
A relaxing linear level-based game. Exquisite hand-drawn cartoons transport you to a fairytale-like dream. An adorable little witch and her black cat companion set out together to search for ingredients in each world, ultimately cooking the most delicious dishes.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a linear adventure game perfect for casual relaxation. You'll play as a witch alongside a magical cat capable of transforming into a Cauldron. Together, you'll journey through various worlds, harness the power of spirits, vanquish monsters, gather ingredients, and complete the Dream Soup.
All-ages friendly, simple controls! Anyone can enjoy the fun the game offers.
Relaxing but still challenging! Understand various enemy attack patterns and dodge them stylishly.
Beautiful hand-drawn visuals! Immerse yourself in a fairy-tale world and adventure with your feline companion.
Unique level encounters! Each world offers different scenery and unique mechanics waiting to be discovered.
Positive reinforcement guaranteed! Don't worry about the risk of failure; keep going and you will eventually reach your goal.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 《料理猫锅》是一款风格独特的线性闯关游戏,虽然首发价格仅为12元,但游戏的整体性和完成度都很高。玩家将扮演一位可爱的小女巫,与能变身魔法锅的黑猫伙伴一同穿梭于各个童话般的世界,通过收集食材、烹饪料理推进冒险。游戏手绘卡通画面精美,色彩柔和,营造出温馨梦幻的视觉体验。 游戏操作简单易上手,适合全年龄段玩家,但关卡设计在休闲中蕴含挑战。玩家需要观察不同敌人的攻击模式,灵活闪避,逐步探索每个世界的独特机制。与黑猫伙伴的互动充满趣味,二者共同冒险的设定令人会心一笑。 作为一款以“收集与烹饪”为核心的线性游戏,它不强调重复挑战,而是通过“耕耘必得”的正向反馈机制,让玩家在轻松的氛围中享受冒险乐趣。如果你喜欢画风治愈、节奏轻松的休闲游戏,这款游戏可以试试。
[h2] 游戏介绍 [/h2] 《料理猫锅》是独立游戏团队Team QiLin制作并发行的一款休闲玩法的线性闯关游戏。游戏通过唯美的手绘画风将玩家带入一个有着魔法的奇幻世界,玩家将会扮演一个小巫女,和一只拥有变成魔法锅的黑猫踏上搜寻各种食材的冒险之旅,旅途中会不断穿梭于不同的世界,此时需要借助精灵的理想,通过击败各种各样的魔物,获取那些珍贵的食材,完成终极美味的料理。 [h2] 玩法介绍 [/h2] 作为一款休闲线性闯关游戏,游戏的难度并不大,毕竟主要是让玩家享受小巫女的收集食材的过程,所以玩家只需要掌握移动,冲刺和技能这几个键位即可。开局玩家的黑猫伙伴就会变成一个魔法大锅,玩家在各种场景的地图上利用走位规避掉敌人的攻击,找准时机施放技能击败敌人获取食材,食材收集到达一定进度后会显现一个魔法阵,玩家需要根据法阵的方向在魔法锅的周围顺时针或者逆时针走动来搅拌,就好像附魔一样的仪式感。游戏中除了普通的小怪还有精英boss怪,每种boss的攻击方式各不相同,地图上会以红色标识显示攻击范围,掌握好节奏还是比较简单就能获胜。而游戏的通关条件就是收集进度100%,游戏的死亡惩罚比较轻,也就是扣时间。 [h2] 有待提升 [/h2] 首先是游戏的手感比较影响游玩体验,玩家只能上下左右移动,但是敌人的碰撞体积有些迷,另外冲刺CD时间有点久,基本只能用走位来规避伤害,所以操作起来刚玩的时候会有些手忙脚乱,希望后续能优化下战斗体验。 [h2] 总结 [/h2] 本作最吸引我的还是这个手绘画风,无论是主角还是怪物都是萌萌的感觉,搭配上笛声演奏的BGM玩起来感觉非常治愈,非常适合闲暇时间放松下来玩一玩,不过游戏一局时间有点久,如果能控制下每局的时长,优化下战斗体验还是蛮不错的。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
[h1]带上喵咪魔法锅,烹饪美味料理[/h1] [h3]游戏简介:[/h3] [b]《料理猫锅》[/b]是一款轻松治愈的[b]线性闯关游戏[/b]。精美的手绘风,仿佛置玩家于童话世界之中。游戏的故事很简单,可爱的小女巫和她的黑猫伙伴踏上旅途,搜寻不同世界的食材,最终烹饪出美味的料理。而我们将扮演这位小女巫与这只能化身魔法锅的猫咪一起,穿梭于不同世界之间,借助精灵的力量,击败魔物获取食材,一步步烹饪出传说中的“梦想之汤” [h3]优点: [/h3] 本作的画风温馨治愈,刚进入游戏,精美的手绘卡通画面便将玩家带入这场童话冒险之中。作为一部休闲放松的游戏,本作的操作极其简洁——只需六个按键来完成移动、冲刺和施法。虽然上手容易,但仍不失挑战的乐趣,从初见敌人时的手忙脚乱,再到熟练后的娴熟走位灵活反击。面对难以战胜的对手,小女巫也能在一次次的重新挑战中提升能力不断变强,最终将强敌变成美味的食材 [h3]缺点: [/h3] 游戏的操作手感略显僵硬,无论是使用键盘还是手柄都没有明显改善。敌人有体积碰撞经常会限制我们的走位,障碍物不仅无法抵挡攻击甚至无法用冲刺穿越。冲刺不仅无敌帧较短且冷却时间较长,使用起来经常有卡手的感觉。这些问题使原本难度并不高的游戏,通关起来并没有那么顺利,虽然游戏设置的死亡惩罚很轻,但频繁的失败还是会带给玩家一定的挫败感。再加上每局游戏的时长较长且中途无法保存进度,与游戏轻松休闲的定位有些背离 [b]《料理猫锅》[/b]这款由两人团队打造的独立游戏,休闲的玩法搭配优秀的画风与音乐,确实能带给玩家片刻的放松与治愈,但糟糕的手感与敌人频繁的攻击却影响了游戏体验。期待制作组进一步的优化,使玩家数小时的童话冒险之旅更加轻松愉快 [quote]关注&加入[url=https://steamcommunity.com/groups/sltsoz]深澜探索者[/url][/quote]
