
Welcome to Knockout League, a single player arcade-style boxing game built from the ground up for virtual reality. Dodge flaming uppercuts, block sweeping tentacle attacks, and pummel your opponents using 1:1 tracking of your head and hands.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Highly energetic, sweaty fun. A perfect VR knockout-style game.
Honestly, this is the best vr boxing game in my opinion. A good mix of a workout and gamefication that it doesn't get boring. If you want realism, there are other vr boxing games that are good at that. if you want strictly a video game, you wouldn't be looking a vr title. This is right in the middle. All that being said, it doesn't seem like more is being added to the game at this time and I noticed some performance issues in Windows compared to other vr games over time. I'm currently playing on Bazzite and that works with the minor inconvenience of the 2D videos being all wonky. The reason I'm writing this review though is to let people know the in-game profiles do not seem to Steam sync. When I reinstalled on my Bazzite system, all progress was reset. It isn't a huge deal for me, but it's a "before you buy" piece of info.
пока дрался в тренировке, устал больше чем в битве
Burnt so many calories
fun game especially when you are stuck
goob gam
Awesome for training!
игра вылетает после одной минуты
Game constantly crashes, I can't even get though the tutorial without crashing.
the game crash's very time i try play it, dont buy it
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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