
KINGDOM HEARTS III + Re Mind (DLC) brings one chapter of the series to a close. Travel to exciting new Disney and Pixar worlds, and prepare for the final showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−70% | 3.1Kreviews | 90% | — | $1.1M |
| $39.99 | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Team Osaka did learn nothing from all the games they made and it shows. (critikal) People say Re:mind is worth it but I really doubt it'll pay off for all the bs this game throws at you in the non DLC part of the game. No idea how people can defend this. Bosses are unfun slogfest that drag on without any interesting gameplay. Enemys oneshot you randomly from offscreen because offscreen attacks apparently are a good thing. If not offscreen, small pissmobs can just decide to oneshot you from every angel. WAY TO MANY ONESHOTS. WHY??? Hitboxes are ♥♥♥♥. They make everything huge AoE in order to justifiy their enemy spamming, which does not make them more interessting nor more entertaining to fight. I don't get it. I seriously don't. The game looks good ig.
可惜了由于本人智力不够加上没时间看剧情导致推进剧情几乎全靠猜
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 13 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
| $59.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最喜欢的ARPG
This looks like a good spot to find some ingredients
Absolute Cinema!
ay nomura jijij
For some reason, this game really didn't click with me on release. I think it's just the MASSIVE pacing issues due to all of the cutscenes, and the gap between when I first played this one and when I had last played a KH game. I also played it on standard difficulty for the first time, which made for a gameplay experience with virtually no friction. On replay, though, this game is a contender for my favorite in the whole KH series. I'm serious. I think I might like it better than 2, and I think its unique take on the combat, exploration, platforming combo which is the KH signature might be even better and more fully realized than KH1. For all of its faults, this game is a real joy to work through, ESPECIALLY on critical mode. Critical mode makes the game a truly rewarding experience. No enemy encounter is trivial, and the bosses become colossal challenges that will give you a real run for your money if you're not thinking. I even found the story, as convoluted and ridiculous as it is, to be quite endearing. If you treat it more as a celebration of everything KH, it has a lot of fun moments and twists that make it a real joy. The sheer volume of cutscenes, though, is likely gonna turn around most players, and the number ridiculous plot beats that the game has to set up to make certain characters return is just ludicrous. If you can get past all that, though, the story has a lot to offer KH fans. I'm working my way through the postgame now, avoiding any guides and really savoring each world as I go through. This, so far, has been probably my favorite part of the whole experience. Seeing how MUCH each of these worlds has to offer—how many loving details these developers backed in to each square inch—is a real marvel. I always really loved how KH integrates platforming and exploration into its postgame by locking the best weapons and items behind finding collectibles, and this game's liquid-smooth movement system makes this exploration extremely enjoyable. I'm beyond excited to get to the data fights and superbosses! As much hate as this game gets from a lot of fans and onlookers alike, I believe it's completely undeserved. There is, of course, missed potential, but what IS here makes for a gripping game. The PC port is also flawless!
Played the game when it first came out on PS4, had a decent time but the game lacked a lot of what made the first two numbered titles so great and being unable to turn off attractions got on my nerves quite a bit. Just replayed it for the first time since then with the additional DLC and mods and I enjoyed the game a lot more this time around. I highly recommend the map mod that displays treasures and lucky emblems on the minimap, it makes exploring for them less of a drag, and you can turn off attractions either through an ability on critical mode or through the pro codes menu. To me it can't beat 1 and 2, but it's potentially the third best game in the series for me on PC. If you're a fan of Kingdom Hearts but KH3 left you disappointed, give it another shot on PC with mods and you might be pleasantly surprised!
nice
Great gameplay and visuals. I've played this game multiple times and it never gets old.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $303.5K | 832 | 83% | $17.99 | |
| — | 0 | — | — | |
| $11.1M | 35.7K | 75% | $14.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.8K | 74% | $14.99 | |
| $1.1M | 2.4K | 70% | $17.99 | |
| $1.1M | 1.6K | 82% | $29.99 | |
| $1.1M | 648 | 57% | $49.99 | |
| $1.1M | 1.6K | 79% | $19.99 | |
| $1.1M | 1.4K | 92% | $19.99 |