The game unfolds across small stages, each featuring its own set of enemies and visual style. Although it initially seems like you can move freely, movement actually happens on an invisible grid made up of tiles, which both you and your enemies follow. Every stage begins with a cauldron at the center, and your goal is to search for ingredients and return them to the cauldron until it reaches 100%, all within a time limit. Ingredients are collected by defeating enemies. Each enemy drops a specific ingredient, but all contribute to the same progress total. The main difference lies in how these enemies behave. Your character automatically attacks with a staff when close to an enemy, while each enemy type has its own unique attack pattern you’ll need to learn. For example, mushrooms leave behind small explosive spores as they move, while slimes unleash area attacks. Most enemies rely on some kind of area attack, with their impact zones shown as red tiles on the grid. Different enemies use different attack patterns; some strike only when you’re nearby, while others can hit from afar. You can dash to escape danger, but despite claiming to be a “relaxing” experience, the game often feels incredibly frustrating. The challenge comes from the sheer number of enemies attacking at once, making dodging nearly impossible. You might dash away from one attack only to land in another, or get hit by a projectile from an off-screen enemy you never even saw. You can take up to six hits, but that hardly matters since damage racks up so quickly. Dying is punishing because you lose a significant portion of your time limit, and your character remains unconscious for several seconds before you can resume playing. You also have a helper spirit, though it’s not particularly useful. It automatically targets the nearest enemy, but if there’s an obstacle in the way, it’ll keep firing uselessly at it instead of saving its attacks for an enemy. After some time, or once it’s fully charged, you can hurl the spirit into a group of enemies to deal area damage. There seem to be different types of spirits available, but the game never explains this mechanic. Each beaten stage adds some perk, and progress is saved automatically. This means you can continue from the last stage and not restart the entire game from level one each time you fail.
Rahatlatıcı, doğrusal, seviye tabanlı bir oyun. Muhteşem elle çizilmiş karikatürler sizi masalsı bir rüyaya götürüyor. Sevimli küçük bir cadı ve kara kedi arkadaşı, her iki dünyada da malzemeleri aramak için birlikte yola çıkıyor ve sonunda en lezzetli yemekleri pişiriyorlar.
