
Kings of Cratia offers an experience that mixes real-time strategy and first-person shooter mechanics. Build your new village and manage your resources efficiently. Be ready to defend your village every day when night falls! RTS or FPS, you are free to protect your village any way you want it.
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About
Kings of Cratia offers an experience that mixes real-time strategy and first-person shooter mechanics. Build your new village and manage your resources efficiently. Watch out for changing weather conditions. Be ready to defend your villages every day when night falls! RTS or FPS, you are free to protect your village the way you want it. You can also command your troops in FPS mode.

Every day at night, your village will be attacked by invaders. The number of attacking invaders increases with each new night. Develop new tactics against different types of enemies.

Each time you survive an invasion, you will be allowed to draw new cards. Choose one of the cards that you draw to get new power-ups.

You can unlock new special abilities by unlocking knowledge. You can use these special abilities in both modes, RTS and FPS.

Manage your resources carefully and efficiently. Be careful of the changing weather conditions. Get ready to defend your village every night!
This game was created mostly by one person. Please feel free to share your thoughts.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Turkish, Russian
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
[h1]king of cratia——两位君主的第一人称版 [/h1] [hr]UwU[/hr] [quote]关注&加入[url=https://store.steampowered.com/curator/45335586/]哈密瓜的游戏乐园[/url],咱玩家最懂玩家的心思![/quote] [h2] 游戏简评 [/h2] [table] [tr] [td]游戏名称[/td] [td]king of cratia[/td] [/tr] [tr] [td]游戏类型[/td] [td]RTS,3D,第一人称[/td] [/tr] [tr] [td]适合人群[/td] [td]12+[/td] [/tr] [tr] [td]画风美术[/td] [td]3D 中世纪[/td] [/tr] [tr] [/tr] [tr] [td]游戏评分[/td] [td]7.8/10[/td] [/tr] [tr] [td]是否推荐[/td] [td]是,打折时可以入手[/td] [/tr] [/table] [u] 适当游戏,有益健康。禁止沉迷游戏,从你我做起! [/u] [hr]UwU[/hr] [h2] 游戏详评 [/h2] [h3] 前言 [/h3] 初次邂逅这款游戏,目光落在那手绘的封面之上时,我满心以为它是一款以中世纪风格小说为蓝本打造的游戏,那精美的手绘画面瞬间勾起了我跃跃欲试的冲动。然而,当我真正将其打开的那一刻,才惊觉事实并非如此,游玩上类型更像是3D版的《kingdom two crowns》与《红警》的结合。 [h3] 推荐理由 [/h3] 本作创新性地运用了日间搜集资源、夜间抵御外敌侵袭的经典模式,依托这一历经岁月沉淀且广受认可的游戏架构进行开发,其可玩性自然毋庸置疑。同时,巧妙糅合了肉鸽式的随机挑战、建造经营与第一人称射击等多种丰富玩法元素,进一步提升了整体的游戏趣味性与互动体验。在昼夜交替间,玩家需灵活切换策略,资源分配与战斗布局皆考验智慧。每次闯关都是全新冒险,随机生成的地图与敌人配置,让重复游玩也充满新鲜感 。 这款游戏最为突出的创新之处,当属巧妙融入了沉浸式操作模式。玩家能够化身士兵,以第一人称视角投身战斗,切实感受到身临其境的战斗氛围。同时,游戏还加入了肉鸽玩法元素,每日结算后,玩家可获得一次成长机会,解锁能在战斗中施展的主动技能。