
Saddle up for a bike-riding, frisbee-throwing, goose-petting, friendship-building, treasure-hunting, story-driven adventure for 1 or 2 players!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 6 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 631reviews | 89% | — | $244.2K |
| $19.99 | 441ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
アートワークに惹かれて、子供が活躍するかわいいストーリーなのかなと思って始めたけど、最後まで遊んでみると「君たちはどう生きるか」を観た後のような気持になれて、予想以上の満足感があった。
If you are looking for a game to scratch that Psychonauts itch, look no farther than Knights and Bikes. This is a 1-2 player game where you are on a quest to find the lost treasure of a group of knights long ago before you have to move off the island. If you were looking for something more grandiose.... Look somewhere else. The graphics for this title and nothing outlandish and in most cases look two dimensional. Each character is unique and highly detailed for the simplistic art style. The imagination portions are drawn out like the memory fragments in Psychonauts. The sounds of the game are a mix between simplistic and old school rock. Certain areas are extremely LOUD by design but not annoying. The games charm is in the merger of storylines leaving you to imagine certain characters voices. Trust me. After an hour or so, you will be hearing them talking in your head...... One thing to note is that this is a short game. It was not designed to last 10+ hours (Unless you want every achievement). Fortunately, it is not prices high and is a great calm actiony game when looking for something to play in between the bigger titles. Definitely worth a purchase.... So hop on your trusty bicycle steed and give this game a go!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $19.99 |
| 52ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay is kind of boring like Psychonauts 2, I only recommend it if you can get someone to play with you. Everything is more fun with a friend and this is no different. If you don't have a friend, give it a shot solo and see if the story hooks you, if it does, 10 bucks is a good deal imo. But I wouldn't suggest slogging through it for the gameplay if it doesn't. Just not enough going on the gameplay side of things. Combat is over emphasized and with being just a 3 hit combo and the occasional use this attack so the enemy can take damage again from your 3 hit combo, its just not doing it for me. The exploration isn't that fun either especially with how you get around. For being called knights and bikes the bikes aren't that deep. For being restricted from certain zones, they should be a lot more fun to ride around, but they just aren't. Sprinting isn't that much slower either and doesn't require the constant (not even a mash) tapping of the pedal button. The presentation is peak and that might just be enough for you. The characters expressive faces reacting to story, the gameplay, sometimes even the environment like getting splashed with water or something, that kind of stuff stands out to me.. I'm driven to keep playing just for that kind of stuff. The story is intriguing, but its hard to know if its actually good until I get through it, so i can't say much here. For 10 bucks its worth at least trying. With a friend it definitely won't be boring. No friend, 50/50. Give a hour to it and see if you are digging it, otherwise refund.
Bikes chase summer dreams Friendship turns myths into truth Adventure awaits
*Knights and Bikes* is one of those games that feels like a childhood memory you somehow get to play through. It’s full of imagination, friendship, and that specific kind of chaos that only comes from kids turning anything into an adventure. The story really carries the experience. It’s emotional without being heavy-handed, and it balances humor, heart, and a bit of mystery in a way that keeps you engaged from start to finish. The bond between the characters is the core of everything, and it actually feels real in a way that sticks with you. Gameplay-wise, it mixes exploration and light combat with a strong focus on teamwork and creativity. It’s not about complexity or challenge, but about vibe, pacing, and storytelling — and it leans into that confidently. The art style is beautiful, with a hand-crafted feel that gives every scene personality. The world feels like a mix between reality and imagination, and that blend is what makes it so special. Overall, *Knights and Bikes* is a heartfelt, charming adventure that’s more about feeling than mechanics. If you enjoy story-driven games with personality, nostalgia, and a strong emotional core, this one is absolutely worth your time.
Простенькая инди игрушка про детей и поиск сокровищ. Клево, что и визуально и геймплейно обыграли образы и развлечения детей, например, бульдозер это огромный дракон охраняющий сокровища, у меня получился телепорт в детство, когда простые вещи получали мифические свойства. А визуальная простота и как будто детская стилистика только усиливают это ощущение. Геймплей тоже очень простой, собираем всякое барахло, гоняем на велике, качаем его потихоньку, валим монстров охраняющих сокровища, лутаем сокровища и так до финала. Играем за двух девчонок, у каждой по две разные "пушки"для уничтожения врагов и препятствий на пути. Играются в целом прикольно, пушки все разные, если надоела одна меняешь и кайфуешь дальше Расстроило, что очень не удобно сделана система лута, он постоянно разлетается в разные стороны и даж баф на увеличенную дистанцию сбора никак не спасает ситуацию. Ну и что я совсем не понял зачем было делать игру на 10 часов, контент постоянно повторяется, прокачки на такую продолжительность нет, врагов буквально 5 штук, короче мне надоело уже через 3-4 часа, прошел только потому что делал большой перерыв, и опять же после 3-4 часов уже ждал финал и было просто обидно дропать игру на финале. Сюжет прикольный, но оч простой и детский, девчонки ищут сокровища, на фоне семейные истории и проблемы, которые дети и не только генерят в процессе своих поисков. Все это круто поддержано визуалом и звуком. По итоге получилась довольная приятная по картинке, механикам и простым сюжетом игра, жутко затянутая, 10 часов на нее тратить точно не стоит
¿Cuándo tendremos la versión en español? Han pasado 7 años y aún nada... ¿Alguien sabe de algún mod de la comunidad que lo coloque en español? Digo, sé inglés (al menos lo básico), pero no soy lo suficientemente experto como para no despejarme de mi diccionario o celular con Google traductor. Estéticamente hablando, el juego es una belleza. Un delicioso y dulce juego con tonos cálidos que, sin duda alguna, te harán volver a tu infancia. Sin embargo, si eres como yo. Que no domina al 100% el Inglés o tiene nulo conocimiento del idioma, no los vas a disfrutar. Te vas a detener más en traducir con ayuda de tu celular, que en mirar los bonitos escenarios. ¿Es un buen juego? Sí, ¿Lo recomiendo? Solamente sí sabes Inglés, adelante; si no, no, no lo juegues. Gasta tu dinero en otro juego.
I'm a gamedev myself, and that's the only review you need [h1]Short description[/h1][hr][/hr] Co-op game about two children who try to uncover mystery of an island. [h1]Worth highlighting / What is unique[/h1][hr][/hr] * Setting. "Cardboard" setting in 2.5D is quite unique and looks good. [h1] Overall rating 2/10[/h1][hr][/hr] To be honest, it's very tedious. It was interesting at first, but after a while it became very boring. The story arc isn't something that grabs attention. I don't even fully understand what the story is about. Is it real or just children's imagination? Gameplay is simple. You wander around and fight from time to time mostly spamming attacks with bit of doging. Which is fine, it's story-based game. But the story is weak, in my opinion I couldn't finish the game. I rarely abandon games, but 5 hours was my limit for this one. Don't reccomend. [h1]Extra[/h1][hr][/hr] Follow my curator page, [url=https://store.steampowered.com/curator/45084582-Dev-inspiration/] Dev inspiration[/url] for more reviews from a developer's perspective.
Game is good, like the way it is drawn. Sometimes felt lack of some pointers or other info and had to spend time trying to get where to do and what to do, but the game is still good)
不错
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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