
King’s Bounty: Legions is vibrant, well thought-out 3D online strategy game with turn-based combat in a vast and diverse game universe. Head into a world full of magic, wondrous creatures and wicked monsters. Become a knight, forge armor in the smithy and gather an invincible army!
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Languages: English, French, German, Russian, Korean, Polish
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Watered down, uninteresting version of King's Bounty: The Legend and its nice sequels. This started as Facebook game (which is where I tried it initially, long enough to see all the features) with microtransactions and a wait-or-pay-to-play system. Facebook login is not required to play unless you want any of the sharing features or cross-platform play with browser and mobile. Typical for this kind of game, you can expect constant "share this with your friends!" prompts and an unskippable mission to send gifts to friends, and so on. The combat system isn't as interesting as the true King's Bounty games: gone are the three hero classes and the skill trees. No mana management, you have to purchase scrolls for each spellcasting. You don't lose troops, you just pay gold to resurrect them. Units can always move their full movement and attack or fire. Units are missing some interesting abilities they have in the "real" games. Side-note: animations are also inferior-looking and don't have the wacky character of the originals. The overworld map shows its flash game origins and is a far cry from the gorgeous 3D maps of the original games. The quests are given in the usual dry facebook game style, and I haven't detected the trademark humor of KB:TL either. Only redeeming factor would be maybe the presence of a PvP option, or the simple progression system which allows you to upgrade the stats of your units, as well as a simple crafting system. Overall unless you're really interested in the social aspects or you're desperate to play this on your phone, I don't see a good reason why you'd play this instead of buying King's Bounty: The Legend. If you don't have it yet wait for the next bundle where you'll be able to get it for under 4$. (Google the "Wars of Ages" bundle for instance, should be up until mid-january 2013.)
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At its core this game is a Facebookgame with micropayments. It pesters you to share your Missionrewards with friends on your Facebookpage after every damn mission. You get equippment by gathering small pieces after every kill, and the Tutorial is one of those "klick exactly what i tell you to for 10 minutes" things. The Artstyle is all over the place and the Animations for the Charakters look very unnatural, after you kill a unit the camera zooms closer in an atempt to show a deathanimation, but by the time the zoom in starts its already over so all it does is zoom in and out on a charakter that does not move. Iam not seeng alot of positive things in this game that would set it above other hextacticgames but at the end of the Day the game is free, so you should give it a try and see if you like it. Sadly i dont
This game is full of mictrotransactions. In every battle you lose some of your creatures. So you need to replenish them. And it's somewhat limited. You need to pay or wait for hours. Also, after some time it get's boring. I would suggest you to buy other King's Bounty game. ---- PS: I've played this game for hours on Facebook.
I love the King's Bounty games, I really do. But King's Bounty: Legions just doesn't feel right. All of the elements that made the previous games interesting were removed or tweaked to provide the most bland and generic experience possible to the player. In this game, there is no specialisation, you can spend your gold on marginal upgrades for units and spells, but cost scaling and level requirements for these upgrades is made in such a way that you can't just decide to dump all your gold into spells and rely on them. Especially since you can't learn spells, you have no mana, you have to buy scrolls, every time you use a spell you need to use a scroll. When it comes to army building, there isn't much to it unless you are willing to pay, you have access to some basic units from shops, and a few advanced units as quest rewards, but only enough to show you what these units can do and encourage you to purchase more at the real money shop. You just don't get the satisfaction of doing your best with limited resources like you did in the previous games, especially since morale mechanics and most of the units special effects were removed. Finally, you don't have to select your battles like in the previous games, here you simply progress from one area to another with the ability to grind when you feel you aren't strong enough to take on the next challenge. The only thing that's left from the previous games is the turn-based gameplay, which just isn't enough to hold the game together without the strategic elements that the previous games had.
