
Aim for the skies and shoot down the kites. Witness the vivid skyline in rugged weather and lighting that challenge your aiming skills. Discover relics and upgrade munition in a race against time.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Kite Hunter is an action Shooter game with a first person view. As a player you are hunting kites, paper planes and other flying objects using weapons like catapult, Nurf-gun etc. Different kites have different flying patterns and also different hit points. The game supports both game controller and keyboard for shooting kites.Boss Kites:
At the end of every environment, there is a boss kite or a flying object which needs high amount of hits to finish. Each of these kites also hold unique puzzle elements and need a strategy for a hunt down.
Special Weapons:
Special weapons can attained by hitting balloons or can be purchased from market place. Both weather and the place of hunting impacts how easy or difficult it is to shoot down kites.
Environment:
The environment hides relics, Aim at different objects in landscape using slingshot to find out hidden relics that can be used in market place for buying or upgrading weapons. 
Toys Shop:
The Relics collected during levels can be used to buy weapons from the Toy Shop. The weapons once purchased cannot be returned or resold.
Features:
Single Player
Boss Kites
Market Place
4 Different Environments
8 Different Weapons
Realistic Physics
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
The game is still in very early development phase, while writing this review. Please note that I don't have controllers like Xbox for which the game is intended for. Platforms where I played: 1. Mobile - Nothing 3A 2. Laptop - Mac Air M2, 2022 Pros: - Good resolution for PC & mobile - Good physics accuracy mechanism - Windows controls are somewhat friendly - Animation eg. for kite falling & flying are awesome, and accurately depict reality as much as possible Cons/features yet to be improved: - Mobile game size - too high of resolution not required, high file size - Mobile controls - difficult to balance controls in 3 axes using hands -> please avoid curse of knowledge -> for players with controls already in hang, possible to add sensitivities in control settings? - Marketing & storytelling: Need some story around it. Need marketing & context around kite-shooting - something stimulating related to real life eg. kite festival or naughty kid in street or some competition etc. - Difficulty level: Just shooting kites can become boring very soon, esp. considering 1st level is quite tough, too many kites for user if they haven't gained controlling skill -> let them gain confidence slowly -> can vary base distance & angle, to alter difficulty level-wise Finally thank you for allowing me to provide feedback for the game in early phase. I am hoping the game to succeed and user spend some time and get a glimpse of a part of Indian culture
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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