
KINGDOM HEARTS III + Re Mind (DLC) brings one chapter of the series to a close. Travel to exciting new Disney and Pixar worlds, and prepare for the final showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−70% | 3.1Kreviews | 90% | — | $1.1M |
| $39.99 | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’m here after attempting to enjoy previous Kingdom Hearts games, hoping that the newest one would provide any tangible amount of engagement from me. And, once again, I just can't push past the fact that there's not an ounce of believable human emotion in a single one of these drawn-out, poorly-delivered cutscenes that populate far too much the game's runtime. The story is supposed to be a highlight for this franchise, but the minute-to-minute Disney narratives are entirely vapid and the overarching plot is shallowly convoluted with the emotional depth of a puddle of a nostalgia-blind fanboy’s tears. Gameplay is flashy and visually stimulating, but it's hella mashy with constant interruptions from all the special attack animations. There’s simply not enough here to make for a convincing “it gets better later” case. Watching or playing this mess is a genuine chore and I struggle to believe that a dozen other poorly-aged games worth of context could fix that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 13 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyunu sadece yaklaşık 40 dakika deneyimledim. İlk olarak görsellik gerçekten çok iyi. Disney dünyalarının tasarımı, efektler ve genel atmosfer oldukça kaliteli hissettiriyor. Disney karakterlerini sevmiyorsanız ve çizgi film vari şeyleri sevmiyorsanız sakın yaklaşmayın. Ben Disney karakterlerini çok seviyorum ve animasyon filmlerine bayılıyorum. İade etme sebebim, oynanış tarafında dövüş mekaniği başta akıcı ve eğlenceli gelse de kısa sürede kendini tekrar ediyor gibi hissettirdi. Amansızca X tuşuna basmaktan ibaret. Çok derinlik sunuyormuş gibi görünmedi ve biraz otomatik oynuyormuşum hissi oluştu. Bu da uzun vadede sıkıcı olabilir gibi düşündürdü. Ama şunu da eklemek lazım: Bu oyunda asıl amaç, sadece dövüşmek değil. Combatı saracak mı diye düşündüm ve ona göre aldım. Bu oyun daha çok hikâye, karakterler ve dünyalar arasında gezinme üzerine kurulu. Hikaye konusu için giriyorsanız eğer büyük faka basmış olursunuz. Çünkü hikayesi aşşşşşşşırı karmaşık. 26 dk lık hikayesini izleyeyim dedim ve hiç bir şey anlamadım. Bu yüzden dövüşün basit kalması bazı oyuncular için sorun olmayabilir. Vallahi combat sarsaydı, yüksek ihtimal ile bu çeşitlilik ve tatlış karakterler ve diyalogları, üstelik arkasında yatan "derin" hikayeye güzel puan verirdim.
This game just takes too long to get good, almost 23 hours in before the story picks up. Of course the ending is amazing, but the journey there was grueling. The game looks amazing and the world designs are a huge improvement from previous entries. The problem lies in the fact these worlds really hold no significance to the greater story of the game and it just turns it into an adclear simulator. Most worlds are boring, although I will give it to them Olympus, Toy Box, and San Fransokyo were cool. Sora also suffers from some mischaracterization but it's not too bad. For a Kingdom Hearts fan this game is a must and you will most likely enjoy it. Hopefully KH4 fixes the errors made in this game... 7/10.
game glorious
Twilight town sucks tho
i have many good memories playing this game when i was very young on my xbox being able to see many people in movies i liked all in one game was amazeing please do buy this game its worth the price any day
La grosse clef pour ENFIN taper le méchant des 20 dernières années !!!
Ah yes, the big one. KH3, the MOST divisive game in this entire series and likely will remain so. As someone who enjoys this game, I can say this at least: The UE4 games in particular are extremely well optimized compared to the Legacy games. If you're playing for the first time AND have a decent PC, you can't go wrong with this port, but the PS5 port is also perfectly serviceable. I have a PC that still built with hardware only 5 months younger than KH3, so it still runs it pretty well, just not much above 60fps, but that's still better than the PS4 performance lol. I have only 1 major complaint with this port in particular. When they updated it shortly after the Steam release, they added a bunch of .pak files that kind of broke a lot of mods. They will still mostly work, and from what I understand there are ways around it, but just be aware like 1000+ mods were made before the Steam port and mileage will vary. Regardless, this port is completely serviceable, and I would highly recommend from a performance standpoint. (If your PC is decent lol.)
por algum motivo o jogo é mal otimizado a 1080p mas em resulações mais baixas fica lisinho, o jogo é muito bom amei cada detalhe dele eu só não gosto do que acontece lá pro final do jogo mas enfim o jogo é muito bom e recomento 9/10!!!!!
peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $1.2M | 689 | 83% | $59.99 | |
| — | 0 | — | — | |
| $11.1M | 35.7K | 75% | $14.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5K | 86% | $14.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| $1.1M | 2.4K | 70% | $17.99 | |
| $1.1M | 1.6K | 78% | $19.99 | |
| $1.1M | 1.6K | 82% | $29.99 | |
| $1.1M | 648 | 57% | $49.99 |