This is just poor copy of King's Bounty games. This game has only one goal: to take as much money from your pocket as possible. I say NO for such games, this is Steam, not Facebook. VERDICT: If you're a fan of King's Bounty series, don't even touch this moneysucker. If you're a fan of Facebook games, what are you doing here? Like this review? Consider to join [url=steamcommunity.com/groups/GoodGamesGR#]Good Games Giveaways & Reviews[/url] group and maybe press big sexy "Follow this curator" button on our [url=steamcommunity.com/groups/GoodGamesGR#curation]curation page[/url] to read more reviews and win free games.
First things first: I love the King's Bounty series. I own all the games on that other, DRM-free site, and two games over here. I have hundreds of hours put into them, collectively. When I read a positive, recent review of this game, I thought I'd give it a try. I lasted only 12 minutes. During that time, I was nagged to log in and share things over Facebook NINE TIMES. In TWELVE MINUTES. Kill something? Share it on FB! Find a component? Share it on FB! Your wizard cast a spell? Why not share it on FB? Your warrior had an itch on his groin during combat and used the elven healer's pointy left ear to scratch it? Hey, I have an idea - you could share it on FB! At one point, I was actually informed of a feature that could ONLY be unlocked if I logged into FB. That was enough for me. Seriously. Nine times. In twelve minutes. It's like the first time I discovered my father's box of Playboy magazines, only not nearly as pleasant. Not recommended.
Was really enjoying this game. Excluding the +- 5 levels pvp. (3 levels would have been fine, as 5 levels is about double army size so unwin/loseable) Then they changed the 'food' rules - basically making it pay to play each day! (Or put in a ~14hr+ grind each day)
Это же надо было такую серию игр испортить таким высером. Другого слова и не подберёшь. " King’s Bounty: Legions" сделали типичной игрой соцсетей по типу флэш-игр. Нет, игра стремится воспроизвести атмосферу и геймплей традиционных элементов, присущих серии "King’s Bounty", но она всё же демонстрирует значительное отклонение от канонов жанра. Условно-свободный мир, представленный в игре, выглядит поверхностным и лишенным глубины, что существенно снижает ее привлекательность для знатоков серии. Одной из главных проблем игры является ее монетизация. Как и в большинстве аналогичных проектов, вам предоставляется ограниченный бесплатный доступ к игровому процессу, после чего вы вынуждены либо ждать восстановления ресурсов, либо приобретать внутриигровую валюту за реальные деньги. А такие новые элементы для "King’s Bounty", но типичные в арсенале монетизационных проектов, как рейды и походы, реализованы в автоматическом режиме, что сводит на нет их потенциальную ценность и превращает их в формальные элементы, не влияющие на общий игровой опыт. Крафтовая система, представленная в игре, также вызывает вопросы относительно своей реализации. Для создания предметов требуется значительное количество ресурсов, которые, по всей видимости, невозможно добыть в бою. Это приводит к необходимости приобретения ресурсов за внутриигровую или реальную валюту. Ещё один из неприятных моментов, помимо монетизации, это активная социальная интеграции, требующая привязки аккаунта "Facebook", иначе вам дадут только попробовать игру в гостевом режиме, где некоторые квесты становятся недоступными без привлечения друзей из той же социальной сети, что ограничивает вашу свободу выбора и самостоятельность. В общем, данная игра представляет собой значительное разочарование для поклонников серии "King’s Bounty", коим являюсь и я, да и любителей пошаговых стратегий в целом. Ее игровая механика и монетизационная стратегия вызывают серьезные вопросы. Самым умным решением издателя было убрать игру со стима. Такому мусору здесь не место.
I have spent enough time playing King’s Bounty: Legions to give it a fair review. It is fun untill it becomes pay to win. It would have been better to charge for the game upfront and give all players a chance of winning battles based on skill. Instead it is who spent the most and nothing to do with the players skill. You have seen this in free to play before so move on.
All I can say this game is totally trash p2w. The PvP is totally ridicious, long ass wait time game says 11-15 seconds que on average, however, you have to wait like 4-5 minutes. You are match up with player's higher level than yourself and I do not mean 1-2 levels, I was level 11 match up vs someone level 36 ya 25 levels difference enough said. People who buy microtranscation items have a big advantage in PvP with insane stats boost. Just spend like 6 dollars and get King's Bounty the Legend it's a better game.
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