综合来看,这种经典与创新相结合的玩法颇具趣味。这款将即时战略与第一人称战斗作为核心玩法,并适度融入肉鸽元素的游戏,其设计思路确实展现出独特创意。 [h3] 个人感受 [/h3] 但遗憾的是,理想中的精妙构想在实际体验时却大打折扣,整体表现相当平庸。从宏观的战略布局到微观的玩家实战环节,都只是浮于表面、浅尝辄止。再加上士兵AI智能水平低下、角色建模粗糙简陋、新手引导杂乱无章等一系列缺陷,诸多问题相互交织,严重拉低了游戏的整体水准。战斗进程拖泥带水、技能特效平淡无奇,地图场景的互动性也极为匮乏。 总体来说,有不错的地方,但也有不足之处,但新颖的fps+rts的结合游玩方式总要去尝试一番的不是吗,有兴趣的快来玩呀~ [hr]UwU[/hr] [quote] 我们致力于做[u] 最全面 [/u]的游戏测评,了解[u] 最真实 [/u]的玩家心情,用[u] 最细致 [/u]的测评,给游戏[u] 最详细 [/u]的评价。 [url=https://store.steampowered.com/curator/45335586/] 关注点一点,开心快乐到永远!!! 每日送精品小游戏,大家要及时领取!!! [/url] [table] [tr] [th][url=https://store.steampowered.com/curator/45335586/] 哈密瓜的游戏乐园测评组,欢迎大家加入![/url][/th] [/tr] [/table] [/quote] [hr][/hr]
[h1]《Kings of Cratia》简评[/h1] 这款融合了即时战略和第一人称战斗两种玩法为主还带有轻度肉鸽玩法的游戏来看,只能说缝合有想法,想法很美好,但是实际体验真就是很一般,各种意义上的一般。无论从即时战略的战争策略角度,还是从第一人称的玩家战斗视角,都只能说浮在了表面,更别提士兵AI、建模粗糙、教程引导的方面,还有这一堆大大小小的问题。讲真游戏折后不到20元的价格,肯定是不算昂贵的,但是游戏好坏与否,也不能只以价格来定论,看后续制作组愿不愿意把一些特别影响体验的瑕疵给完善吧。 [h1]游戏玩法[/h1] (1)即时战略部分:采集资源(木材、石头、食物、金币)、建造建筑(防御塔类和功能建筑类)、招兵买马(狂战、刺客、剑士、骑士、奶妈、弓兵、法师以及侦察兵、农民,感觉把圣杯战争的职阶给弄出来了)。 (2)第一人称部分:第一人称视角控制某个单位的行动,弓兵射箭、战士近战。 (3)时间管理:白天属于玩家发展阶段,自由发育;夜晚会有敌人发起进攻,守住家园。 (4)玩法目的:无非就是发展基地、扩充军事、侵占周边。 (5)轻度肉鸽:每个夜晚玩家都可以随机抽一张为己方提供增益的Buff卡牌。 [h1]不足之处[/h1] (1)BUG:一,游戏明明手动存档,但是退出重进存档没有;二,游戏鼠标莫名奇妙的消失了。 (2)第一人称视角的角色行动,无论是射击还是近战,都很别扭。 (3)白天、黑夜的时间度过很漫长,即使4倍速快进,依旧感觉像是没有变化一样,白天还可以主动进入到黑夜,黑夜入侵的敌人杀完了不知道要干啥只能干等。 (4)我方单位的行动指令的AI执行效果很有问题,感觉有些弱智,例如指令十个单位进攻敌人,往往会有四五个单位在旁边看戏,另外指令的输出和执行貌似也有些僵直不敏感。 (5)地图上有一些地点被敌人占据,玩家击杀此处的敌人之后,没有任何效果或者作用,这些地点也不能占据提供增益效果。 (6)建立了弓箭手营地、火法师营地等招兵建筑,资源也充足,但是没有招募这些兵种的图标选项。 (7)游戏的新手教程引导不足,不知道为什么就是村民就是砍不了树,然后还有一些功能根本就没有提及,全靠玩家自行摸索。 [h1]最后[/h1] 不知道是不是本人没有玩明白,只是目前的体验来看,确实想要激发玩家玩下去的欲望,还是有些许欠缺的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
This Game is really fun.
age ofu anımsatıyor zevkli oyun. sadece bazı küçük buglar var geliştiricinin zamanla düzelteceğine inanıyorum
신기합니다 그냥 전부다 설정도 신기하고 뭔가가 뭔가입니다 사는걸 추천하진않고요 한번쯤 똥맛이 궁굼하다 싶으시면 해보시길 바랍니다 확실한 똥맛 카레입니다
Age of Empires ve Mount & Blade'in birleşimi gibi bence geliştirilirse çok iyi bir oyun olacağına eminim, sadece oyun üzerine değil arayüz çok iyi tasarlanmış, yerleşimler modern oyun anlayışına uygun Türkiye'de yeni çıkan oyunlarda bu pek önemsenmez ama bence çok önemli o yüzden taktir ettim. Her ne kadar büyük bir oyun olmasa da 2D konsept karakter çizimleri daha ciddiye alarak çizilmeli muhtemelen gelecekte yapılır, örneğin Weird West oyunu küçük bir RPG oyunudur ama karakter portre tasarımları oyunda çok büyük etki sağlamış. Bu oyunun yakın takipçisi olacağım, ümitliyim.
Konsept çok hoş. Geliştirilmeye müsait bir oyun.