Kitty Cauldron, developed and published by Team QiLin, is a charming and imaginative indie game that blends the cozy aesthetics of hand-drawn art with a lighthearted adventure structure centered on magic, companionship, and discovery. Set in a whimsical world of witches and enchantment, the game introduces players to a young witch and her extraordinary feline partner—a magical cat capable of transforming into a cauldron. This unusual premise becomes the heart of the experience, merging exploration, combat, and potion-making into one cohesive journey. The atmosphere is designed to evoke warmth and curiosity, presenting a colorful, painterly world where every environment feels inviting and alive, emphasizing creativity and comfort over tension and complexity. From a gameplay perspective, Kitty Cauldron is built around a level-based progression system, with each world introducing new mechanics, visual themes, and enemies. It maintains a steady balance between being approachable and engaging, positioning itself as a “relaxing but still challenging” experience. Players explore varied landscapes to gather ingredients, confront whimsical monsters, and uncover secrets while progressing toward the ultimate goal—creating the most delicious magical dishes in the cauldron. The cooking element is more than a superficial theme; it ties the game’s mechanics and narrative together, encouraging experimentation and exploration. The reward system is gentle rather than punishing, allowing players to continue experimenting and progressing even after failure. This approach makes the game accessible to players who prefer gradual mastery over high-stakes difficulty. The visual presentation stands out as one of the strongest aspects of Kitty Cauldron. The hand-drawn art style radiates personality, blending soft color palettes with expressive character designs that lend the world a storybook-like charm. The environments are diverse, featuring enchanted forests, glowing caverns, and magical towns that each tell their own silent story through atmosphere and detail. Team QiLin clearly prioritized creating a world that feels alive yet tranquil, a space that invites players to slow down and enjoy the journey rather than rush toward completion. Combined with a relaxing musical score and pleasant sound design, the game captures an almost meditative quality that many modern indie titles strive for but few achieve with such sincerity. While the charm and art direction are unmistakably endearing, Kitty Cauldron’s simplicity may also be its limitation for players seeking greater depth. The game’s linear structure and relatively small scope mean that it lacks the intricate systems or narrative branching found in more ambitious adventure or simulation games. The ingredient collection and cooking mechanics, while thematically delightful, appear to serve more as light progress markers than as robust crafting systems. Similarly, the combat and exploration elements, though enjoyable, may not offer the long-term strategic or skill-based depth that more experienced players crave. Still, these design choices seem intentional—the developers favor an accessible experience that prioritizes calm progression and emotional comfort over intensity or grind. What makes Kitty Cauldron resonate despite its simplicity is the spirit of positivity that runs through its design philosophy. The game encourages persistence