is hard. While Thrill of the Fight is a boxing sim, Knockout League is (to me) a boxing training sim. Note: I write this as someone who can't get past the second boxer in the fight section of the game hahah. I have spent many many hours on Thrill of The Fight and its presence means that all other fighting games should be compared to it. Knockout League stands up incredibly well - there is no crossover and this is a very different experience, the two games compliment each other very well, as TotF's training aspect is not nearly as developed as KL's. OK - the fighting is a little odd, compared to TotF - in Knockout League, fights are more about timing, defending, slipping and rolling, and watching and learning your opponent's behaviour (all somewhat legit things to learn BTW). But don't get this game for the fighting, get it for the training aspect - the drills (pad work) alone were worth the price of admission as I don't have any other game that offers this. BTW if you struggle here with double hits just try to increase your accuracy as you strike the pads. The reflex training is deep and hard work even on normal mode. Heavy bag brings a new level of stamina - set it to hard and keep up for as long as you can. This game feels like it was created by someone who loves training and genuinely wants to teach boxing skills, as opposed to simulating an actual boxing match in VR. If that (and increasing your fitness) interests you, this game should be in your library.
Game constantly crashes, I can't even get though the tutorial without crashing.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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