[h1]王从天降[/h1] “不管你想要什么,我都能给你。”仙子说道,“财富、王冠和权杖,名望、幸福或长生,选择吧。” “我不要财富和名望,也不要权杖与王冠。”克里特岛之王答道,“我只要一匹漆黑如夜、迅疾如风的马,再加一把像月光一样锋利明亮的宝剑。我要在黑夜驾着黑马疾驰,我想用宝剑挫败邪恶,我只想要这些。” “我会给你一匹比夜晚更漆黑、比狂风更迅疾的马。”仙子承诺道,“我会给你一把比月光更锋利、比月色更明亮的宝剑。你要的不少啊,克里特岛之王,所以你必须付出高昂的代价。” “用什么付?现在我一无所有。” “用你的血呀。” 总结:想了两分钟,抄了一段符合游戏氛围的前言,硬夸有点勉强,热爱毋庸置疑。如果能持续更新,那么游戏未来可期。目前没有新手教程,重rts运营轻fps割草,需要优化地方很多,希望官方可以增加一段容易看懂,老少皆宜的新手教学,本文进行了适当删改,毕竟是第一款作品,比起刚发售那会进步太多,不清楚作者是一个人还是一群人,同时开发这么多作品,期待找到自己领域的那一天。 [h1]观前预览[/h1] 没带梯子,看商店页面8月9日公测,下方带有推特的链接,很好奇,作者是国人?做工,建模,还没有迭代出自己的风格,机翻可以适当地使用ai,craria还是crete克里特岛,开发兼任发行,换了外区账号有三款搜不到的游戏,国区另一款《your love ai》很像去年底爆火的《米塔》,商店页介绍需要注意标点规范,本作“克里特岛之王》”看b站作者(?)“欧小糕_”这个书名号没用错。封面和游戏里的月亮是致敬格里菲斯?“为一部伟大的作品做一个不值得的延续;为一部优秀的作品写一个可怜的续集;为一部杰作写一个令人遗憾的续集”,话虽如此,“即使在这黑暗中我已苟延残喘,你已支离破碎,我的意愿也不会灭,仍要带着你继续向前走,直到曙光——这就是我的梦想”,希望你成为克里特岛之王。 [h1]尝尝咸淡[/h1] 第一眼,设置语言是英语,一开始显示中文,可能是游戏内语言,知识下面又中英文混杂,作者你是故意还是不小心的,游戏里羊羔和地图中英文混杂无所谓,关键操作需要注意修改。 第二眼,捏脸环节有点出道2.5坤年小黑子的味道了,我给好评,还好凯撒不在了,不然王不见王还是避我锋芒,真不好说,离人很远,离神很近。还有,翻译不装了是吧,但凡背景有一个汉字都不说什么,背景从左往右分别是矿工,冒险家,领主。 先别第三眼了,我电脑怎么跑这么猛啊?背地里跑个老头环黑神话,再看十部片都没这么大压力,半点都没优化是吧。 [h1]王从天降,愤怒狰狞[/h1] fps和rts自由切换算本作核心卖点。 fps第一人称有点恐怖悬疑向,受限经费的限制而非场景本意。在第一人称视角下,在首页里升级科技树,你可以驰骋疆场,迅捷如风,骑着快马灵活走位,也可以边走边射,风筝对手,能当传统的剑术大师,也可以体验游戏中的四种元素,火,冰,电,毒,有趣的是,这四个兵种的增益buff的都是给对方上,恰好形成了一个圆,有一定的平衡性决策。如果决心走远程的话,可以尝试弓箭手的潜行,功成不必在我,在于老六,给弓箭手第一人称操作的buff卡片在游戏中比较容易遇见。地图有点粗旷,建模建到一半,左下角地图别有新意巧出心裁,但是不影响,喜欢帝国时代魔兽争霸的朋友可以过几年再来看看。 rts科技树首先映入眼帘的龙,冰与火之歌,龙与血之泪,龙作为较强的作战单位,同时能给对方上减益debuff,在满足作战的高端需求后,也能增加自身资源和血量的上限堆叠。除了龙,还有蜘蛛狂战士和其配套的亡灵法术,一种比龙这个明晃晃的大单位更灵活,操作难度更大,上限更高,需要手法的战术决策生成了,从数据上看,在两个单位数值相同的情况下,蜘蛛狂战士容错率更大。坦白讲,游戏目前最急需的是一套通俗易懂的新手教程。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
Kings of Cratia is an incredible game that completely exceeded my expectations – the visuals are beautiful, the gameplay feels smooth and well-balanced, and the atmosphere draws you in from the very start. Every detail, from the world design to the music, shows how much care and effort went into making this, and it’s one of those rare games that makes you lose track of time while playing. Highly recommended to anyone looking for a polished and truly enjoyable experience.
The older one is here, As a person who knows your whole game development journey, I am delighted to be a part of a new game. As long as I am here, I will always be your supporter. Always more than language support. Good luck, brother! P.S.. Dear players from any country, please let us know everything about the language part.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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