rather than perfection, assuring players that every failure is temporary and every challenge can be overcome through patience and exploration. This tone of gentle encouragement fits perfectly within its cozy fantasy theme and reinforces its identity as a feel-good experience rather than a competitive or punishing one. It invites players of all backgrounds—casual gamers, younger audiences, or anyone in need of a comforting escape—to lose themselves in its soothing rhythm. The whimsical worldbuilding, soft humor, and underlying message of curiosity and kindness give it an emotional resonance that elevates it beyond its minimalist mechanics. In the end, Kitty Cauldron succeeds in what it sets out to do: to be a relaxing, visually captivating, and heartwarming magical adventure. It does not pretend to be grand or complex; instead, it delivers a compact, sincere experience that rewards curiosity and positivity. Players who approach it expecting an easy-going journey filled with charm, creativity, and gentle exploration will find themselves enchanted by its atmosphere and presentation. Those seeking intricate gameplay systems or lengthy narratives may find it short-lived, but as a cozy, uplifting interlude, it shines brightly. Team QiLin’s blend of magical whimsy, artistic beauty, and emotional warmth makes Kitty Cauldron a delightful addition to the growing library of feel-good indie adventures that celebrate imagination and the simple joy of play. Rating: 7/10
主打轻松休闲过关。唯美的画风中,可爱的小女巫和她的黑猫伙伴将在童趣般的世界里冒险,寻找食材,烹饪料理。游戏特色是相对简单的操控衍生出相对深度的策略,如有时需要按照一定顺序围着坩埚转获得奖励,有时要在恰当时机闪避增加战斗优势,有时观察敌人走位放出大招节省时间等。小女生或猫控粉憋搓过,推荐。 一些建议:教程提示消失稍微慢点或手动关闭,来不及看完。可推出更多模式增加丰富度,如益智模式限定步数和特定目标,如头目连战等。可推出原画dlc,支持者dlc方便大佬更多支持。满适合移动端游玩的,可在移动端上推出以带来更多可能收益。
画风很可爱,小怪也很萌萌哒,可惜是作为我们的食材。 小猫化身为大锅,我们负责的打怪,自动掉落食材,在有限时间内凑齐食材就行。 移动方式需要适应,是四向移动,不可以任意移动,自动打怪,有闪避。 游戏支持键位改键,其实也没几个键位难记。
[h1][b]小女巫和喵喵的料理大业[/b][/h1] 《料理猫锅》是一款画面精美的小游戏,玩家扮演的是一个可爱的小女巫,其要和心爱的猫咪一起烹饪美味料理,而这个过程必须要动起来。 初次进入游戏,会看到界面正上方的倒计时和分布在场景中的怪物,很容易给人类幸存者的感觉。 其实玩法完全不一样,本作的游戏目标是制作料理,黑猫会化作大锅在原地待命,而玩家则需要击败敌人获取食材,有趣的是这些敌人本身就是食材幻化的,造型也很可爱。 游戏的默认键位是上下左右箭头和Z,改成WASD和空格更舒服一点,不够依然只能四向移动,还是要稍微熟悉一下的。 角色会不断用汤勺自动攻击,靠近敌人即可,不过敌人也不会坐以待毙,每一种敌人都有独特的攻击方式,诸如放置蘑菇炸弹、自身大范围爆炸等,需要熟悉这些内容才能更高效率的收集食材。 获取食材后会看到其跟随着角色,此时靠近汤锅便会自动进行烹饪,进度显示在左上角,完成后即为过关。 整体是比较简单的一款游戏,目前的操作和各类机制不算特别流畅,这部分优化下就好了,期待更新。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
[h1] 「♥料理猫锅♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 料理猫锅是一款适合休闲放松的线性闯关游戏,游戏每一局游戏都将重新开始,但是每次游戏通过一个关卡都会增加美味值,随着美味值的增长会获得更多的精灵和强化,在游戏中,玩家需要操控可爱的小女巫使用大勺子搅大缸来制作梦想之汤,但是要想获得食材就要先打败食材,使用勺子和通过精灵的帮助,打败那些在奔跑和移动的食材,经过多个不同的地图战胜数个体型巨大的BOSS,将他们放入大锅进行烹饪吧! [h2] 「♥游戏内容♥」 [/h2] 游戏的剧情就是小女巫和小猫锅为了制作传说中的梦想之汤而踏上冒险,一边打怪一边前进一边收集食材进行熬制,随着关卡推进小女巫会变得越来越强,精灵伙伴会越来越多,而敌人和环境也将变得更加危险。 游戏的新手教程比较简单,我先讲讲游戏具体玩法,有一个很重要的点,左上角是关卡完成度,玩家需要操控小女巫打败场上的食材并捡起他们的掉落物来放到大锅里面进行烹饪,随着关卡完成度的提高会触发,转圈圈环节,玩家需要根据锅周围魔法阵的方向来进行跑动进行搅拌,完成后会增加关卡时间还会获得精灵伙伴的奖励。 完成度的下方有一个不起眼的火候值,玩家需要用小女巫或者精灵反复敲打大锅来提升这个值,在红色区域时才是最好的,能够保证你放进去的每一个食材能获得最大的完成度,每放入一个食材就会减少火候,需要重新敲打,不然如果锅冷掉了你放再多食材就涨一点点完成度。 精灵会自动攻击造成伤害,下方有一个精灵魔力值,玩家需要不停的跑动来恢复魔力值,当魔力值满了之后就能释放技能,不同的技能有不同的技能,有的是攻击的,有的是回血和辅助的,每次大锅出现相同的精灵都会让精灵获得升级。 游戏中的敌人的战斗方式都是有板有眼的,游戏有一个格子判定,敌人的攻击大多是周围的几格,敌人不同攻击方式和攻击范围也不一样,有些远程攻击的敌人不会受格子限制,打出的子弹非常抽象。BOSS战的时候玩家只需要全力攻击即可,不需要额外操作。 [h2] 「♥总结♥」 [/h2] 料理猫锅总体来讲是一款开荒时期比较难,后期玩明白了人物强化上来了之后就会越玩越轻松越玩越上瘾,推荐给喜欢独立游戏和线性闯关的玩家游玩,以熬出梦想之汤为目标而努力吧! [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
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